godot/scene
Rémi Verschelde 783c560309
Merge pull request #14321 from ibrahn/path2d-two-style
Reworked PathFollow2D behaviour, based on such in version 2.1.
2017-12-09 14:49:30 +01:00
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2d Merge pull request #14321 from ibrahn/path2d-two-style 2017-12-09 14:49:30 +01:00
3d Merge pull request #12756 from Stratos695/master 2017-12-09 13:01:41 +01:00
animation [DOCS] AnimationPlayer prop API fixed 2017-12-07 11:19:21 -06:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Modify shortcuts and menus to fold/unfold code 2017-12-08 19:21:48 +01:00
main Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 2017-12-07 12:13:20 -03:00
resources Fix TileSet::AutotileData::ocludder_map typo 2017-12-08 20:38:36 +01:00
register_scene_types.cpp Added a higher level wrapper for proxy texture 2017-12-04 16:54:17 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00