godot/scene
Rémi Verschelde 7257d1667e
Merge pull request #80441 from Calinou/editor-torusmesh-inspector-hint-or-greater
Allow setting values greater than the maximum in TorusMesh inspector
2023-08-10 00:43:27 +02:00
..
2d Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
3d Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
animation Improve and clarify paused Tweens 2023-07-25 13:29:30 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #78426 from Daylily-Zeleen/daylily-zeleen/graph_edit_virtual 2023-08-09 15:20:07 +02:00
main Merge pull request #80364 from Calinou/control-escape-dismiss-tooltips 2023-08-08 16:57:59 +02:00
resources Merge pull request #80441 from Calinou/editor-torusmesh-inspector-hint-or-greater 2023-08-10 00:43:27 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Merge pull request #79288 from BastiaanOlij/custom_texture_api 2023-07-26 18:40:01 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00