godot/thirdparty/basis_universal/encoder/basisu_opencl.h

144 lines
4.0 KiB
C++

// basisu_opencl.h
// Copyright (C) 2019-2021 Binomial LLC. All Rights Reserved.
//
// Note: Undefine or set BASISU_SUPPORT_OPENCL to 0 to completely OpenCL support.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "../transcoder/basisu.h"
#include "basisu_enc.h"
#include "basisu_etc.h"
namespace basisu
{
bool opencl_init(bool force_serialization);
void opencl_deinit();
bool opencl_is_available();
struct opencl_context;
// Each thread calling OpenCL should have its own opencl_context_ptr. This corresponds to a OpenCL command queue. (Confusingly, we only use a single OpenCL device "context".)
typedef opencl_context* opencl_context_ptr;
opencl_context_ptr opencl_create_context();
void opencl_destroy_context(opencl_context_ptr context);
#pragma pack(push, 1)
struct cl_pixel_block
{
color_rgba m_pixels[16]; // [y*4+x]
};
#pragma pack(pop)
// Must match BASISU_ETC1_CLUSTER_FIT_ORDER_TABLE_SIZE
const uint32_t OPENCL_ENCODE_ETC1S_MAX_PERMS = 165;
bool opencl_set_pixel_blocks(opencl_context_ptr pContext, uint32_t total_blocks, const cl_pixel_block* pPixel_blocks);
bool opencl_encode_etc1s_blocks(opencl_context_ptr pContext, etc_block* pOutput_blocks, bool perceptual, uint32_t total_perms);
// opencl_encode_etc1s_pixel_clusters
#pragma pack(push, 1)
struct cl_pixel_cluster
{
uint64_t m_total_pixels;
uint64_t m_first_pixel_index;
};
#pragma pack(pop)
bool opencl_encode_etc1s_pixel_clusters(
opencl_context_ptr pContext,
etc_block* pOutput_blocks,
uint32_t total_clusters,
const cl_pixel_cluster *pClusters,
uint64_t total_pixels,
const color_rgba *pPixels,
const uint32_t *pPixel_weights,
bool perceptual, uint32_t total_perms);
// opencl_refine_endpoint_clusterization
#pragma pack(push, 1)
struct cl_block_info_struct
{
uint16_t m_first_cluster_ofs;
uint16_t m_num_clusters;
uint16_t m_cur_cluster_index;
uint8_t m_cur_cluster_etc_inten;
};
struct cl_endpoint_cluster_struct
{
color_rgba m_unscaled_color;
uint8_t m_etc_inten;
uint16_t m_cluster_index;
};
#pragma pack(pop)
bool opencl_refine_endpoint_clusterization(
opencl_context_ptr pContext,
const cl_block_info_struct *pPixel_block_info,
uint32_t total_clusters,
const cl_endpoint_cluster_struct *pCluster_info,
const uint32_t *pSorted_block_indices,
uint32_t* pOutput_cluster_indices,
bool perceptual);
// opencl_find_optimal_selector_clusters_for_each_block
#pragma pack(push, 1)
struct fosc_selector_struct
{
uint32_t m_packed_selectors; // 4x4 grid of 2-bit selectors
};
struct fosc_block_struct
{
color_rgba m_etc_color5_inten; // unscaled 5-bit block color in RGB, alpha has block's intensity index
uint32_t m_first_selector; // offset into selector table
uint32_t m_num_selectors; // number of selectors to check
};
struct fosc_param_struct
{
uint32_t m_total_blocks;
int m_perceptual;
};
#pragma pack(pop)
bool opencl_find_optimal_selector_clusters_for_each_block(
opencl_context_ptr pContext,
const fosc_block_struct* pInput_block_info, // one per block
uint32_t total_input_selectors,
const fosc_selector_struct* pInput_selectors,
const uint32_t* pSelector_cluster_indices,
uint32_t* pOutput_selector_cluster_indices, // one per block
bool perceptual);
#pragma pack(push, 1)
struct ds_param_struct
{
uint32_t m_total_blocks;
int m_perceptual;
};
#pragma pack(pop)
bool opencl_determine_selectors(
opencl_context_ptr pContext,
const color_rgba* pInput_etc_color5_and_inten,
etc_block* pOutput_blocks,
bool perceptual);
} // namespace basisu