godot/platform/android/export
reduz ccd4cdfd8b Rename StreamTexture* to CompressedTexture*
* Its not and will not be used for streaming.
* Streaming will be implemented in 4.1 and it will work different.
* It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05 16:43:38 +01:00
..
export.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
export.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
export_plugin.cpp Rename StreamTexture* to CompressedTexture* 2022-03-05 16:43:38 +01:00
export_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
godot_plugin_config.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_plugin_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gradle_export_util.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradle_export_util.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00