godot/platform/javascript/api
reduz 6f51eca1e3 Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.

Most classes that make sense have been converted. Missing:

* Physics servers
* VideoStream
* Script* classes.

which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
..
api.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
api.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
javascript_singleton.h [HTML5] Implement JavaScript PWA update callbacks. 2022-02-06 18:53:50 +01:00
javascript_tools_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
javascript_tools_editor_plugin.h Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00