..
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
camera
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
physics_2d
Ignore thread models when compiling with NO_THREAD
2020-09-23 11:24:01 +02:00
physics_3d
Revert "Allow Area2D and 3D mouse events without a collision layer"
2020-07-27 22:45:01 +02:00
rendering
Make YSort stable
2020-09-27 10:58:54 -07:00
xr
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
audio_server.cpp
Add default 50ms output_latency web override.
2020-07-01 17:16:13 +02:00
audio_server.h
Move mix_rate, ouput_latency to AudioDriverManager
2020-05-18 13:02:06 +02:00
camera_server.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
camera_server.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
display_server.cpp
Add window click-through support.
2020-09-17 12:36:18 +03:00
display_server.h
Add window click-through support.
2020-09-17 12:36:18 +03:00
navigation_server_2d.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
navigation_server_2d.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
navigation_server_3d.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
navigation_server_3d.h
More server renames for consistency after #37361
2020-03-28 13:20:48 +01:00
physics_server_2d.cpp
Merge pull request #37350 from aaronfranke/force-impulse
2020-07-02 18:39:16 +02:00
physics_server_2d.h
Ensure assignment operators return by reference to avoid unnecessary copies.
2020-09-04 09:18:19 +01:00
physics_server_3d.cpp
Merge pull request #37350 from aaronfranke/force-impulse
2020-07-02 18:39:16 +02:00
physics_server_3d.h
Ensure assignment operators return by reference to avoid unnecessary copies.
2020-09-04 09:18:19 +01:00
register_server_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_server_types.h
Yay very basic 3D (only white) finally shows.
2020-02-11 11:59:27 +01:00
rendering_server.cpp
expose local RenderingDevice creation to RenderingServer
2020-09-16 21:11:39 -07:00
rendering_server.h
expose local RenderingDevice creation to RenderingServer
2020-09-16 21:11:39 -07:00
server_wrap_mt_common.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
text_server.h
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
xr_server.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
xr_server.h
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00