b087538119
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
43 lines
1.4 KiB
XML
43 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProximityGroup" inherits="Spatial" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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General-purpose proximity detection node.
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</brief_description>
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<description>
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General-purpose proximity detection node.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="broadcast">
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<return type="void" />
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<argument index="0" name="method" type="String" />
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<argument index="1" name="parameters" type="Variant" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="dispatch_mode" type="int" setter="set_dispatch_mode" getter="get_dispatch_mode" enum="ProximityGroup.DispatchMode" default="0">
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</member>
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<member name="grid_radius" type="Vector3" setter="set_grid_radius" getter="get_grid_radius" default="Vector3( 1, 1, 1 )">
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</member>
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<member name="group_name" type="String" setter="set_group_name" getter="get_group_name" default="""">
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</member>
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</members>
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<signals>
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<signal name="broadcast">
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<argument index="0" name="method" type="String" />
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<argument index="1" name="parameters" type="Array" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="MODE_PROXY" value="0" enum="DispatchMode">
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</constant>
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<constant name="MODE_SIGNAL" value="1" enum="DispatchMode">
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</constant>
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</constants>
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</class>
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