77dd061345
Right now, games only work on devices when exported with FullAOT+Interpreter. There are some issues left that need to addressed for FullAOT alone. Right now, it's giving issues with the Godot.NativeCalls static constructor. |
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android | ||
haiku | ||
iphone | ||
javascript | ||
linuxbsd | ||
osx | ||
server | ||
uwp | ||
windows | ||
register_platform_apis.h | ||
SCsub |