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7608e0cdca
godot
/
platform
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android
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java
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lib
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Rémi Verschelde
c038768379
Merge pull request
#55159
from m4gr3d/add_oculus_openxr_config_master
2021-11-22 10:28:06 +01:00
..
aidl/com/android/vending
/licensing
Complete the implementation of the GodotPayment plugin.
2020-03-17 17:43:09 -07:00
patches
Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
2019-09-04 16:20:22 -07:00
res
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
src
Merge pull request
#55159
from m4gr3d/add_oculus_openxr_config_master
2021-11-22 10:28:06 +01:00
AndroidManifest.xml
Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file
2021-11-03 21:54:19 -07:00
THIRDPARTY.md
Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
2019-09-04 16:20:22 -07:00
build.gradle
Use current androidx Fragment library instead of legacy libraries
2021-09-08 10:17:26 +01:00