ccd4cdfd8b
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files. |
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.. | ||
export.cpp | ||
export.h | ||
export_plugin.cpp | ||
export_plugin.h | ||
godot_plugin_config.cpp | ||
godot_plugin_config.h | ||
gradle_export_util.cpp | ||
gradle_export_util.h |