godot/doc/classes/TCP_Server.xml
Hugo Locurcio b087538119
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00

51 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TCP_Server" inherits="Reference" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A TCP server.
</brief_description>
<description>
A TCP server. Listens to connections on a port and returns a [StreamPeerTCP] when it gets an incoming connection.
</description>
<tutorials>
</tutorials>
<methods>
<method name="is_connection_available" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if a connection is available for taking.
</description>
</method>
<method name="is_listening" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the server is currently listening for connections.
</description>
</method>
<method name="listen">
<return type="int" enum="Error" />
<argument index="0" name="port" type="int" />
<argument index="1" name="bind_address" type="String" default="&quot;*&quot;" />
<description>
Listen on the [code]port[/code] binding to [code]bind_address[/code].
If [code]bind_address[/code] is set as [code]"*"[/code] (default), the server will listen on all available addresses (both IPv4 and IPv6).
If [code]bind_address[/code] is set as [code]"0.0.0.0"[/code] (for IPv4) or [code]"::"[/code] (for IPv6), the server will listen on all available addresses matching that IP type.
If [code]bind_address[/code] is set to any valid address (e.g. [code]"192.168.1.101"[/code], [code]"::1"[/code], etc), the server will only listen on the interface with that addresses (or fail if no interface with the given address exists).
</description>
</method>
<method name="stop">
<return type="void" />
<description>
Stops listening.
</description>
</method>
<method name="take_connection">
<return type="StreamPeerTCP" />
<description>
If a connection is available, returns a StreamPeerTCP with the connection.
</description>
</method>
</methods>
<constants>
</constants>
</class>