godot/platform
Rémi Verschelde f04958cd5d OSX: Remove support for 32-bit and fat binaries
Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014.
Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X,
and we can now default to 64-bit instead of bigger "fat" binaries.
2018-02-19 12:53:28 +01:00
..
android Remove some debugging prints on Android 2018-02-18 00:09:56 +01:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone Improve missing iOS loading screen error message 2018-01-07 21:50:41 +01:00
javascript Merge pull request #16781 from eska014/html5-httpc 2018-02-17 19:00:55 +01:00
osx OSX: Remove support for 32-bit and fat binaries 2018-02-19 12:53:28 +01:00
server Add dummy audio driver, fix dummy rasterizer 2018-02-15 07:34:11 -08:00
uwp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
windows Windows: Fix case of imm32 for case-sensitive MinGW build 2018-02-15 09:06:02 +01:00
x11 X11: Link libgcc statically with use_static_cpp option 2018-02-16 18:48:11 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00