28f51ba547
* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it. |
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.. | ||
atlas_import_failed.xpm | ||
audio_stream_import_settings.cpp | ||
audio_stream_import_settings.h | ||
collada.cpp | ||
collada.h | ||
dynamic_font_import_settings.cpp | ||
dynamic_font_import_settings.h | ||
editor_import_collada.cpp | ||
editor_import_collada.h | ||
editor_import_plugin.cpp | ||
editor_import_plugin.h | ||
post_import_plugin_skeleton_renamer.cpp | ||
post_import_plugin_skeleton_renamer.h | ||
post_import_plugin_skeleton_rest_fixer.cpp | ||
post_import_plugin_skeleton_rest_fixer.h | ||
post_import_plugin_skeleton_track_organizer.cpp | ||
post_import_plugin_skeleton_track_organizer.h | ||
resource_importer_bitmask.cpp | ||
resource_importer_bitmask.h | ||
resource_importer_bmfont.cpp | ||
resource_importer_bmfont.h | ||
resource_importer_csv_translation.cpp | ||
resource_importer_csv_translation.h | ||
resource_importer_dynamic_font.cpp | ||
resource_importer_dynamic_font.h | ||
resource_importer_image.cpp | ||
resource_importer_image.h | ||
resource_importer_imagefont.cpp | ||
resource_importer_imagefont.h | ||
resource_importer_layered_texture.cpp | ||
resource_importer_layered_texture.h | ||
resource_importer_obj.cpp | ||
resource_importer_obj.h | ||
resource_importer_scene.cpp | ||
resource_importer_scene.h | ||
resource_importer_shader_file.cpp | ||
resource_importer_shader_file.h | ||
resource_importer_texture_atlas.cpp | ||
resource_importer_texture_atlas.h | ||
resource_importer_texture.cpp | ||
resource_importer_texture.h | ||
resource_importer_wav.cpp | ||
resource_importer_wav.h | ||
scene_import_settings.cpp | ||
scene_import_settings.h | ||
SCsub |