godot/servers/physics
Arkadiusz Marcin Kołek 7f14210a4c
Avoid division by zero when calculating inertias for bodies with colliders without areas.
(cherry picked from commit e347baddf3)
2021-06-01 12:53:31 +02:00
..
joints Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
area_pair_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
area_pair_sw.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
area_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
area_sw.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
body_pair_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
body_pair_sw.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
body_sw.cpp Avoid division by zero when calculating inertias for bodies with colliders without areas. 2021-06-01 12:53:31 +02:00
body_sw.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
broad_phase_basic.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
broad_phase_basic.h Fixed unnecessary bvh tree updates when calling set_pairable 2021-05-04 12:24:31 -07:00
broad_phase_bvh.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
broad_phase_bvh.h Fixed unnecessary bvh tree updates when calling set_pairable 2021-05-04 12:24:31 -07:00
broad_phase_octree.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
broad_phase_octree.h Fixed unnecessary bvh tree updates when calling set_pairable 2021-05-04 12:24:31 -07:00
broad_phase_sw.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
broad_phase_sw.h Fixed unnecessary bvh tree updates when calling set_pairable 2021-05-04 12:24:31 -07:00
collision_object_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_object_sw.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_solver_sat.cpp Fix typos with codespell 2021-05-20 12:56:56 +02:00
collision_solver_sat.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
collision_solver_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_solver_sw.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
constraint_sw.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
gjk_epa.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gjk_epa.h Fix Cylinder shape collision with margins when using GJK-EPA 2021-03-16 10:20:19 -07:00
joints_sw.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
physics_server_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
physics_server_sw.h Style: Enforce use of bool literals instead of integers 2021-05-04 16:39:13 +02:00
shape_sw.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 08:16:43 +02:00
shape_sw.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
space_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
space_sw.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
step_sw.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
step_sw.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00