godot/scene
Fabio Alessandrelli 77e3514315
[Net] Implement String::parse_url for parsing URLs.
Splits the URL into (scheme, host, port, path).
Supports both literal IPv4 and IPv6.
Strip credentials when present (e.g. http://user:pass@example.com/).

Use that function in both HTTPRequest and WebSocketClient.

(cherry picked from commit 3bb40669d5)
2021-05-03 21:39:43 +02:00
..
2d Core: Drop custom copymem/zeromem defines 2021-04-29 12:34:11 +02:00
3d Merge pull request #48324 from MaxStgs/fix_comparsion 2021-05-03 17:06:15 +02:00
animation SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Merge pull request #48296 from akien-mga/3.x-cherrypicks 2021-04-29 13:48:49 +02:00
main [Net] Implement String::parse_url for parsing URLs. 2021-05-03 21:39:43 +02:00
resources SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
register_scene_types.cpp Require editor restart after changing GUI custom theme or font 2021-03-30 16:02:33 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-26 12:20:28 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-26 12:20:28 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00