4ca1e73ff9
And move GLTF docs to its module folder.
59 lines
1.9 KiB
XML
59 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PackedSceneGLTF" inherits="PackedScene" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="export_gltf">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="node" type="Node">
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</argument>
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<argument index="1" name="path" type="String">
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</argument>
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<argument index="2" name="flags" type="int" default="0">
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</argument>
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<argument index="3" name="bake_fps" type="float" default="1000.0">
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</argument>
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<description>
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</description>
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</method>
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<method name="import_gltf_scene">
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<return type="Node">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="flags" type="int" default="0">
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</argument>
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<argument index="2" name="bake_fps" type="float" default="1000.0">
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</argument>
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<argument index="3" name="state" type="GLTFState" default="null">
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</argument>
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<description>
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</description>
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</method>
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<method name="pack_gltf">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="flags" type="int" default="0">
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</argument>
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<argument index="2" name="bake_fps" type="float" default="1000.0">
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</argument>
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<argument index="3" name="state" type="GLTFState" default="null">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" override="true" default="{"conn_count": 0,"conns": PackedInt32Array( ),"editable_instances": [ ],"names": PackedStringArray( ),"node_count": 0,"node_paths": [ ],"nodes": PackedInt32Array( ),"variants": [ ],"version": 2}" />
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</members>
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<constants>
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</constants>
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</class>
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