godot/editor/editor_dock_manager.cpp
Hugo Locurcio 04a930d9a6
Disable multi-window buttons instead of hiding them when support is unavailable
This is more explicit as for why this functionality isn't available
depending on editor settings and current platform.

This also exposes a `EditorInterface.is_multi_window_enabled()` method
so that editor plugins can easily query whether the editor is able and
expected to create multiple windows.
2024-01-27 19:38:39 +01:00

720 lines
23 KiB
C++

/**************************************************************************/
/* editor_dock_manager.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor_dock_manager.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/popup.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/main/window.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/filesystem_dock.h"
#include "editor/themes/editor_scale.h"
#include "editor/window_wrapper.h"
EditorDockManager *EditorDockManager::singleton = nullptr;
void DockSplitContainer::_update_visibility() {
if (is_updating) {
return;
}
is_updating = true;
bool any_visible = false;
for (int i = 0; i < 2; i++) {
Control *split = get_containable_child(i);
if (split && split->is_visible()) {
any_visible = true;
break;
}
}
set_visible(any_visible);
is_updating = false;
}
void DockSplitContainer::add_child_notify(Node *p_child) {
SplitContainer::add_child_notify(p_child);
Control *child_control = nullptr;
for (int i = 0; i < 2; i++) {
Control *split = get_containable_child(i);
if (p_child == split) {
child_control = split;
break;
}
}
if (!child_control) {
return;
}
child_control->connect("visibility_changed", callable_mp(this, &DockSplitContainer::_update_visibility));
_update_visibility();
}
void DockSplitContainer::remove_child_notify(Node *p_child) {
SplitContainer::remove_child_notify(p_child);
Control *child_control = nullptr;
for (int i = 0; i < 2; i++) {
Control *split = get_containable_child(i);
if (p_child == split) {
child_control = split;
break;
}
}
if (!child_control) {
return;
}
child_control->disconnect("visibility_changed", callable_mp(this, &DockSplitContainer::_update_visibility));
_update_visibility();
}
void EditorDockManager::_dock_select_popup_theme_changed() {
if (dock_float) {
dock_float->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("MakeFloating")));
}
if (dock_select_popup->is_layout_rtl()) {
dock_tab_move_left->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Forward")));
dock_tab_move_right->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Back")));
} else {
dock_tab_move_left->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Back")));
dock_tab_move_right->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Forward")));
}
}
void EditorDockManager::_dock_popup_exit() {
dock_select_rect_over_idx = -1;
dock_select->queue_redraw();
}
void EditorDockManager::_dock_pre_popup(int p_dock_slot) {
dock_popup_selected_idx = p_dock_slot;
}
void EditorDockManager::_dock_move_left() {
if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) {
return;
}
Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
Control *prev_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
if (!current_ctl || !prev_ctl) {
return;
}
dock_slot[dock_popup_selected_idx]->move_child(current_ctl, prev_ctl->get_index(false));
dock_select->queue_redraw();
_edit_current();
emit_signal(SNAME("layout_changed"));
}
void EditorDockManager::_dock_move_right() {
if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) {
return;
}
Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
Control *next_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
if (!current_ctl || !next_ctl) {
return;
}
dock_slot[dock_popup_selected_idx]->move_child(next_ctl, current_ctl->get_index(false));
dock_select->queue_redraw();
_edit_current();
emit_signal(SNAME("layout_changed"));
}
void EditorDockManager::_dock_select_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouse> me = p_input;
if (me.is_valid()) {
Vector2 point = me->get_position();
int nrect = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
if (dock_select_rect[i].has_point(point)) {
nrect = i;
break;
}
}
if (nrect != dock_select_rect_over_idx) {
dock_select->queue_redraw();
dock_select_rect_over_idx = nrect;
}
if (nrect == -1) {
return;
}
Ref<InputEventMouseButton> mb = me;
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected_idx != nrect) {
dock_slot[nrect]->move_tab_from_tab_container(dock_slot[dock_popup_selected_idx], dock_slot[dock_popup_selected_idx]->get_current_tab(), dock_slot[nrect]->get_tab_count());
if (dock_slot[dock_popup_selected_idx]->get_tab_count() == 0) {
dock_slot[dock_popup_selected_idx]->hide();
} else {
dock_slot[dock_popup_selected_idx]->set_current_tab(0);
}
dock_popup_selected_idx = nrect;
dock_slot[nrect]->show();
dock_select->queue_redraw();
update_dock_slots_visibility(true);
_edit_current();
emit_signal(SNAME("layout_changed"));
}
}
}
void EditorDockManager::_dock_select_draw() {
Size2 s = dock_select->get_size();
s.y /= 2.0;
s.x /= 6.0;
Color used = Color(0.6, 0.6, 0.6, 0.8);
Color used_selected = Color(0.8, 0.8, 0.8, 0.8);
Color tab_selected = dock_select->get_theme_color(SNAME("mono_color"), EditorStringName(Editor));
Color unused = used;
unused.a = 0.4;
Color unusable = unused;
unusable.a = 0.1;
Rect2 unr(s.x * 2, 0, s.x * 2, s.y * 2);
unr.position += Vector2(2, 5);
unr.size -= Vector2(4, 7);
dock_select->draw_rect(unr, unusable);
dock_tab_move_left->set_disabled(true);
dock_tab_move_right->set_disabled(true);
if (dock_popup_selected_idx != -1 && dock_slot[dock_popup_selected_idx]->get_tab_count()) {
dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() == 0);
dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() >= dock_slot[dock_popup_selected_idx]->get_tab_count() - 1);
}
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
Vector2 ofs;
switch (i) {
case DOCK_SLOT_LEFT_UL: {
} break;
case DOCK_SLOT_LEFT_BL: {
ofs.y += s.y;
} break;
case DOCK_SLOT_LEFT_UR: {
ofs.x += s.x;
} break;
case DOCK_SLOT_LEFT_BR: {
ofs += s;
} break;
case DOCK_SLOT_RIGHT_UL: {
ofs.x += s.x * 4;
} break;
case DOCK_SLOT_RIGHT_BL: {
ofs.x += s.x * 4;
ofs.y += s.y;
} break;
case DOCK_SLOT_RIGHT_UR: {
ofs.x += s.x * 4;
ofs.x += s.x;
} break;
case DOCK_SLOT_RIGHT_BR: {
ofs.x += s.x * 4;
ofs += s;
} break;
}
Rect2 r(ofs, s);
dock_select_rect[i] = r;
r.position += Vector2(2, 5);
r.size -= Vector2(4, 7);
if (i == dock_select_rect_over_idx) {
dock_select->draw_rect(r, used_selected);
} else if (dock_slot[i]->get_tab_count() == 0) {
dock_select->draw_rect(r, unused);
} else {
dock_select->draw_rect(r, used);
}
for (int j = 0; j < MIN(3, dock_slot[i]->get_tab_count()); j++) {
int xofs = (r.size.width / 3) * j;
Color c = used;
if (i == dock_popup_selected_idx && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) {
c = tab_selected;
}
dock_select->draw_rect(Rect2(2 + ofs.x + xofs, ofs.y, r.size.width / 3 - 1, 3), c);
}
}
}
void EditorDockManager::_dock_split_dragged(int p_offset) {
EditorNode::get_singleton()->save_editor_layout_delayed();
}
void EditorDockManager::_dock_tab_changed(int p_tab) {
// Update visibility but don't set current tab.
update_dock_slots_visibility(true);
}
void EditorDockManager::_edit_current() {
EditorNode::get_singleton()->edit_current();
}
void EditorDockManager::_dock_floating_close_request(WindowWrapper *p_wrapper) {
int dock_slot_num = p_wrapper->get_meta("dock_slot");
int dock_slot_index = p_wrapper->get_meta("dock_index");
// Give back the dock to the original owner.
Control *dock = p_wrapper->release_wrapped_control();
int target_index = MIN(dock_slot_index, dock_slot[dock_slot_num]->get_tab_count());
dock_slot[dock_slot_num]->add_child(dock);
dock_slot[dock_slot_num]->move_child(dock, target_index);
dock_slot[dock_slot_num]->set_current_tab(target_index);
floating_docks.erase(p_wrapper);
p_wrapper->queue_free();
update_dock_slots_visibility(true);
_edit_current();
}
void EditorDockManager::_dock_make_selected_float() {
Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control();
_dock_make_float(dock, dock_popup_selected_idx);
dock_select_popup->hide();
_edit_current();
}
void EditorDockManager::_dock_make_float(Control *p_dock, int p_slot_index, bool p_show_window) {
ERR_FAIL_NULL(p_dock);
Size2 borders = Size2(4, 4) * EDSCALE;
// Remember size and position before removing it from the main window.
Size2 dock_size = p_dock->get_size() + borders * 2;
Point2 dock_screen_pos = p_dock->get_screen_position();
int dock_index = p_dock->get_index() - 1;
dock_slot[p_slot_index]->remove_child(p_dock);
WindowWrapper *wrapper = memnew(WindowWrapper);
wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), p_dock->get_name()));
wrapper->set_margins_enabled(true);
EditorNode::get_singleton()->get_gui_base()->add_child(wrapper);
wrapper->set_wrapped_control(p_dock);
wrapper->set_meta("dock_slot", p_slot_index);
wrapper->set_meta("dock_index", dock_index);
wrapper->set_meta("dock_name", p_dock->get_name().operator String());
p_dock->show();
wrapper->connect("window_close_requested", callable_mp(this, &EditorDockManager::_dock_floating_close_request).bind(wrapper));
dock_select_popup->hide();
if (p_show_window) {
wrapper->restore_window(Rect2i(dock_screen_pos, dock_size), EditorNode::get_singleton()->get_gui_base()->get_window()->get_current_screen());
}
update_dock_slots_visibility(true);
floating_docks.push_back(wrapper);
_edit_current();
}
void EditorDockManager::_restore_floating_dock(const Dictionary &p_dock_dump, Control *p_dock, int p_slot_index) {
WindowWrapper *wrapper = Object::cast_to<WindowWrapper>(p_dock);
if (!wrapper) {
_dock_make_float(p_dock, p_slot_index, false);
wrapper = floating_docks[floating_docks.size() - 1];
}
wrapper->restore_window_from_saved_position(
p_dock_dump.get("window_rect", Rect2i()),
p_dock_dump.get("window_screen", -1),
p_dock_dump.get("window_screen_rect", Rect2i()));
}
void EditorDockManager::save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) const {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
String names;
for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) {
String name = dock_slot[i]->get_tab_control(j)->get_name();
if (!names.is_empty()) {
names += ",";
}
names += name;
}
String config_key = "dock_" + itos(i + 1);
if (p_layout->has_section_key(p_section, config_key)) {
p_layout->erase_section_key(p_section, config_key);
}
if (!names.is_empty()) {
p_layout->set_value(p_section, config_key, names);
}
int selected_tab_idx = dock_slot[i]->get_current_tab();
if (selected_tab_idx >= 0) {
p_layout->set_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx", selected_tab_idx);
}
}
Dictionary floating_docks_dump;
for (WindowWrapper *wrapper : floating_docks) {
Control *dock = wrapper->get_wrapped_control();
Dictionary dock_dump;
dock_dump["window_rect"] = wrapper->get_window_rect();
int screen = wrapper->get_window_screen();
dock_dump["window_screen"] = wrapper->get_window_screen();
dock_dump["window_screen_rect"] = DisplayServer::get_singleton()->screen_get_usable_rect(screen);
String name = dock->get_name();
floating_docks_dump[name] = dock_dump;
int dock_slot_id = wrapper->get_meta("dock_slot");
String config_key = "dock_" + itos(dock_slot_id + 1);
String names = p_layout->get_value(p_section, config_key, "");
if (names.is_empty()) {
names = name;
} else {
names += "," + name;
}
p_layout->set_value(p_section, config_key, names);
}
p_layout->set_value(p_section, "dock_floating", floating_docks_dump);
for (int i = 0; i < vsplits.size(); i++) {
if (vsplits[i]->is_visible_in_tree()) {
p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset());
}
}
for (int i = 0; i < hsplits.size(); i++) {
p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), hsplits[i]->get_split_offset());
}
FileSystemDock::get_singleton()->save_layout_to_config(p_layout, p_section);
}
void EditorDockManager::load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section) {
Dictionary floating_docks_dump = p_layout->get_value(p_section, "dock_floating", Dictionary());
bool restore_window_on_load = EDITOR_GET("interface/multi_window/restore_windows_on_load");
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1))) {
continue;
}
Vector<String> names = String(p_layout->get_value(p_section, "dock_" + itos(i + 1))).split(",");
for (int j = names.size() - 1; j >= 0; j--) {
String name = names[j];
// FIXME: Find it, in a horribly inefficient way.
int atidx = -1;
Control *node = nullptr;
for (int k = 0; k < DOCK_SLOT_MAX; k++) {
if (!dock_slot[k]->has_node(name)) {
continue;
}
node = Object::cast_to<Control>(dock_slot[k]->get_node(name));
if (!node) {
continue;
}
atidx = k;
break;
}
if (atidx == -1) {
// Try floating docks.
for (WindowWrapper *wrapper : floating_docks) {
if (wrapper->get_meta("dock_name") == name) {
if (restore_window_on_load && floating_docks_dump.has(name)) {
_restore_floating_dock(floating_docks_dump[name], wrapper, i);
} else {
atidx = wrapper->get_meta("dock_slot");
node = wrapper->get_wrapped_control();
wrapper->set_window_enabled(false);
}
break;
}
}
}
if (!node) {
// Well, it's not anywhere.
continue;
}
if (atidx == i) {
dock_slot[i]->move_child(node, 0);
} else if (atidx != -1) {
dock_slot[i]->set_block_signals(true);
dock_slot[atidx]->set_block_signals(true);
dock_slot[i]->move_tab_from_tab_container(dock_slot[atidx], dock_slot[atidx]->get_tab_idx_from_control(node), 0);
dock_slot[i]->set_block_signals(false);
dock_slot[atidx]->set_block_signals(false);
}
WindowWrapper *wrapper = Object::cast_to<WindowWrapper>(node);
if (restore_window_on_load && floating_docks_dump.has(name)) {
if (!dock_slot[i]->is_tab_hidden(dock_slot[i]->get_tab_idx_from_control(node))) {
_restore_floating_dock(floating_docks_dump[name], node, i);
}
} else if (wrapper) {
wrapper->set_window_enabled(false);
}
}
if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx")) {
continue;
}
int selected_tab_idx = p_layout->get_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx");
if (selected_tab_idx >= 0 && selected_tab_idx < dock_slot[i]->get_tab_count()) {
callable_mp(dock_slot[i], &TabContainer::set_current_tab).call_deferred(selected_tab_idx);
}
}
for (int i = 0; i < vsplits.size(); i++) {
if (!p_layout->has_section_key(p_section, "dock_split_" + itos(i + 1))) {
continue;
}
int ofs = p_layout->get_value(p_section, "dock_split_" + itos(i + 1));
vsplits[i]->set_split_offset(ofs);
}
for (int i = 0; i < hsplits.size(); i++) {
if (!p_layout->has_section_key(p_section, "dock_hsplit_" + itos(i + 1))) {
continue;
}
int ofs = p_layout->get_value(p_section, "dock_hsplit_" + itos(i + 1));
hsplits[i]->set_split_offset(ofs);
}
update_dock_slots_visibility(false);
FileSystemDock::get_singleton()->load_layout_from_config(p_layout, p_section);
}
void EditorDockManager::update_dock_slots_visibility(bool p_keep_selected_tabs) {
if (!docks_visible) {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->hide();
}
} else {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
int first_tab_visible = -1;
for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) {
if (!dock_slot[i]->is_tab_hidden(j)) {
first_tab_visible = j;
break;
}
}
if (first_tab_visible >= 0) {
dock_slot[i]->show();
if (p_keep_selected_tabs) {
int current_tab = dock_slot[i]->get_current_tab();
if (dock_slot[i]->is_tab_hidden(current_tab)) {
dock_slot[i]->set_block_signals(true);
dock_slot[i]->select_next_available();
dock_slot[i]->set_block_signals(false);
}
} else {
dock_slot[i]->set_block_signals(true);
dock_slot[i]->set_current_tab(first_tab_visible);
dock_slot[i]->set_block_signals(false);
}
} else {
dock_slot[i]->hide();
}
}
}
}
void EditorDockManager::close_all_floating_docks() {
for (WindowWrapper *wrapper : floating_docks) {
wrapper->set_window_enabled(false);
}
}
void EditorDockManager::add_control_to_dock(DockSlot p_slot, Control *p_control, const String &p_name) {
ERR_FAIL_INDEX(p_slot, DOCK_SLOT_MAX);
dock_slot[p_slot]->add_child(p_control);
if (!p_name.is_empty()) {
dock_slot[p_slot]->set_tab_title(dock_slot[p_slot]->get_tab_idx_from_control(p_control), p_name);
}
}
void EditorDockManager::remove_control_from_dock(Control *p_control) {
// If the dock is floating, close it first.
for (WindowWrapper *wrapper : floating_docks) {
if (p_control == wrapper->get_wrapped_control()) {
wrapper->set_window_enabled(false);
break;
}
}
Control *dock = nullptr;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
if (p_control->get_parent() == dock_slot[i]) {
dock = dock_slot[i];
break;
}
}
ERR_FAIL_NULL_MSG(dock, "Control is not in a dock.");
dock->remove_child(p_control);
update_dock_slots_visibility();
}
void EditorDockManager::set_docks_visible(bool p_show) {
docks_visible = p_show;
update_dock_slots_visibility(true);
}
bool EditorDockManager::are_docks_visible() const {
return docks_visible;
}
void EditorDockManager::add_vsplit(DockSplitContainer *p_split) {
vsplits.push_back(p_split);
p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));
}
void EditorDockManager::add_hsplit(DockSplitContainer *p_split) {
hsplits.push_back(p_split);
p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));
}
void EditorDockManager::register_dock_slot(DockSlot p_dock_slot, TabContainer *p_tab_container) {
ERR_FAIL_NULL(p_tab_container);
ERR_FAIL_INDEX(p_dock_slot, DOCK_SLOT_MAX);
dock_slot[p_dock_slot] = p_tab_container;
p_tab_container->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
p_tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
p_tab_container->set_popup(dock_select_popup);
p_tab_container->connect("pre_popup_pressed", callable_mp(this, &EditorDockManager::_dock_pre_popup).bind(p_dock_slot));
p_tab_container->set_drag_to_rearrange_enabled(true);
p_tab_container->set_tabs_rearrange_group(1);
p_tab_container->connect("tab_changed", callable_mp(this, &EditorDockManager::_dock_tab_changed));
p_tab_container->set_use_hidden_tabs_for_min_size(true);
}
int EditorDockManager::get_vsplit_count() const {
return vsplits.size();
}
void EditorDockManager::_bind_methods() {
ADD_SIGNAL(MethodInfo("layout_changed"));
}
EditorDockManager::EditorDockManager() {
singleton = this;
dock_select_popup = memnew(PopupPanel);
EditorNode::get_singleton()->get_gui_base()->add_child(dock_select_popup);
VBoxContainer *dock_vb = memnew(VBoxContainer);
dock_select_popup->add_child(dock_vb);
dock_select_popup->connect("theme_changed", callable_mp(this, &EditorDockManager::_dock_select_popup_theme_changed));
HBoxContainer *dock_hb = memnew(HBoxContainer);
dock_tab_move_left = memnew(Button);
dock_tab_move_left->set_flat(true);
dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_left->connect("pressed", callable_mp(this, &EditorDockManager::_dock_move_left));
dock_hb->add_child(dock_tab_move_left);
Label *dock_label = memnew(Label);
dock_label->set_text(TTR("Dock Position"));
dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
dock_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
dock_hb->add_child(dock_label);
dock_tab_move_right = memnew(Button);
dock_tab_move_right->set_flat(true);
dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_right->connect("pressed", callable_mp(this, &EditorDockManager::_dock_move_right));
dock_hb->add_child(dock_tab_move_right);
dock_vb->add_child(dock_hb);
dock_select = memnew(Control);
dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
dock_select->connect("gui_input", callable_mp(this, &EditorDockManager::_dock_select_input));
dock_select->connect("draw", callable_mp(this, &EditorDockManager::_dock_select_draw));
dock_select->connect("mouse_exited", callable_mp(this, &EditorDockManager::_dock_popup_exit));
dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_vb->add_child(dock_select);
dock_float = memnew(Button);
dock_float->set_text(TTR("Make Floating"));
if (!EditorNode::get_singleton()->is_multi_window_enabled()) {
dock_float->set_disabled(true);
dock_float->set_tooltip_text(EditorNode::get_singleton()->get_multiwindow_support_tooltip_text());
} else {
dock_float->set_tooltip_text(TTR("Make this dock floating."));
}
dock_float->set_focus_mode(Control::FOCUS_NONE);
dock_float->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
dock_float->connect("pressed", callable_mp(this, &EditorDockManager::_dock_make_selected_float));
dock_vb->add_child(dock_float);
dock_select_popup->reset_size();
}