godot/core/object
Lightning_A c63b18507d Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
..
SCsub
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp [ClassDB] Unify construct/extension retrieval. 2021-09-22 18:33:29 +02:00
class_db.h [ClassDB] Unify construct/extension retrieval. 2021-09-22 18:33:29 +02:00
make_virtuals.py Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
message_queue.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
message_queue.h
method_bind.cpp
method_bind.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
object.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
object.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
object_id.h
ref_counted.cpp
ref_counted.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
script_language.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
script_language.h [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
undo_redo.cpp
undo_redo.h