godot/modules/gdscript/tests
Yuri Sizov 4564a8513a
Correctly check scripts that must inherit `EditorPlugin`
Also updates some error messages related to this kind of check
across the codebase.

(cherry picked from commit bc1949d797)
2023-12-07 10:27:06 +01:00
..
scripts GDScript: Fix non-static call is allowed in static var lambda body 2023-10-20 20:43:07 +03:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
gdscript_test_runner.cpp Correctly check scripts that must inherit `EditorPlugin` 2023-12-07 10:27:06 +01:00
gdscript_test_runner.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
gdscript_test_runner_suite.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
test_gdscript.cpp Merge pull request #79425 from vnen/gdscript-load-classes-for-debug-tests 2023-10-03 17:11:01 +02:00
test_gdscript.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
test_lsp.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00

README.md

GDScript integration tests

The scripts/ folder contains integration tests in the form of GDScript files and output files.

See the Integration tests for GDScript documentation for information about creating and running GDScript integration tests.