godot/modules/gdscript
George Marques 75f16b8167
Make global scope enums accessible as types in GDScript
Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
..
doc_classes Tweak @GlobalScope & GDScript's documentation 2023-02-14 13:26:18 +01:00
editor Allow unicode identifier in GDScript syntax highlighter 2023-01-29 13:17:05 +08:00
icons Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
language_server Fix internal editor not updating when using external editor via LSP 2023-01-22 18:27:22 +08:00
tests Make global scope enums accessible as types in GDScript 2023-02-19 13:00:07 -03:00
config.py [Scons] Implement module dependency sorting. 2022-08-04 20:00:19 +02:00
gdscript_analyzer.cpp Make global scope enums accessible as types in GDScript 2023-02-19 13:00:07 -03:00
gdscript_analyzer.h Make global scope enums accessible as types in GDScript 2023-02-19 13:00:07 -03:00
gdscript_byte_codegen.cpp GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
gdscript_byte_codegen.h Merge pull request #70948 from vnen/gdscript-ptr-method-name-in-debug 2023-01-23 12:24:15 -03:00
gdscript_cache.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_cache.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_codegen.h Merge pull request #70948 from vnen/gdscript-ptr-method-name-in-debug 2023-01-23 12:24:15 -03:00
gdscript_compiler.cpp Add return type for GDScript getters 2023-02-15 17:54:38 -05:00
gdscript_compiler.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_disassembler.cpp GDScript: Fix disassembly of typed array assignment and construction 2023-02-01 11:18:54 +02:00
gdscript_editor.cpp Revert "Fixed the jumping to function definition using 'Ctrl+LMB'." 2023-02-13 17:58:59 +01:00
gdscript_function.cpp Merge pull request #65910 from KoBeWi/gdsus 2023-02-03 16:13:06 +01:00
gdscript_function.h GDScript: Add limit to call depth 2023-02-07 17:09:40 -03:00
gdscript_lambda_callable.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_lambda_callable.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_parser.cpp GDScript: Remove treat_warnings_as_errors project setting 2023-02-10 10:16:33 +03:00
gdscript_parser.h Make global scope enums accessible as types in GDScript 2023-02-19 13:00:07 -03:00
gdscript_rpc_callable.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_rpc_callable.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_tokenizer.cpp GDScript: Be more lenient with identifiers 2023-02-09 11:19:05 -03:00
gdscript_tokenizer.h Add support for Unicode identifiers in GDScript 2023-01-21 13:39:40 -03:00
gdscript_utility_functions.cpp Remove @GDScript.str (duplicate of @GlobalScope.str) 2023-01-30 14:29:07 +03:00
gdscript_utility_functions.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gdscript_vm.cpp Merge pull request #72867 from vnen/gdscript-limit-call-depth 2023-02-17 17:00:46 +03:00
gdscript_warning.cpp GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
gdscript_warning.h GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
gdscript.cpp Merge pull request #72867 from vnen/gdscript-limit-call-depth 2023-02-17 17:00:46 +03:00
gdscript.h Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
register_types.cpp Remove references to compiled GDScript in export 2023-01-20 15:09:07 -03:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00