godot/modules/mono/glue
Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
..
GodotSharp Update docs links still pointing to 3.4 2022-06-29 12:03:04 +02:00
arguments_vector.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
base_object_glue.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
base_object_glue.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
collections_glue.cpp Fix marshaling values of generic Godot Dictionary 2022-01-19 14:04:22 +01:00
collections_glue.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gd_glue.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gd_glue.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
glue_header.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
nodepath_glue.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
nodepath_glue.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rid_glue.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rid_glue.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
string_glue.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
string_glue.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00