godot/scene
Rémi Verschelde 77816fea8b
Merge pull request #32477 from aaronfranke/equal-approx-separate
Make is_equal_approx separate and make == exact again
2019-11-07 14:54:15 +01:00
..
2d Merge pull request #32477 from aaronfranke/equal-approx-separate 2019-11-07 14:54:15 +01:00
3d Merge pull request #33209 from Jummit/soft-body-tutorial 2019-11-01 14:04:50 +01:00
animation Fix some crashes, overflows and using variables without values 2019-11-01 16:16:31 +01:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Fixes ItemList max column update 2019-11-06 12:26:51 -08:00
main Fixed crashes when renaming a state in AnimationNodeStateMachineEditor 2019-10-22 16:28:11 +02:00
resources Merge pull request #32477 from aaronfranke/equal-approx-separate 2019-11-07 14:54:15 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00