godot/scene
Rémi Verschelde 0ba7103bea
Merge pull request from nekomatata/physics-solver-settings
2021-12-10 22:10:41 +01:00
..
2d Merge pull request from AnilBK/awkward-funcs 2021-12-10 16:58:11 +01:00
3d VehicleWheel can now return the surface it's colliding with. 2021-12-10 13:22:02 +01:00
animation Merge pull request from aaronfranke/ci-double 2021-12-10 10:02:38 +01:00
audio Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
debugger Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
gui Fix wrong internal children usage in BoxContainer 2021-12-10 18:01:44 +01:00
main Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
resources Merge pull request from nekomatata/physics-solver-settings 2021-12-10 22:10:41 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
property_utils.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
property_utils.h Unify determination of default property values 2021-11-07 15:27:47 +01:00
register_scene_types.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
register_scene_types.h Make default/project theme wait for modules before initializing 2021-11-30 19:09:29 +03:00
scene_string_names.cpp Add a constant StringName for RESET animation 2021-12-06 12:26:42 +01:00
scene_string_names.h Add a constant StringName for RESET animation 2021-12-06 12:26:42 +01:00