godot/doc/classes/TriangleMesh.xml
Hugo Locurcio b087538119
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00

16 lines
440 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TriangleMesh" inherits="Reference" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Internal mesh type.
</brief_description>
<description>
Mesh type used internally for collision calculations.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>