godot/drivers
bruvzg 8aa6f29b56
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows.
2023-08-08 21:51:32 +03:00
..
alsa Fix wait for thread not started 2023-04-27 20:28:22 +02:00
alsamidi Fix wait for thread not started 2023-04-27 20:28:22 +02:00
coreaudio Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
coremidi Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
gl_context Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
gles3 Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
png libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON 2023-08-04 14:57:21 +02:00
pulseaudio PulseAudio: Remove get_latency() caching 2023-08-04 15:35:13 +09:30
unix [FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
vulkan Initialize shader placeholders up front 2023-08-03 16:13:33 +02:00
wasapi [Windows] Initialize COM as apartment-threaded. 2023-07-20 12:14:16 +03:00
windows [FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
winmidi One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
xaudio2 Fix wait for thread not started 2023-04-27 20:28:22 +02:00
SCsub Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
register_driver_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_driver_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00