godot/thirdparty/icu4c/common/uresimp.h

365 lines
15 KiB
C++

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (C) 2000-2016, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*/
#ifndef URESIMP_H
#define URESIMP_H
#include "unicode/ures.h"
#include "unicode/utypes.h"
#include "uresdata.h"
#define kRootLocaleName "root"
#define kPoolBundleName "pool"
/*
The default minor version and the version separator must be exactly one
character long.
*/
#define kDefaultMinorVersion "0"
#define kVersionSeparator "."
#define kVersionTag "Version"
#define MAGIC1 19700503
#define MAGIC2 19641227
#define URES_MAX_ALIAS_LEVEL 256
#define URES_MAX_BUFFER_SIZE 256
#define EMPTY_SET 0x2205
struct UResourceDataEntry;
typedef struct UResourceDataEntry UResourceDataEntry;
/*
* Note: If we wanted to make this structure smaller, then we could try
* to use one UResourceDataEntry pointer for fAlias and fPool, with a separate
* flag to distinguish whether this struct is for a real bundle with a pool,
* or for an alias entry for which we won't use the pool after loading.
*/
struct UResourceDataEntry {
char *fName; /* name of the locale for bundle - still to decide whether it is original or fallback */
char *fPath; /* path to bundle - used for distinguishing between resources with the same name */
UResourceDataEntry *fParent; /*next resource in fallback chain*/
UResourceDataEntry *fAlias;
UResourceDataEntry *fPool;
ResourceData fData; /* data for low level access */
char fNameBuffer[3]; /* A small buffer of free space for fName. The free space is due to struct padding. */
uint32_t fCountExisting; /* how much is this resource used */
UErrorCode fBogus;
/* int32_t fHashKey;*/ /* for faster access in the hashtable */
};
#define RES_BUFSIZE 64
#define RES_PATH_SEPARATOR '/'
#define RES_PATH_SEPARATOR_S "/"
struct UResourceBundle {
const char *fKey; /*tag*/
UResourceDataEntry *fData; /*for low-level access*/
char *fVersion;
UResourceDataEntry *fTopLevelData; /* for getting the valid locale */
char *fResPath; /* full path to the resource: "zh_TW/CollationElements/Sequence" */
// TODO(ICU-20769): Try to change the by-value fResData into a pointer,
// with the struct in only one place for each bundle.
// Also replace class ResourceDataValue.resData with a pResData pointer again.
ResourceData fResData;
char fResBuf[RES_BUFSIZE];
int32_t fResPathLen;
Resource fRes;
UBool fHasFallback;
UBool fIsTopLevel;
uint32_t fMagic1; /* For determining if it's a stack object */
uint32_t fMagic2; /* For determining if it's a stack object */
int32_t fIndex;
int32_t fSize;
/*const UResourceBundle *fParentRes;*/ /* needed to get the actual locale for a child resource */
};
U_CAPI void U_EXPORT2 ures_initStackObject(UResourceBundle* resB);
#ifdef __cplusplus
U_NAMESPACE_BEGIN
/**
* \class StackUResourceBundle
* "Smart pointer" like class, closes a UResourceBundle via ures_close().
*
* This code:
*
* StackUResourceBundle bundle;
* foo(bundle.getAlias());
*
* Is equivalent to this code:
*
* UResourceBundle bundle;
* ures_initStackObject(&bundle);
* foo(&bundle);
* ures_close(&bundle);
*
* @see LocalUResourceBundlePointer
* @internal
*/
class U_COMMON_API StackUResourceBundle {
public:
// No heap allocation. Use only on the stack.
static void* U_EXPORT2 operator new(size_t) U_NOEXCEPT = delete;
static void* U_EXPORT2 operator new[](size_t) U_NOEXCEPT = delete;
#if U_HAVE_PLACEMENT_NEW
static void* U_EXPORT2 operator new(size_t, void*) U_NOEXCEPT = delete;
#endif
StackUResourceBundle();
~StackUResourceBundle();
UResourceBundle* getAlias() { return &bundle; }
UResourceBundle& ref() { return bundle; }
const UResourceBundle& ref() const { return bundle; }
StackUResourceBundle(const StackUResourceBundle&) = delete;
StackUResourceBundle& operator=(const StackUResourceBundle&) = delete;
StackUResourceBundle(StackUResourceBundle&&) = delete;
StackUResourceBundle& operator=(StackUResourceBundle&&) = delete;
private:
UResourceBundle bundle;
};
U_NAMESPACE_END
#endif /* __cplusplus */
/**
* Opens a resource bundle for the locale;
* if there is not even a base language bundle, then loads the root bundle;
* never falls back to the default locale.
*
* This is used for algorithms that have good pan-Unicode default behavior,
* such as case mappings, collation, and segmentation (BreakIterator).
*/
U_CAPI UResourceBundle* U_EXPORT2
ures_openNoDefault(const char* path, const char* localeID, UErrorCode* status);
/* Some getters used by the copy constructor */
U_CFUNC const char* ures_getName(const UResourceBundle* resB);
#ifdef URES_DEBUG
U_CFUNC const char* ures_getPath(const UResourceBundle* resB);
/**
* If anything was in the RB cache, dump it to the screen.
* @return true if there was anything into the cache
*/
U_CAPI UBool U_EXPORT2 ures_dumpCacheContents(void);
#endif
/*U_CFUNC void ures_appendResPath(UResourceBundle *resB, const char* toAdd, int32_t lenToAdd);*/
/*U_CFUNC void ures_setResPath(UResourceBundle *resB, const char* toAdd);*/
/*U_CFUNC void ures_freeResPath(UResourceBundle *resB);*/
/* Candidates for export */
U_CFUNC UResourceBundle *ures_copyResb(UResourceBundle *r, const UResourceBundle *original, UErrorCode *status);
/**
* Returns a resource that can be located using the pathToResource argument. One needs optional package, locale
* and path inside the locale, for example: "/myData/en/zoneStrings/3". Keys and indexes are supported. Keys
* need to reference data in named structures, while indexes can reference both named and anonymous resources.
* Features a fill-in parameter.
*
* Note, this function does NOT have a syntax for specifying items within a tree. May want to consider a
* syntax that delineates between package/tree and resource.
*
* @param pathToResource a path that will lead to the requested resource
* @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller.
* Alternatively, you can supply a struct to be filled by this function.
* @param status fills in the outgoing error code.
* @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it
*/
U_CAPI UResourceBundle* U_EXPORT2
ures_findResource(const char* pathToResource,
UResourceBundle *fillIn, UErrorCode *status);
/**
* Returns a sub resource that can be located using the pathToResource argument. One needs a path inside
* the supplied resource, for example, if you have "en_US" resource bundle opened, you might ask for
* "zoneStrings/3". Keys and indexes are supported. Keys
* need to reference data in named structures, while indexes can reference both
* named and anonymous resources.
* Features a fill-in parameter.
*
* @param resourceBundle a resource
* @param pathToResource a path that will lead to the requested resource
* @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller.
* Alternatively, you can supply a struct to be filled by this function.
* @param status fills in the outgoing error code.
* @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it
*/
U_CAPI UResourceBundle* U_EXPORT2
ures_findSubResource(const UResourceBundle *resB,
char* pathToResource,
UResourceBundle *fillIn, UErrorCode *status);
/**
* Returns a functionally equivalent locale (considering keywords) for the specified keyword.
* @param result fillin for the equivalent locale
* @param resultCapacity capacity of the fillin buffer
* @param path path to the tree, or NULL for ICU data
* @param resName top level resource. Example: "collations"
* @param keyword locale keyword. Example: "collation"
* @param locid The requested locale
* @param isAvailable If non-null, pointer to fillin parameter that indicates whether the
* requested locale was available. The locale is defined as 'available' if it physically
* exists within the specified tree.
* @param omitDefault if true, omit keyword and value if default. 'de_DE\@collation=standard' -> 'de_DE'
* @param status error code
* @return the actual buffer size needed for the full locale. If it's greater
* than resultCapacity, the returned full name will be truncated and an error code will be returned.
*/
U_CAPI int32_t U_EXPORT2
ures_getFunctionalEquivalent(char *result, int32_t resultCapacity,
const char *path, const char *resName, const char *keyword, const char *locid,
UBool *isAvailable, UBool omitDefault, UErrorCode *status);
/**
* Given a tree path and keyword, return a string enumeration of all possible values for that keyword.
* @param path path to the tree, or NULL for ICU data
* @param keyword a particular keyword to consider, must match a top level resource name
* within the tree.
* @param status error code
*/
U_CAPI UEnumeration* U_EXPORT2
ures_getKeywordValues(const char *path, const char *keyword, UErrorCode *status);
/**
* Get a resource with multi-level fallback. Normally only the top level resources will
* fallback to its parent. This performs fallback on subresources. For example, when a table
* is defined in a resource bundle and a parent resource bundle, normally no fallback occurs
* on the sub-resources because the table is defined in the current resource bundle, but this
* function can perform fallback on the sub-resources of the table.
* @param resB a resource
* @param inKey a key associated with the requested resource
* @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller.
* Alternatively, you can supply a struct to be filled by this function.
* @param status: fills in the outgoing error code
* could be <TT>U_MISSING_RESOURCE_ERROR</TT> if the key is not found
* could be a non-failing error
* e.g.: <TT>U_USING_FALLBACK_WARNING</TT>,<TT>U_USING_DEFAULT_WARNING </TT>
* @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it
*/
U_CAPI UResourceBundle* U_EXPORT2
ures_getByKeyWithFallback(const UResourceBundle *resB,
const char* inKey,
UResourceBundle *fillIn,
UErrorCode *status);
/**
* Get a String with multi-level fallback. Normally only the top level resources will
* fallback to its parent. This performs fallback on subresources. For example, when a table
* is defined in a resource bundle and a parent resource bundle, normally no fallback occurs
* on the sub-resources because the table is defined in the current resource bundle, but this
* function can perform fallback on the sub-resources of the table.
* @param resB a resource
* @param inKey a key associated with the requested resource
* @param status: fills in the outgoing error code
* could be <TT>U_MISSING_RESOURCE_ERROR</TT> if the key is not found
* could be a non-failing error
* e.g.: <TT>U_USING_FALLBACK_WARNING</TT>,<TT>U_USING_DEFAULT_WARNING </TT>
* @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it
*/
U_CAPI const UChar* U_EXPORT2
ures_getStringByKeyWithFallback(const UResourceBundle *resB,
const char* inKey,
int32_t* len,
UErrorCode *status);
#ifdef __cplusplus
U_CAPI void U_EXPORT2
ures_getValueWithFallback(const UResourceBundle *bundle, const char *path,
UResourceBundle *tempFillIn,
icu::ResourceDataValue &value, UErrorCode &errorCode);
U_CAPI void U_EXPORT2
ures_getAllItemsWithFallback(const UResourceBundle *bundle, const char *path,
icu::ResourceSink &sink, UErrorCode &errorCode);
#endif /* __cplusplus */
/**
* Get a version number by key
* @param resB bundle containing version number
* @param key the key for the version number
* @param ver fillin for the version number
* @param status error code
*/
U_CAPI void U_EXPORT2
ures_getVersionByKey(const UResourceBundle *resB,
const char *key,
UVersionInfo ver,
UErrorCode *status);
/**
* Internal function.
* Return the version number associated with this ResourceBundle as a string.
*
* @param resourceBundle The resource bundle for which the version is checked.
* @return A version number string as specified in the resource bundle or its parent.
* The caller does not own this string.
* @see ures_getVersion
*/
U_CAPI const char* U_EXPORT2
ures_getVersionNumberInternal(const UResourceBundle *resourceBundle);
/**
* Return the name of the Locale associated with this ResourceBundle. This API allows
* you to query for the real locale of the resource. For example, if you requested
* "en_US_CALIFORNIA" and only "en_US" bundle exists, "en_US" will be returned.
* For subresources, the locale where this resource comes from will be returned.
* If fallback has occured, getLocale will reflect this.
*
* This internal version avoids deprecated-warnings in ICU code.
*
* @param resourceBundle resource bundle in question
* @param status just for catching illegal arguments
* @return A Locale name
*/
U_CAPI const char* U_EXPORT2
ures_getLocaleInternal(const UResourceBundle* resourceBundle,
UErrorCode* status);
/**
* Same as ures_openDirect() but uses the fill-in parameter instead of allocating a new bundle.
*
* @param r The existing UResourceBundle to fill in. If NULL then status will be
* set to U_ILLEGAL_ARGUMENT_ERROR.
* @param packageName The packageName and locale together point to an ICU udata object,
* as defined by <code> udata_open( packageName, "res", locale, err) </code>
* or equivalent. Typically, packageName will refer to a (.dat) file, or to
* a package registered with udata_setAppData(). Using a full file or directory
* pathname for packageName is deprecated. If NULL, ICU data will be used.
* @param locale specifies the locale for which we want to open the resource
* if NULL, the default locale will be used. If strlen(locale) == 0
* root locale will be used.
* @param status The error code.
* @see ures_openDirect
* @internal
*/
U_CAPI void U_EXPORT2
ures_openDirectFillIn(UResourceBundle *r,
const char *packageName,
const char *locale,
UErrorCode *status);
#endif /*URESIMP_H*/