godot/modules/enet
Rémi Verschelde eb78f80f03
Fix typos with codespell
Using codespell 2.0.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2021-05-20 12:56:56 +02:00
..
doc_classes Fix typos with codespell 2021-05-20 12:56:56 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
networked_multiplayer_enet.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
networked_multiplayer_enet.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00