godot/doc/classes/AnimationNodeOutput.xml
Hugo Locurcio b087538119
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00

18 lines
710 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeOutput" inherits="AnimationNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Generic output node to be added to [AnimationNodeBlendTree].
</brief_description>
<description>
</description>
<tutorials>
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>