godot/servers/extensions
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
SCsub
physics_server_3d_extension.cpp
physics_server_3d_extension.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00