godot/doc/classes
reduz 8c7268664d
Fix integer vector mul/div operators and bindings.
* Vector2i and Vector3i mul/div by a float results in Vector2 and Vector3 respectively.
* Create specializations to allow proper bindings.

This fixes #44408 and supersedes #44441 and keeps the same rule of int <op> float returnig float, like with scalars.
2022-02-06 13:34:41 +01:00
..
@GlobalScope.xml Improve locale detection. 2022-01-18 14:30:00 +02:00
AABB.xml AABB: Improve docs and test for `has_point` 2021-12-02 15:45:55 +01:00
AESContext.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
AStar.xml Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity 2021-11-30 22:14:39 +01:00
AStar2D.xml Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity 2021-11-30 22:14:39 +01:00
AcceptDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
AnimatableBody2D.xml Sync to physics true by default for AnimatableBody 2021-09-28 16:11:17 +02:00
AnimatableBody3D.xml Sync to physics true by default for AnimatableBody 2021-09-28 16:11:17 +02:00
AnimatedSprite2D.xml Merge pull request #51235 from AnilBK/awkward-funcs 2021-12-10 16:58:11 +01:00
AnimatedSprite3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimatedTexture.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Animation.xml Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
AnimationNode.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
AnimationNodeAdd2.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeAdd3.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeAnimation.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlend2.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlend3.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace1D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendTree.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeOneShot.xml Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 01:17:21 +01:00
AnimationNodeOutput.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeStateMachine.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeStateMachinePlayback.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
AnimationNodeStateMachineTransition.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTimeScale.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTimeSeek.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTransition.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationPlayer.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AnimationRootNode.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AnimationTrackEditPlugin.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AnimationTree.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Area2D.xml Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation 2022-02-01 22:20:29 +01:00
Area3D.xml Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation 2022-02-01 22:20:29 +01:00
Array.xml Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks 2022-01-18 13:22:35 +01:00
ArrayMesh.xml Dictionary: Serialize empty dict as `{}` instead of `{\n}` 2022-01-18 11:31:21 +01:00
AspectRatioContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
AtlasTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioBusLayout.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffect.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectAmplify.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectBandLimitFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectBandPassFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectCapture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectChorus.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectCompressor.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectDelay.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectDistortion.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectEQ.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ6.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ10.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ21.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectFilter.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectHighPassFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectHighShelfFilter.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectInstance.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLimiter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLowPassFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLowShelfFilter.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectNotchFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPanner.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPhaser.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPitchShift.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectRecord.xml Merge pull request #52441 from follower/patch-16 2022-01-07 10:30:10 +01:00
AudioEffectReverb.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectSpectrumAnalyzer.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioListener2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioListener3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioServer.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioStream.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioStreamGenerator.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamGeneratorPlayback.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamMicrophone.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlayback.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlaybackResampled.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlayer.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioStreamPlayer2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioStreamPlayer3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
AudioStreamRandomPitch.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamSample.xml reimplement ping-pong 2021-11-03 13:39:33 +09:00
BackBufferCopy.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
BaseButton.xml BaseButton: Rename `pressed` property to `button_pressed` 2022-01-23 22:15:09 +01:00
BaseMaterial3D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
Basis.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
BitMap.xml Expose BitMap's `convert_to_image` and `resize` methods to GDScript 2021-12-12 14:24:04 +02:00
Bone2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
BoneAttachment3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
BoxContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
BoxMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
BoxShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
Button.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
ButtonGroup.xml Improve some signal bindings to use specific `Object` subtypes 2022-01-28 15:35:40 +01:00
CPUParticles2D.xml Random initial color parameter for ParticleMaterial 2021-12-03 13:58:17 +01:00
CPUParticles3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
Callable.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
CallbackTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Camera2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Camera3D.xml Fix various misused code tag in classref 2021-12-02 17:08:52 +08:00
CameraEffects.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CameraTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasGroup.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasItem.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
CanvasItemMaterial.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasLayer.xml Add visibility to CanvasLayer 2022-02-05 14:02:21 +01:00
CanvasModulate.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CapsuleMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CapsuleShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CapsuleShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CenterContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CharFXTransform.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
CharacterBody2D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharacterBody3D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CheckBox.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CheckButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CircleShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ClassDB.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
CodeEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
CodeHighlighter.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
CollisionObject2D.xml Fix `input_ray_pickable` documentation for `CollisionObject3D` 2022-01-18 01:01:11 -06:00
CollisionObject3D.xml Fix `input_ray_pickable` documentation for `CollisionObject3D` 2022-01-18 01:01:11 -06:00
CollisionPolygon2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CollisionPolygon3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CollisionShape2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
CollisionShape3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Color.xml Alpha channel indicates opacity, not transparency 2021-12-24 16:52:15 +08:00
ColorPicker.xml Alpha channel indicates opacity, not transparency 2021-12-24 16:52:15 +08:00
ColorPickerButton.xml Document that transparent StyleBoxes/textures should be used for UI focus 2021-12-15 18:22:39 +01:00
ColorRect.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConcavePolygonShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConcavePolygonShape3D.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
ConeTwistJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ConfigFile.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConfirmationDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Container.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Control.xml Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
ConvexPolygonShape2D.xml Add warning to only use convex hull points when setting the point property for convex polygon shape 2021-12-29 21:16:56 -05:00
ConvexPolygonShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Crypto.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
CryptoKey.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Cubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CubemapArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Curve.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Curve2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Curve3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CurveTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CurveXYZTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CylinderMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CylinderShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
DTLSServer.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
DampedSpringJoint2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Decal.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Dictionary.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
DirectionalLight2D.xml Clarify 2D lighting `height` property in class reference 2021-10-19 09:23:12 +02:00
DirectionalLight3D.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Directory.xml Add / to the unix shortcut drive list 2021-12-15 21:13:35 +08:00
DisplayServer.xml Merge pull request #57341 from bruvzg/win_multiwin_fs 2022-02-04 13:28:56 +01:00
EditorCommandPalette.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
EditorDebuggerPlugin.xml Improve docs about plugin registration 2021-10-17 01:52:36 +02:00
EditorExportPlugin.xml OSX: Add signing of directory structure in Library when exporting for OSX. 2021-12-28 14:39:42 +01:00
EditorFeatureProfile.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorFileDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
EditorFileSystem.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorFileSystemDirectory.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorImportPlugin.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
EditorInspector.xml Improve some signal bindings to use specific `Object` subtypes 2022-01-28 15:35:40 +01:00
EditorInspectorPlugin.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
EditorInterface.xml Expose `ScriptEditor::edit` to scripting 2021-12-08 15:25:05 +01:00
EditorNode3DGizmo.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorNode3DGizmoPlugin.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorPaths.xml Document the EditorPaths class 2021-11-15 13:14:16 +01:00
EditorPlugin.xml Improve some method bindings to use specific `Object` subtypes 2022-01-28 15:07:22 +01:00
EditorProperty.xml Add property value pinning 2021-11-08 17:42:30 +01:00
EditorResourceConversionPlugin.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorResourcePicker.xml Use GDVIRTUAL* macros when binding virtual methods in exposed classes 2021-12-29 20:27:44 +03:00
EditorResourcePreview.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
EditorResourcePreviewGenerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorSceneFormatImporter.xml options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
EditorSceneFormatImporterFBX.xml Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
EditorSceneFormatImporterGLTF.xml Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
EditorScenePostImport.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
EditorScenePostImportPlugin.xml Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
EditorScript.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorScriptPicker.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorSelection.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorSettings.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
EditorSyntaxHighlighter.xml Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
EditorTranslationParserPlugin.xml Improve docs about plugin registration 2021-10-17 01:52:36 +02:00
EditorVCSInterface.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EncodedObjectAsID.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Engine.xml Document physics simulation being limited to 8 ticks per rendered frame 2021-12-06 16:39:33 +01:00
EngineDebugger.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Environment.xml Merge pull request #54574 from Ansraer/glow_map 2022-01-26 13:39:51 +01:00
Expression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
File.xml Merge pull request #54833 from KoBeWi/it's_a_trap 2021-12-03 10:10:23 +01:00
FileDialog.xml Update description of FileDialog `filters` property 2022-01-11 18:04:14 -07:00
FileSystemDock.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
FlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
FogMaterial.xml Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
FogVolume.xml Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
Font.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
FontData.xml Merge pull request #54794 from bruvzg/runtime_bmfont_parser 2022-01-17 13:25:08 +01:00
GPUParticles2D.xml ported particle sub-emission to 2D 2022-01-24 17:28:59 -03:00
GPUParticles3D.xml ported particle sub-emission to 2D 2022-01-24 17:28:59 -03:00
GPUParticlesAttractor3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GPUParticlesAttractorBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorVectorField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollision3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GPUParticlesCollisionBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionHeightField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSDF3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
Generic6DOFJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Geometry2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Geometry3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GeometryInstance3D.xml Merge pull request #55360 from Calinou/rename-bake-mode-properties 2022-01-20 17:35:32 +01:00
Gradient.xml Several Gradient improvements 2021-11-08 19:11:36 +01:00
GradientTexture1D.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
GradientTexture2D.xml Add GradientTexture2D 2021-10-12 16:22:30 +02:00
GraphEdit.xml Merge pull request #53185 from KoBeWi/viewing_pan 2022-01-12 11:36:41 +01:00
GraphNode.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
GridContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GrooveJoint2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HBoxContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
HMACContext.xml Fix typos with codespell 2022-01-07 00:12:09 +01:00
HScrollBar.xml Sort and group theme properties in docs, improve formatting for theme and enums 2021-12-01 21:02:20 +03:00
HSeparator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HSlider.xml Sort and group theme properties in docs, improve formatting for theme and enums 2021-12-01 21:02:20 +03:00
HSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
HTTPClient.xml Adds proxy support for HTTPClient 2021-11-24 14:36:42 +08:00
HTTPRequest.xml Add proxy support for the editor 2021-12-09 11:48:16 +08:00
HashingContext.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
HeightMapShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HingeJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
IP.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Image.xml Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
ImageTexture.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
ImageTexture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImageTextureLayered.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImmediateMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImporterMesh.xml Dictionary: Serialize empty dict as `{}` instead of `{\n}` 2022-01-18 11:31:21 +01:00
ImporterMeshInstance3D.xml GLTF for game templates. 2021-10-03 12:37:52 -07:00
Input.xml Merge pull request #56764 from madmiraal/fix-45592-2 2022-02-03 18:10:30 +01:00
InputEvent.xml Document keyboard ghosting caveats in Input and InputEvent 2022-01-05 02:55:25 +01:00
InputEventAction.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InputEventFromWindow.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventJoypadButton.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InputEventJoypadMotion.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InputEventKey.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InputEventMIDI.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
InputEventMagnifyGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventMouse.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
InputEventMouseButton.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InputEventMouseMotion.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventPanGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventScreenDrag.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventScreenTouch.xml Misc improvements to various docs 2021-11-30 23:53:58 +01:00
InputEventShortcut.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventWithModifiers.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InputMap.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
InstancePlaceholder.xml Instance placeholder clarification 2022-01-10 20:18:33 -05:00
IntervalTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ItemList.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
JNISingleton.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
JSON.xml Better explain JSON stringify indent parameter (4.0) 2022-01-19 08:32:58 -05:00
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
JavaClass.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
JavaClassWrapper.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
JavaScript.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
JavaScriptObject.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
Joint2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Joint3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
KinematicCollision2D.xml Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
KinematicCollision3D.xml Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
Label.xml Merge pull request #55636 from bruvzg/vis_char_modes 2021-12-23 00:43:33 +01:00
Light2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Light3D.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
LightOccluder2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
LightmapGI.xml Improve documentation related to global illumination 2021-11-14 23:48:12 +01:00
LightmapGIData.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
LightmapProbe.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Lightmapper.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
LightmapperRD.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Line2D.xml Fix various misused code tag in classref 2021-12-02 17:08:52 +08:00
LineEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
LinkButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
MainLoop.xml Merge pull request #43240 from HaSa1002/docs-mainloop 2021-09-16 02:22:37 +02:00
MarginContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Marshalls.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Material.xml Hide render_priority except when using SpatialMaterials 2021-10-04 08:48:58 -07:00
MenuButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
Mesh.xml 8 uvs for glTF2, URI decode and Vertex Custom api. 2021-09-10 09:16:48 -07:00
MeshDataTool.xml Fixed typos in MeshDataTool documentation 2022-01-11 17:39:10 +01:00
MeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MeshInstance3D.xml Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
MeshLibrary.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MeshTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MethodTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MultiMesh.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
MultiMeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MultiMeshInstance3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
MultiplayerAPI.xml [Net] Move RPC, Node cache out of MultiplayerAPI. 2022-02-05 02:00:23 +01:00
MultiplayerPeer.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
MultiplayerPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
MultiplayerSpawner.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
MultiplayerSynchronizer.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
Mutex.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
NativeExtension.xml Improve extension system 2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml Implement Extension Loader 2021-08-20 16:02:24 -03:00
NavigationAgent2D.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
NavigationAgent3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationMesh.xml Change default navmesh agent radius to match nav agent node's default radius 2021-10-19 11:43:39 -04:00
NavigationMeshGenerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationObstacle2D.xml Improve NavigationObstacle3D usability 2021-10-25 19:57:33 +02:00
NavigationObstacle3D.xml Improve NavigationObstacle3D usability 2021-10-25 19:57:33 +02:00
NavigationPolygon.xml fixed typo in NavigationPolygon doc 2021-11-11 15:59:17 +09:00
NavigationRegion2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationRegion3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationServer2D.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
NavigationServer3D.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
NinePatchRect.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Node.xml Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions 2022-02-05 16:09:52 +01:00
Node2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Node3D.xml Fix incorrect default transform values on foreign 3D nodes 2022-01-06 15:52:22 +00:00
Node3DGizmo.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NodePath.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
ORMMaterial3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OS.xml Minor typo fixups to Windows console changes 2022-01-27 03:11:00 +01:00
Object.xml DOCS: Object.set() does nothing on type mismatch 2022-02-02 11:24:47 +01:00
Occluder3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OccluderInstance3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OccluderPolygon2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OmniLight3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
OptimizedTranslation.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OptionButton.xml Make various improvements to OptionButton 2022-01-28 17:03:45 -05:00
PCKPacker.xml Fix divide by zero in pck_packer 2021-11-17 18:07:29 +00:00
PackedByteArray.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedColorArray.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedDataContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PackedDataContainerRef.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PackedFloat32Array.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedFloat64Array.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt32Array.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt64Array.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedScene.xml Dictionary: Serialize empty dict as `{}` instead of `{\n}` 2022-01-18 11:31:21 +01:00
PackedStringArray.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector2Array.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector3Array.xml `Array`: Relax `slice` bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PacketPeer.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
PacketPeerDTLS.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
PacketPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
PacketPeerStream.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
PacketPeerUDP.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
Panel.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PanelContainer.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
PanoramaSkyMaterial.xml Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
ParallaxBackground.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ParallaxLayer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ParticlesMaterial.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Path2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Path3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PathFollow2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PathFollow3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Performance.xml Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
PhysicalBone2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PhysicalBone3D.xml Improved RigidDynamicBody linear/angular damping override 2021-10-25 18:22:12 -07:00
PhysicalSkyMaterial.xml Convert PhysicalSkyMaterial colors to SRGB 2021-11-21 12:26:29 -08:00
PhysicsBody2D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsBody3D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsDirectBodyState2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectBodyState3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectSpaceState2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsDirectSpaceState3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsMaterial.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PhysicsPointQueryParameters2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsPointQueryParameters3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsServer2D.xml Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
PhysicsServer3D.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
PhysicsShapeQueryParameters2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsShapeQueryParameters3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsTestMotionParameters2D.xml Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
PhysicsTestMotionParameters3D.xml Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
PhysicsTestMotionResult2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PhysicsTestMotionResult3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PinJoint2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PinJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Plane.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
PlaneMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PointLight2D.xml Clarify 2D lighting `height` property in class reference 2021-10-19 09:23:12 +02:00
PointMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Polygon2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PolygonPathFinder.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Popup.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
PopupMenu.xml Make popup menus focus items automatically when not using the mouse 2022-01-25 13:51:56 -03:00
PopupPanel.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Position2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Position3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PrimitiveMesh.xml Fix "flip faces" description 2021-12-27 21:29:18 -05:00
PrismMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ProceduralSkyMaterial.xml Don't allow translucent colors in built-in sky material properties 2021-10-07 18:12:16 +02:00
ProgressBar.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
ProjectSettings.xml Merge pull request #57591 from vnen/gdscript-enum-fixes 2022-02-04 13:49:15 +01:00
PropertyTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ProxyTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
QuadMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Quaternion.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
RDAttachmentFormat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDFramebufferPass.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
RDPipelineColorBlendState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineColorBlendStateAttachment.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineDepthStencilState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineMultisampleState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineRasterizationState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineSpecializationConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDSamplerState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDShaderFile.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDShaderSPIRV.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDShaderSource.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDTextureFormat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDTextureView.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
RDUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDVertexAttribute.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
RID.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
RandomNumberGenerator.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Range.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RayCast2D.xml Improve some method bindings to use specific `Object` subtypes 2022-01-28 15:07:22 +01:00
RayCast3D.xml Improve some method bindings to use specific `Object` subtypes 2022-01-28 15:07:22 +01:00
Rect2.xml Clarify documentation for Rect2/Rect2i's `has_no_area()` 2022-02-01 18:00:05 +01:00
Rect2i.xml Clarify documentation for Rect2/Rect2i's `has_no_area()` 2022-02-01 18:00:05 +01:00
RectangleShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RefCounted.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
ReferenceRect.xml Improve various texts 2021-11-23 12:20:57 +01:00
ReflectionProbe.xml Improve documentation for `ReflectionProbe.max_distance` property 2022-01-27 12:38:38 +01:00
RemoteTransform2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RemoteTransform3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RenderingDevice.xml Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
RenderingServer.xml Merge pull request #54574 from Ansraer/glow_map 2022-01-26 13:39:51 +01:00
Resource.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ResourceImporter.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ResourceSaver.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ResourceUID.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RichTextEffect.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
RichTextLabel.xml Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode to AUTOWRAP_WORD_SMART to match 3.x behavior. 2022-02-03 16:04:07 +02:00
RigidDynamicBody2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RigidDynamicBody3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RootMotionView.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
SceneReplicationConfig.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
SceneState.xml Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
SceneTree.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
SceneTreeTimer.xml Document SceneTreeTimer being freed automatically when elapsed 2021-12-05 18:40:28 +01:00
Script.xml Clarify that the script class should not be used directly 2021-12-15 22:17:34 -05:00
ScriptCreateDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ScriptEditor.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ScriptEditorBase.xml Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
ScrollBar.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ScrollContainer.xml Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
SegmentShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Semaphore.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
SeparationRayShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SeparationRayShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Separator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Shader.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
ShaderGlobalsOverride.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ShaderMaterial.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Shape2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Shape3D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
ShapeCast2D.xml Improve some method bindings to use specific `Object` subtypes 2022-01-28 15:07:22 +01:00
Shortcut.xml Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
Signal.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Skeleton2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Skeleton3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonIK3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DCCDIK.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
SkeletonModification2DFABRIK.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
SkeletonModification2DJiggle.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DLookAt.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DPhysicalBones.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DStackHolder.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DTwoBoneIK.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DCCDIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DFABRIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DJiggle.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DLookAt.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification3DStackHolder.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
SkeletonModification3DTwoBoneIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModificationStack2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModificationStack3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Skin.xml Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
SkinReference.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Sky.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Slider.xml Add drag start/end signals for Slider 2021-12-10 11:19:10 +08:00
SliderJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SoftDynamicBody3D.xml Document that soft bodies should be avoided for gameplay purposes 2022-01-20 01:35:49 +01:00
SphereMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SphereShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SpinBox.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
SplitContainer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SpotLight3D.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
SpringArm3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Sprite2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Sprite3D.xml Add `texture_changed` signal to `Sprite3D` 2021-10-01 10:14:05 +03:00
SpriteBase3D.xml Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
SpriteFrames.xml List AnimatedSprite3D in SpriteFrames description 2022-01-11 19:55:45 -07:00
StandardMaterial3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
StaticBody2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StaticBody3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamCubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamCubemapArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamPeer.xml Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
StreamPeerBuffer.xml Add documentation for StreamPeerBuffer 2022-02-03 16:00:55 +08:00
StreamPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
StreamPeerSSL.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
StreamPeerTCP.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
StreamTexture2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTexture2DArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTexture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTextureLayered.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
String.xml String: Add contains(). 2022-02-04 01:28:02 +05:45
StringName.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
StyleBox.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxEmpty.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxFlat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxLine.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxTexture.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SubViewport.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
SubViewportContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SurfaceTool.xml Document SurfaceTool must generate tangents for proper normal display 2021-10-01 17:20:25 +02:00
SyntaxHighlighter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
TCPServer.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
TabBar.xml Bring `TabBar` to full parity with the `TabContainer` implementation. 2022-01-31 15:35:54 -03:00
TabContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
TextEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
TextLine.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextParagraph.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServer.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServerExtension.xml [GDExtension] Fix registration of functions with enum or native pointer return type. 2022-02-03 16:03:23 +02:00
TextServerManager.xml doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs 2021-10-05 19:13:20 +02:00
Texture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture2DArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
TextureButton.xml Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
TextureLayered.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TextureProgressBar.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
TextureRect.xml Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
Theme.xml Refine Theme documentation to make it more factual 2022-02-04 20:29:54 +03:00
Thread.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
TileData.xml Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
TileMap.xml Fix TileMap remove_layer description 2022-02-01 00:45:12 +01:00
TileMapPattern.xml Fixup documentation after 3abb5a9 2021-11-04 16:31:58 +01:00
TileSet.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetAtlasSource.xml TileSetAtlasSource: Make `get_tile_data` return `TileData *` 2022-01-28 14:27:12 +01:00
TileSetScenesCollectionSource.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetSource.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Time.xml Update Time documentation 2021-10-28 10:16:56 -05:00
Timer.xml Fix typo in the `Timer.wait_time` description 2021-10-09 11:37:23 +02:00
TouchScreenButton.xml Rename TouchScreenButton's textures 2021-12-06 15:46:05 +01:00
Transform2D.xml Enable sorting of operator methods in class documentation. 2021-11-29 14:51:44 +00:00
Transform3D.xml Expose Transform3D::sphere_interpolate_with() 2022-01-27 02:53:20 +01:00
Translation.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
TranslationServer.xml Improve locale detection. 2022-01-18 14:30:00 +02:00
Tree.xml Merge pull request #57205 from TechnoPorg/variant-template-cast 2022-01-27 23:46:37 +01:00
TreeItem.xml Improve some method bindings to use specific `Object` subtypes 2022-01-28 15:07:22 +01:00
TriangleMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
TubeTrailMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Tween.xml Better handle infinite Tween loops 2022-01-29 00:36:39 +01:00
Tweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
UDPServer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
UndoRedo.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
VBoxContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
VScrollBar.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VSeparator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VSlider.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
Variant.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Vector2.xml Explain what 2D cross product means 2022-01-11 11:48:45 +08:00
Vector2i.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
Vector3.xml Allow Vector2/3 slerp values to have any length 2022-01-06 11:12:59 -08:00
Vector3i.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
VehicleBody3D.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VehicleWheel3D.xml VehicleWheel can now return the surface it's colliding with. 2021-12-10 13:22:02 +01:00
VelocityTracker3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VideoStream.xml Rename `VideoPlayer` to `VideoStreamPlayer` for consistency 2021-12-06 19:01:28 +01:00
VideoStreamPlayer.xml Rename `VideoPlayer` to `VideoStreamPlayer` for consistency 2021-12-06 19:01:28 +01:00
Viewport.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
ViewportTexture.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VisibleOnScreenEnabler2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenEnabler3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualInstance3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShader.xml Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
VisualShaderNode.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeBillboard.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeBooleanConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeBooleanUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeClamp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeColorConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeComment.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCompare.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCubemapUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCurveTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCurveXYZTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCustom.xml Add a GDScript template for `VisualShaderNodeCustom` 2022-01-06 12:06:33 +03:00
VisualShaderNodeDerivativeFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeDeterminant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeDotProduct.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeExpression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFaceForward.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeFloatConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFresnel.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeGlobalExpression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeGroupBase.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeIf.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeInput.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
VisualShaderNodeIntConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeIntFunc.xml Add bitwise operators to `VisualShaderNodeIntOp` 2021-12-03 12:48:35 +03:00
VisualShaderNodeIntOp.xml Add bitwise operators to `VisualShaderNodeIntOp` 2021-12-03 12:48:35 +03:00
VisualShaderNodeIntUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeIs.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeMix.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeMultiplyAdd.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeOuterProduct.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeOutput.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleAccelerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleBoxEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleConeVelocity.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleEmit.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleEmitter.xml Added 2D boolean hint for particle emitters in visual shaders 2021-11-05 12:45:57 +03:00
VisualShaderNodeParticleMeshEmitter.xml Added `MeshEmitter` node for particles in visual shader 2021-11-06 17:45:38 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleOutput.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleRandomness.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleRingEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleSphereEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeResizableBase.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFRaymarch.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFToScreenUV.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSample3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeScreenUVToSDF.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSmoothStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeSwitch.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture2DArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture2DArrayUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture3DUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDF.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDFNormal.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureUniform.xml Add texture filtering properties to `VisualShaderNodeTextureUniform` 2021-12-16 11:50:33 +03:00
VisualShaderNodeTextureUniformTriplanar.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformCompose.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformDecompose.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformVecMult.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUVFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUniformRef.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVec2Constant.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec2Uniform.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec3Constant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVec3Uniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVectorBase.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorCompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDecompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDistance.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorLen.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorOp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorRefract.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VoxelGI.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
VoxelGIData.xml Decrease the default dynamic range in VoxelGIData to 2.0 2021-12-08 00:28:17 +01:00
WeakRef.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Window.xml [Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen. 2022-02-04 12:08:46 +02:00
World2D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
World3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
WorldBoundaryShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
WorldBoundaryShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
WorldEnvironment.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
X509Certificate.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
XMLParser.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
XRAnchor3D.xml Rework XR positional trackers 2021-10-17 12:12:20 +11:00
XRCamera3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
XRController3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
XRInterface.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
XRInterfaceExtension.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
XRNode3D.xml Rework XR positional trackers 2021-10-17 12:12:20 +11:00
XROrigin3D.xml Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
XRPose.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRPositionalTracker.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRServer.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
bool.xml Add @ to onready annotated variables in docs 2022-02-05 01:08:41 +01:00
float.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
int.xml Enable sorting of operator methods in class documentation. 2021-11-29 14:51:44 +00:00