godot/editor/plugins/baked_lightmap_editor_plugi...

170 lines
7.0 KiB
C++

/*************************************************************************/
/* baked_lightmap_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "baked_lightmap_editor_plugin.h"
void BakedLightmapEditorPlugin::_bake_select_file(const String &p_file) {
if (lightmap) {
BakedLightmap::BakeError err;
if (get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root() == lightmap) {
err = lightmap->bake(lightmap, p_file);
} else {
err = lightmap->bake(lightmap->get_parent(), p_file);
}
bake_func_end();
switch (err) {
case BakedLightmap::BAKE_ERROR_NO_SAVE_PATH: {
String scene_path = lightmap->get_filename();
if (scene_path == String()) {
scene_path = lightmap->get_owner()->get_filename();
}
if (scene_path == String()) {
EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for lightmap images.\nSave your scene and try again."));
break;
}
scene_path = scene_path.get_basename() + ".lmbake";
file_dialog->set_current_path(scene_path);
file_dialog->popup_centered_ratio();
} break;
case BakedLightmap::BAKE_ERROR_NO_MESHES:
EditorNode::get_singleton()->show_warning(TTR("No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake Light' flag is on."));
break;
case BakedLightmap::BAKE_ERROR_CANT_CREATE_IMAGE:
EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images, make sure path is writable."));
break;
case BakedLightmap::BAKE_ERROR_LIGHTMAP_SIZE:
EditorNode::get_singleton()->show_warning(TTR("Failed determining lightmap size. Maximum lightmap size too small?"));
break;
case BakedLightmap::BAKE_ERROR_INVALID_MESH:
EditorNode::get_singleton()->show_warning(TTR("Some mesh is invalid. Make sure the UV2 channel values are contained within the [0.0,1.0] square region."));
break;
case BakedLightmap::BAKE_ERROR_NO_LIGHTMAPPER:
#ifdef OSX_ENABLED
EditorNode::get_singleton()->show_warning(TTR("Godot editor was built without ray tracing support; lightmaps can't be baked.\nIf you are using an Apple Silicon-based Mac, try forcing Rosetta emulation on Godot.app in the application settings\nthen restart the editor."));
#else
EditorNode::get_singleton()->show_warning(TTR("Godot editor was built without ray tracing support; lightmaps can't be baked."));
#endif
break;
default: {
}
}
}
}
void BakedLightmapEditorPlugin::_bake() {
_bake_select_file("");
}
void BakedLightmapEditorPlugin::edit(Object *p_object) {
BakedLightmap *s = Object::cast_to<BakedLightmap>(p_object);
if (!s) {
return;
}
lightmap = s;
}
bool BakedLightmapEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("BakedLightmap");
}
void BakedLightmapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
bake->show();
} else {
bake->hide();
}
}
EditorProgress *BakedLightmapEditorPlugin::tmp_progress = nullptr;
EditorProgress *BakedLightmapEditorPlugin::tmp_subprogress = nullptr;
bool BakedLightmapEditorPlugin::bake_func_step(float p_progress, const String &p_description, void *, bool p_force_refresh) {
if (!tmp_progress) {
tmp_progress = memnew(EditorProgress("bake_lightmaps", TTR("Bake Lightmaps"), 1000, true));
ERR_FAIL_COND_V(tmp_progress == nullptr, false);
}
return tmp_progress->step(p_description, p_progress * 1000, p_force_refresh);
}
bool BakedLightmapEditorPlugin::bake_func_substep(float p_progress, const String &p_description, void *, bool p_force_refresh) {
if (!tmp_subprogress) {
tmp_subprogress = memnew(EditorProgress("bake_lightmaps_substep", "", 1000, true));
ERR_FAIL_COND_V(tmp_subprogress == nullptr, false);
}
return tmp_subprogress->step(p_description, p_progress * 1000, p_force_refresh);
}
void BakedLightmapEditorPlugin::bake_func_end() {
if (tmp_progress != nullptr) {
memdelete(tmp_progress);
tmp_progress = nullptr;
}
if (tmp_subprogress != nullptr) {
memdelete(tmp_subprogress);
tmp_subprogress = nullptr;
}
}
void BakedLightmapEditorPlugin::_bind_methods() {
ClassDB::bind_method("_bake", &BakedLightmapEditorPlugin::_bake);
ClassDB::bind_method("_bake_select_file", &BakedLightmapEditorPlugin::_bake_select_file);
}
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
bake->connect("pressed", this, "_bake");
file_dialog = memnew(EditorFileDialog);
file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
file_dialog->add_filter("*.lmbake ; LightMap Bake");
file_dialog->set_title(TTR("Select lightmap bake file:"));
file_dialog->connect("file_selected", this, "_bake_select_file");
bake->add_child(file_dialog);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake);
lightmap = nullptr;
BakedLightmap::bake_step_function = bake_func_step;
BakedLightmap::bake_substep_function = bake_func_substep;
}
BakedLightmapEditorPlugin::~BakedLightmapEditorPlugin() {
}