godot/platform/server
Rémi Verschelde 5f4d64f4f3
Linux/BSD: Fix support for NetBSD
Add __NetBSD__ to `platform_config.h` so that it can find `alloca`
and use the proper `pthread_setname_np` format.

Rename RANDOM_MAX to avoid conflict with NetBSD stdlib.

Fixes #42145.
2020-09-18 10:27:55 +02:00
..
SCsub
detect.py
godot_server.cpp
logo.png
os_server.cpp
os_server.h
platform_config.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00