1695 lines
43 KiB
Plaintext
1695 lines
43 KiB
Plaintext
/*************************************************************************/
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/* os_osx.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#import <Cocoa/Cocoa.h>
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#include <Carbon/Carbon.h>
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#include <IOKit/IOKitLib.h>
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#include <IOKit/IOCFPlugIn.h>
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#include <IOKit/hid/IOHIDLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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#include "sem_osx.h"
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#include "servers/visual/visual_server_raster.h"
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//#include "drivers/opengl/rasterizer_gl.h"
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//#include "drivers/gles2/rasterizer_gles2.h"
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#include "os_osx.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "print_string.h"
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#include "servers/physics/physics_server_sw.h"
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#include "drivers/gles2/rasterizer_instance_gles2.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "main/main.h"
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#include "os/keyboard.h"
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#include "dir_access_osx.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <libproc.h>
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//uses portions of glfw
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//========================================================================
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// GLFW 3.0 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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static NSRect convertRectToBacking(NSRect contentRect) {
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
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return [OS_OSX::singleton->window_view convertRectToBacking:contentRect];
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else
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#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
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return contentRect;
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}
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static InputModifierState translateFlags(NSUInteger flags)
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{
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InputModifierState mod;
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mod.shift = (flags & NSShiftKeyMask);
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mod.control = (flags & NSControlKeyMask);
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mod.alt = (flags & NSAlternateKeyMask);
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mod.meta = (flags & NSCommandKeyMask);
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return mod;
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}
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static int mouse_x=0;
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static int mouse_y=0;
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static int prev_mouse_x=0;
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static int prev_mouse_y=0;
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static int button_mask=0;
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@interface GodotApplication : NSApplication
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@end
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@implementation GodotApplication
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// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
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// This works around an AppKit bug, where key up events while holding
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// down the command key don't get sent to the key window.
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- (void)sendEvent:(NSEvent *)event
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{
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if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
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[[self keyWindow] sendEvent:event];
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else
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[super sendEvent:event];
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}
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@end
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@interface GodotApplicationDelegate : NSObject
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@end
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@implementation GodotApplicationDelegate
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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/* _Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next)
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_GodotInputWindowCloseRequest(window);
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*/
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return NSTerminateCancel;
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}
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- (void)applicationDidHide:(NSNotification *)notification
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{
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/* _Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next)
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_GodotInputWindowVisibility(window, GL_FALSE);
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*/
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}
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- (void)applicationDidUnhide:(NSNotification *)notification
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{
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/*
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_Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next)
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{
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if ([window_object isVisible])
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_GodotInputWindowVisibility(window, GL_TRUE);
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}
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*/
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
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{
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//_GodotInputMonitorChange();
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}
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@end
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@interface GodotWindowDelegate : NSObject
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{
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// _Godotwindow* window;
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}
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@end
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@implementation GodotWindowDelegate
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- (BOOL)windowShouldClose:(id)sender
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{
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//_GodotInputWindowCloseRequest(window);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
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return NO;
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}
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- (void)windowDidResize:(NSNotification *)notification
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{
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[OS_OSX::singleton->context update];
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSRect fbRect = convertRectToBacking(contentRect);
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OS_OSX::singleton->current_videomode.width=fbRect.size.width;
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OS_OSX::singleton->current_videomode.height=fbRect.size.height;
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// _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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// _GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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//_GodotInputWindowDamage(window);
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//if (window->cursorMode == Godot_CURSOR_DISABLED)
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// centerCursor(window);
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}
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- (void)windowDidMove:(NSNotification *)notification
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{
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// [window->nsgl.context update];
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// int x, y;
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// _GodotPlatformGetWindowPos(window, &x, &y);
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// _GodotInputWindowPos(window, x, y);
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//if (window->cursorMode == Godot_CURSOR_DISABLED)
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// centerCursor(window);
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}
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- (void)windowDidBecomeKey:(NSNotification *)notification
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{
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// _GodotInputWindowFocus(window, GL_TRUE);
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// _GodotPlatformSetCursorMode(window, window->cursorMode);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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}
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- (void)windowDidResignKey:(NSNotification *)notification
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{
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// _GodotInputWindowFocus(window, GL_FALSE);
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// _GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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}
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- (void)windowDidMiniaturize:(NSNotification*)notification
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{
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OS_OSX::singleton->wm_minimized(true);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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};
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- (void)windowDidDeminiaturize:(NSNotification*)notification
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{
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OS_OSX::singleton->wm_minimized(false);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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};
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@end
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@interface GodotContentView : NSView
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{
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NSTrackingArea* trackingArea;
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}
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@end
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@implementation GodotContentView
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+ (void)initialize
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{
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if (self == [GodotContentView class])
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{
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/* if (_glfw.ns.cursor == nil)
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{
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NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)];
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_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
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hotSpot:NSZeroPoint];
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[data release];
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}*/
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}
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}
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- (id)init
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{
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self = [super init];
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trackingArea = nil;
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[self updateTrackingAreas];
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return self;
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}
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-(void)dealloc
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{
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[trackingArea release];
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[super dealloc];
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}
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- (BOOL)isOpaque
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{
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return YES;
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}
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- (BOOL)canBecomeKeyView
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{
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return YES;
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}
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (void)cursorUpdate:(NSEvent *)event
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{
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// setModeCursor(window, window->cursorMode);
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}
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- (void)mouseDown:(NSEvent *)event
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{
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print_line("mouse down:");
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button_mask|=BUTTON_MASK_LEFT;
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InputEvent ev;
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ev.type=InputEvent::MOUSE_BUTTON;
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ev.mouse_button.button_index=BUTTON_LEFT;
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ev.mouse_button.pressed=true;
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ev.mouse_button.x=mouse_x;
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ev.mouse_button.y=mouse_y;
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ev.mouse_button.global_x=mouse_x;
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ev.mouse_button.global_y=mouse_y;
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ev.mouse_button.button_mask=button_mask;
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ev.mouse_button.doubleclick = [event clickCount]==2;
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ev.mouse_button.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->push_input(ev);
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/* _glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_LEFT,
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GLFW_PRESS,
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translateFlags([event modifierFlags]));*/
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}
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- (void)mouseDragged:(NSEvent *)event
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{
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[self mouseMoved:event];
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}
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- (void)mouseUp:(NSEvent *)event
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{
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button_mask&=~BUTTON_MASK_LEFT;
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InputEvent ev;
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ev.type=InputEvent::MOUSE_BUTTON;
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ev.mouse_button.button_index=BUTTON_LEFT;
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ev.mouse_button.pressed=false;
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ev.mouse_button.x=mouse_x;
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ev.mouse_button.y=mouse_y;
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ev.mouse_button.global_x=mouse_x;
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ev.mouse_button.global_y=mouse_y;
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ev.mouse_button.button_mask=button_mask;
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ev.mouse_button.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->push_input(ev);
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/* _glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_LEFT,
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));*/
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}
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- (void)mouseMoved:(NSEvent *)event
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{
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InputEvent ev;
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ev.type=InputEvent::MOUSE_MOTION;
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ev.mouse_motion.button_mask=button_mask;
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prev_mouse_x=mouse_x;
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prev_mouse_y=mouse_y;
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSPoint p = [event locationInWindow];
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mouse_x = p.x * [[event window] backingScaleFactor];
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mouse_y = (contentRect.size.height - p.y) * [[event window] backingScaleFactor];
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ev.mouse_motion.x=mouse_x;
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ev.mouse_motion.y=mouse_y;
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ev.mouse_motion.global_x=mouse_x;
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ev.mouse_motion.global_y=mouse_y;
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ev.mouse_motion.relative_x=[event deltaX] * [[event window] backingScaleFactor];
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ev.mouse_motion.relative_y=[event deltaY] * [[event window] backingScaleFactor];
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ev.mouse_motion.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->input->set_mouse_pos(Point2(mouse_x,mouse_y));
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OS_OSX::singleton->push_input(ev);
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/* if (window->cursorMode == GLFW_CURSOR_DISABLED)
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_glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
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else
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{
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const NSRect contentRect = [window->ns.view frame];
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const NSPoint p = [event locationInWindow];
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_glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
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}*/
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}
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- (void)rightMouseDown:(NSEvent *)event
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{
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button_mask|=BUTTON_MASK_RIGHT;
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InputEvent ev;
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ev.type=InputEvent::MOUSE_BUTTON;
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ev.mouse_button.button_index=BUTTON_RIGHT;
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ev.mouse_button.pressed=true;
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ev.mouse_button.x=mouse_x;
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ev.mouse_button.y=mouse_y;
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ev.mouse_button.global_x=mouse_x;
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ev.mouse_button.global_y=mouse_y;
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ev.mouse_button.button_mask=button_mask;
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ev.mouse_button.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->push_input(ev);
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/* _glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_RIGHT,
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GLFW_PRESS,
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translateFlags([event modifierFlags]));*/
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}
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- (void)rightMouseDragged:(NSEvent *)event
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{
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[self mouseMoved:event];
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}
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- (void)rightMouseUp:(NSEvent *)event
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{
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button_mask&=~BUTTON_MASK_RIGHT;
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InputEvent ev;
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ev.type=InputEvent::MOUSE_BUTTON;
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ev.mouse_button.button_index=BUTTON_RIGHT;
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ev.mouse_button.pressed=false;
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ev.mouse_button.x=mouse_x;
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ev.mouse_button.y=mouse_y;
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ev.mouse_button.global_x=mouse_x;
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ev.mouse_button.global_y=mouse_y;
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ev.mouse_button.button_mask=button_mask;
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ev.mouse_button.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->push_input(ev);
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/*_glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_RIGHT,
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));*/
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}
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- (void)otherMouseDown:(NSEvent *)event
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{
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if ((int) [event buttonNumber]!=2)
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return;
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button_mask|=BUTTON_MASK_MIDDLE;
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InputEvent ev;
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ev.type=InputEvent::MOUSE_BUTTON;
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ev.mouse_button.button_index=BUTTON_MIDDLE;
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ev.mouse_button.pressed=true;
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ev.mouse_button.x=mouse_x;
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ev.mouse_button.y=mouse_y;
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ev.mouse_button.global_x=mouse_x;
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ev.mouse_button.global_y=mouse_y;
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ev.mouse_button.button_mask=button_mask;
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ev.mouse_button.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->push_input(ev);
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/*_glfwInputMouseClick(window,
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(int) [event buttonNumber],
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GLFW_PRESS,
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translateFlags([event modifierFlags]));*/
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}
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- (void)otherMouseDragged:(NSEvent *)event
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{
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[self mouseMoved:event];
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}
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- (void)otherMouseUp:(NSEvent *)event
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{
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if ((int) [event buttonNumber]!=2)
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return;
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button_mask&=~BUTTON_MASK_MIDDLE;
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InputEvent ev;
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ev.type=InputEvent::MOUSE_BUTTON;
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ev.mouse_button.button_index=BUTTON_MIDDLE;
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ev.mouse_button.pressed=false;
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ev.mouse_button.x=mouse_x;
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ev.mouse_button.y=mouse_y;
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ev.mouse_button.global_x=mouse_x;
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ev.mouse_button.global_y=mouse_y;
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ev.mouse_button.button_mask=button_mask;
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ev.mouse_button.mod = translateFlags([event modifierFlags]);
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OS_OSX::singleton->push_input(ev);
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/* _glfwInputMouseClick(window,
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(int) [event buttonNumber],
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));*/
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}
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- (void)mouseExited:(NSEvent *)event
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{
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if (!OS_OSX::singleton)
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|
return;
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if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED)
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|
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
|
|
if (OS_OSX::singleton->input)
|
|
OS_OSX::singleton->input->set_mouse_in_window(false);
|
|
// _glfwInputCursorEnter(window, GL_FALSE);
|
|
}
|
|
|
|
- (void)mouseEntered:(NSEvent *)event
|
|
{
|
|
// _glfwInputCursorEnter(window, GL_TRUE);
|
|
if (!OS_OSX::singleton)
|
|
return;
|
|
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED)
|
|
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
|
|
if (OS_OSX::singleton->input)
|
|
OS_OSX::singleton->input->set_mouse_in_window(true);
|
|
|
|
}
|
|
|
|
- (void)viewDidChangeBackingProperties
|
|
{
|
|
/* const NSRect contentRect = [window->ns.view frame];
|
|
const NSRect fbRect = convertRectToBacking(window, contentRect);
|
|
|
|
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);*/
|
|
}
|
|
|
|
- (void)updateTrackingAreas
|
|
{
|
|
if (trackingArea != nil)
|
|
{
|
|
[self removeTrackingArea:trackingArea];
|
|
[trackingArea release];
|
|
}
|
|
|
|
NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
|
|
NSTrackingActiveInKeyWindow |
|
|
NSTrackingCursorUpdate |
|
|
NSTrackingInVisibleRect;
|
|
|
|
trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
|
|
options:options
|
|
owner:self
|
|
userInfo:nil];
|
|
|
|
[self addTrackingArea:trackingArea];
|
|
[super updateTrackingAreas];
|
|
}
|
|
|
|
// Translates a OS X keycode to a Godot keycode
|
|
//
|
|
static int translateKey(unsigned int key)
|
|
{
|
|
// Keyboard symbol translation table
|
|
static const unsigned int table[128] =
|
|
{
|
|
/* 00 */ KEY_A,
|
|
/* 01 */ KEY_S,
|
|
/* 02 */ KEY_D,
|
|
/* 03 */ KEY_F,
|
|
/* 04 */ KEY_H,
|
|
/* 05 */ KEY_G,
|
|
/* 06 */ KEY_Z,
|
|
/* 07 */ KEY_X,
|
|
/* 08 */ KEY_C,
|
|
/* 09 */ KEY_V,
|
|
/* 0a */ KEY_UNKNOWN,
|
|
/* 0b */ KEY_B,
|
|
/* 0c */ KEY_Q,
|
|
/* 0d */ KEY_W,
|
|
/* 0e */ KEY_E,
|
|
/* 0f */ KEY_R,
|
|
/* 10 */ KEY_Y,
|
|
/* 11 */ KEY_T,
|
|
/* 12 */ KEY_1,
|
|
/* 13 */ KEY_2,
|
|
/* 14 */ KEY_3,
|
|
/* 15 */ KEY_4,
|
|
/* 16 */ KEY_6,
|
|
/* 17 */ KEY_5,
|
|
/* 18 */ KEY_EQUAL,
|
|
/* 19 */ KEY_9,
|
|
/* 1a */ KEY_7,
|
|
/* 1b */ KEY_MINUS,
|
|
/* 1c */ KEY_8,
|
|
/* 1d */ KEY_0,
|
|
/* 1e */ KEY_BRACERIGHT,
|
|
/* 1f */ KEY_O,
|
|
/* 20 */ KEY_U,
|
|
/* 21 */ KEY_BRACELEFT,
|
|
/* 22 */ KEY_I,
|
|
/* 23 */ KEY_P,
|
|
/* 24 */ KEY_RETURN,
|
|
/* 25 */ KEY_L,
|
|
/* 26 */ KEY_J,
|
|
/* 27 */ KEY_APOSTROPHE,
|
|
/* 28 */ KEY_K,
|
|
/* 29 */ KEY_SEMICOLON,
|
|
/* 2a */ KEY_BACKSLASH,
|
|
/* 2b */ KEY_COMMA,
|
|
/* 2c */ KEY_SLASH,
|
|
/* 2d */ KEY_N,
|
|
/* 2e */ KEY_M,
|
|
/* 2f */ KEY_PERIOD,
|
|
/* 30 */ KEY_TAB,
|
|
/* 31 */ KEY_SPACE,
|
|
/* 32 */ KEY_QUOTELEFT,
|
|
/* 33 */ KEY_BACKSPACE,
|
|
/* 34 */ KEY_UNKNOWN,
|
|
/* 35 */ KEY_ESCAPE,
|
|
/* 36 */ KEY_META,
|
|
/* 37 */ KEY_META,
|
|
/* 38 */ KEY_SHIFT,
|
|
/* 39 */ KEY_CAPSLOCK,
|
|
/* 3a */ KEY_ALT,
|
|
/* 3b */ KEY_CONTROL,
|
|
/* 3c */ KEY_SHIFT,
|
|
/* 3d */ KEY_ALT,
|
|
/* 3e */ KEY_CONTROL,
|
|
/* 3f */ KEY_UNKNOWN, /* Function */
|
|
/* 40 */ KEY_UNKNOWN,
|
|
/* 41 */ KEY_KP_PERIOD,
|
|
/* 42 */ KEY_UNKNOWN,
|
|
/* 43 */ KEY_KP_MULTIPLY,
|
|
/* 44 */ KEY_UNKNOWN,
|
|
/* 45 */ KEY_KP_ADD,
|
|
/* 46 */ KEY_UNKNOWN,
|
|
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
|
|
/* 48 */ KEY_UNKNOWN, /* VolumeUp */
|
|
/* 49 */ KEY_UNKNOWN, /* VolumeDown */
|
|
/* 4a */ KEY_UNKNOWN, /* Mute */
|
|
/* 4b */ KEY_KP_DIVIDE,
|
|
/* 4c */ KEY_KP_ENTER,
|
|
/* 4d */ KEY_UNKNOWN,
|
|
/* 4e */ KEY_KP_SUBTRACT,
|
|
/* 4f */ KEY_UNKNOWN,
|
|
/* 50 */ KEY_UNKNOWN,
|
|
/* 51 */ KEY_EQUAL, //wtf equal?
|
|
/* 52 */ KEY_KP_0,
|
|
/* 53 */ KEY_KP_1,
|
|
/* 54 */ KEY_KP_2,
|
|
/* 55 */ KEY_KP_3,
|
|
/* 56 */ KEY_KP_4,
|
|
/* 57 */ KEY_KP_5,
|
|
/* 58 */ KEY_KP_6,
|
|
/* 59 */ KEY_KP_7,
|
|
/* 5a */ KEY_UNKNOWN,
|
|
/* 5b */ KEY_KP_8,
|
|
/* 5c */ KEY_KP_9,
|
|
/* 5d */ KEY_UNKNOWN,
|
|
/* 5e */ KEY_UNKNOWN,
|
|
/* 5f */ KEY_UNKNOWN,
|
|
/* 60 */ KEY_F5,
|
|
/* 61 */ KEY_F6,
|
|
/* 62 */ KEY_F7,
|
|
/* 63 */ KEY_F3,
|
|
/* 64 */ KEY_F8,
|
|
/* 65 */ KEY_F9,
|
|
/* 66 */ KEY_UNKNOWN,
|
|
/* 67 */ KEY_F11,
|
|
/* 68 */ KEY_UNKNOWN,
|
|
/* 69 */ KEY_F13,
|
|
/* 6a */ KEY_F16,
|
|
/* 6b */ KEY_F14,
|
|
/* 6c */ KEY_UNKNOWN,
|
|
/* 6d */ KEY_F10,
|
|
/* 6e */ KEY_UNKNOWN,
|
|
/* 6f */ KEY_F12,
|
|
/* 70 */ KEY_UNKNOWN,
|
|
/* 71 */ KEY_F15,
|
|
/* 72 */ KEY_INSERT, /* Really Help... */
|
|
/* 73 */ KEY_HOME,
|
|
/* 74 */ KEY_PAGEUP,
|
|
/* 75 */ KEY_DELETE,
|
|
/* 76 */ KEY_F4,
|
|
/* 77 */ KEY_END,
|
|
/* 78 */ KEY_F2,
|
|
/* 79 */ KEY_PAGEDOWN,
|
|
/* 7a */ KEY_F1,
|
|
/* 7b */ KEY_LEFT,
|
|
/* 7c */ KEY_RIGHT,
|
|
/* 7d */ KEY_DOWN,
|
|
/* 7e */ KEY_UP,
|
|
/* 7f */ KEY_UNKNOWN,
|
|
};
|
|
|
|
if (key >= 128)
|
|
return KEY_UNKNOWN;
|
|
|
|
return table[key];
|
|
}
|
|
- (void)keyDown:(NSEvent *)event
|
|
{
|
|
InputEvent ev;
|
|
ev.type=InputEvent::KEY;
|
|
ev.key.pressed=true;
|
|
ev.key.mod=translateFlags([event modifierFlags]);
|
|
ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
|
|
ev.key.echo = [event isARepeat];
|
|
|
|
NSString* characters = [event characters];
|
|
NSUInteger i, length = [characters length];
|
|
|
|
|
|
if (length>0 && keycode_has_unicode(ev.key.scancode)) {
|
|
|
|
|
|
for (i = 0; i < length; i++) {
|
|
ev.key.unicode=[characters characterAtIndex:i];
|
|
OS_OSX::singleton->push_input(ev);
|
|
ev.key.scancode=0;
|
|
}
|
|
|
|
} else {
|
|
OS_OSX::singleton->push_input(ev);
|
|
}
|
|
}
|
|
|
|
- (void)flagsChanged:(NSEvent *)event
|
|
{
|
|
/* int action;
|
|
unsigned int newModifierFlags =
|
|
[event modifierFlags] & NSDeviceIndependentModifierFlagsMask;
|
|
|
|
if (newModifierFlags > window->ns.modifierFlags)
|
|
action = GLFW_PRESS;
|
|
else
|
|
action = GLFW_RELEASE;
|
|
|
|
window->ns.modifierFlags = newModifierFlags;
|
|
|
|
const int key = translateKey([event keyCode]);
|
|
const int mods = translateFlags([event modifierFlags]);
|
|
_glfwInputKey(window, key, [event keyCode], action, mods);*/
|
|
}
|
|
|
|
- (void)keyUp:(NSEvent *)event
|
|
{
|
|
|
|
InputEvent ev;
|
|
ev.type=InputEvent::KEY;
|
|
ev.key.pressed=false;
|
|
ev.key.mod=translateFlags([event modifierFlags]);
|
|
ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
|
|
OS_OSX::singleton->push_input(ev);
|
|
|
|
|
|
/* const int key = translateKey([event keyCode]);
|
|
const int mods = translateFlags([event modifierFlags]);
|
|
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);*/
|
|
}
|
|
|
|
- (void)scrollWheel:(NSEvent *)event
|
|
{
|
|
|
|
double deltaX, deltaY;
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
|
{
|
|
deltaX = [event scrollingDeltaX];
|
|
deltaY = [event scrollingDeltaY];
|
|
|
|
if ([event hasPreciseScrollingDeltas])
|
|
{
|
|
deltaX *= 0.1;
|
|
deltaY *= 0.1;
|
|
}
|
|
}
|
|
else
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
{
|
|
deltaX = [event deltaX];
|
|
deltaY = [event deltaY];
|
|
}
|
|
|
|
|
|
if (fabs(deltaY)) {
|
|
|
|
InputEvent ev;
|
|
ev.type=InputEvent::MOUSE_BUTTON;
|
|
ev.mouse_button.button_index=deltaY >0 ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN;
|
|
ev.mouse_button.pressed=true;
|
|
ev.mouse_button.x=mouse_x;
|
|
ev.mouse_button.y=mouse_y;
|
|
ev.mouse_button.global_x=mouse_x;
|
|
ev.mouse_button.global_y=mouse_y;
|
|
ev.mouse_button.button_mask=button_mask;
|
|
OS_OSX::singleton->push_input(ev);
|
|
ev.mouse_button.pressed=false;
|
|
OS_OSX::singleton->push_input(ev);
|
|
}
|
|
|
|
if (fabs(deltaX)) {
|
|
|
|
InputEvent ev;
|
|
ev.type=InputEvent::MOUSE_BUTTON;
|
|
ev.mouse_button.button_index=deltaX < 0 ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT;
|
|
ev.mouse_button.pressed=true;
|
|
ev.mouse_button.x=mouse_x;
|
|
ev.mouse_button.y=mouse_y;
|
|
ev.mouse_button.global_x=mouse_x;
|
|
ev.mouse_button.global_y=mouse_y;
|
|
ev.mouse_button.button_mask=button_mask;
|
|
OS_OSX::singleton->push_input(ev);
|
|
ev.mouse_button.pressed=false;
|
|
OS_OSX::singleton->push_input(ev);
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
@interface GodotWindow : NSWindow {}
|
|
@end
|
|
|
|
@implementation GodotWindow
|
|
|
|
- (BOOL)canBecomeKeyWindow
|
|
{
|
|
// Required for NSBorderlessWindowMask windows
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
int OS_OSX::get_video_driver_count() const {
|
|
|
|
return 1;
|
|
}
|
|
const char * OS_OSX::get_video_driver_name(int p_driver) const {
|
|
|
|
return "GLES2";
|
|
}
|
|
|
|
OS::VideoMode OS_OSX::get_default_video_mode() const {
|
|
|
|
VideoMode vm;
|
|
vm.width=1024;
|
|
vm.height=600;
|
|
vm.fullscreen=false;
|
|
vm.resizable=true;
|
|
return vm;
|
|
}
|
|
|
|
|
|
void OS_OSX::initialize_core() {
|
|
|
|
OS_Unix::initialize_core();
|
|
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES);
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA);
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
|
|
|
|
SemaphoreOSX::make_default();
|
|
|
|
}
|
|
|
|
static bool keyboard_layout_dirty = true;
|
|
static void keyboardLayoutChanged(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef userInfo) {
|
|
keyboard_layout_dirty = true;
|
|
}
|
|
|
|
void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
|
|
|
|
/*** OSX INITIALIZATION ***/
|
|
/*** OSX INITIALIZATION ***/
|
|
/*** OSX INITIALIZATION ***/
|
|
|
|
keyboard_layout_dirty = true;
|
|
|
|
// Register to be notified on keyboard layout changes
|
|
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
|
|
NULL, keyboardLayoutChanged,
|
|
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
|
|
CFNotificationSuspensionBehaviorDeliverImmediately);
|
|
|
|
window_delegate = [[GodotWindowDelegate alloc] init];
|
|
|
|
// Don't use accumulation buffer support; it's not accelerated
|
|
// Aux buffers probably aren't accelerated either
|
|
|
|
unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable?NSResizableWindowMask:0);
|
|
|
|
|
|
window_object = [[GodotWindow alloc]
|
|
initWithContentRect:NSMakeRect(0, 0, p_desired.width, p_desired.height)
|
|
styleMask:styleMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
|
|
ERR_FAIL_COND( window_object==nil );
|
|
|
|
window_view = [[GodotContentView alloc] init];
|
|
|
|
current_videomode = p_desired;
|
|
|
|
// Adjust for display density
|
|
const NSRect fbRect = convertRectToBacking(NSMakeRect(0, 0, p_desired.width, p_desired.height));
|
|
current_videomode.width = fbRect.size.width;
|
|
current_videomode.height = fbRect.size.height;
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
|
|
[window_view setWantsBestResolutionOpenGLSurface:YES];
|
|
//if (current_videomode.resizable)
|
|
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
|
|
}
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
|
|
// [window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]];
|
|
[window_object setContentView:window_view];
|
|
[window_object setDelegate:window_delegate];
|
|
[window_object setAcceptsMouseMovedEvents:YES];
|
|
[window_object center];
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
|
[window_object setRestorable:NO];
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
|
|
unsigned int attributeCount = 0;
|
|
|
|
// OS X needs non-zero color size, so set resonable values
|
|
int colorBits = 32;
|
|
|
|
// Fail if a robustness strategy was requested
|
|
|
|
|
|
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
|
|
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
|
|
|
// Arbitrary array size here
|
|
NSOpenGLPixelFormatAttribute attributes[40];
|
|
|
|
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
|
ADD_ATTR(NSOpenGLPFAClosestPolicy);
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
if (false/* use gl3*/)
|
|
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
|
|
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
|
|
|
/* if (fbconfig->alphaBits > 0)
|
|
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);*/
|
|
|
|
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
|
|
|
|
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
|
|
|
|
/*if (fbconfig->stereo)
|
|
ADD_ATTR(NSOpenGLPFAStereo);*/
|
|
|
|
/* if (fbconfig->samples > 0)
|
|
{
|
|
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
|
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
|
}*/
|
|
|
|
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
|
// frambuffer, so there's no need (and no way) to request it
|
|
|
|
ADD_ATTR(0);
|
|
|
|
#undef ADD_ATTR
|
|
#undef ADD_ATTR2
|
|
|
|
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
|
ERR_FAIL_COND( pixelFormat == nil);
|
|
|
|
|
|
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat
|
|
shareContext:nil];
|
|
|
|
ERR_FAIL_COND(context==nil);
|
|
|
|
|
|
[context setView:window_view];
|
|
|
|
[context makeCurrentContext];
|
|
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
|
|
[window_object makeKeyAndOrderFront:nil];
|
|
|
|
if (p_desired.fullscreen)
|
|
zoomed = true;
|
|
|
|
/*** END OSX INITIALIZATION ***/
|
|
/*** END OSX INITIALIZATION ***/
|
|
/*** END OSX INITIALIZATION ***/
|
|
|
|
bool use_gl2=p_video_driver!=1;
|
|
|
|
|
|
|
|
AudioDriverManagerSW::add_driver(&audio_driver_osx);
|
|
|
|
|
|
rasterizer = instance_RasterizerGLES2();
|
|
|
|
visual_server = memnew( VisualServerRaster(rasterizer) );
|
|
|
|
if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
|
|
|
|
visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
|
|
}
|
|
visual_server->init();
|
|
visual_server->cursor_set_visible(false, 0);
|
|
|
|
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
|
|
|
|
if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
|
|
|
|
ERR_PRINT("Initializing audio failed.");
|
|
}
|
|
|
|
sample_manager = memnew( SampleManagerMallocSW );
|
|
audio_server = memnew( AudioServerSW(sample_manager) );
|
|
|
|
audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
|
|
audio_server->init();
|
|
|
|
spatial_sound_server = memnew( SpatialSoundServerSW );
|
|
spatial_sound_server->init();
|
|
|
|
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
|
|
spatial_sound_2d_server->init();
|
|
|
|
//
|
|
physics_server = memnew( PhysicsServerSW );
|
|
physics_server->init();
|
|
//physics_2d_server = memnew( Physics2DServerSW );
|
|
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
|
|
physics_2d_server->init();
|
|
|
|
input = memnew( InputDefault );
|
|
|
|
_ensure_data_dir();
|
|
|
|
NSArray *screenArray = [NSScreen screens];
|
|
printf("nscreen count %i\n", (int)[screenArray count]);
|
|
for (int i=0; i<[screenArray count]; i++) {
|
|
|
|
NSRect nsrect = [[screenArray objectAtIndex: i] visibleFrame];
|
|
screens.push_back(Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height));
|
|
printf("added screen %i\n", screens.size());
|
|
};
|
|
restore_rect = Rect2(get_window_position(), get_window_size());
|
|
}
|
|
void OS_OSX::finalize() {
|
|
|
|
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
|
|
delete_main_loop();
|
|
|
|
spatial_sound_server->finish();
|
|
memdelete(spatial_sound_server);
|
|
spatial_sound_2d_server->finish();
|
|
memdelete(spatial_sound_2d_server);
|
|
|
|
|
|
memdelete(input);
|
|
|
|
memdelete(sample_manager);
|
|
|
|
audio_server->finish();
|
|
memdelete(audio_server);
|
|
|
|
visual_server->finish();
|
|
memdelete(visual_server);
|
|
memdelete(rasterizer);
|
|
|
|
physics_server->finish();
|
|
memdelete(physics_server);
|
|
|
|
physics_2d_server->finish();
|
|
memdelete(physics_2d_server);
|
|
|
|
screens.clear();
|
|
|
|
|
|
}
|
|
|
|
void OS_OSX::set_main_loop( MainLoop * p_main_loop ) {
|
|
|
|
main_loop=p_main_loop;
|
|
input->set_main_loop(p_main_loop);
|
|
|
|
}
|
|
|
|
void OS_OSX::delete_main_loop() {
|
|
|
|
if (!main_loop)
|
|
return;
|
|
memdelete(main_loop);
|
|
main_loop=NULL;
|
|
}
|
|
|
|
|
|
String OS_OSX::get_name() {
|
|
|
|
return "OSX";
|
|
}
|
|
|
|
void OS_OSX::set_cursor_shape(CursorShape p_shape) {
|
|
|
|
if (cursor_shape==p_shape)
|
|
return;
|
|
|
|
switch(p_shape) {
|
|
case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
|
|
case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
|
|
case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
|
|
case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
|
|
case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
|
|
case CURSOR_FORBIDDEN: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_VSIZE: [[NSCursor resizeUpDownCursor] set]; break;
|
|
case CURSOR_HSIZE: [[NSCursor resizeLeftRightCursor] set]; break;
|
|
case CURSOR_BDIAGSIZE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_FDIAGSIZE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
|
|
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
|
|
case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
|
|
default: {};
|
|
}
|
|
|
|
cursor_shape=p_shape;
|
|
}
|
|
|
|
void OS_OSX::set_mouse_show(bool p_show) {
|
|
|
|
}
|
|
void OS_OSX::set_mouse_grab(bool p_grab) {
|
|
|
|
}
|
|
bool OS_OSX::is_mouse_grab_enabled() const {
|
|
|
|
return mouse_grab;
|
|
}
|
|
|
|
void OS_OSX::warp_mouse_pos(const Point2& p_to) {
|
|
|
|
//copied from windows impl with osx native calls
|
|
if (mouse_mode == MOUSE_MODE_CAPTURED){
|
|
mouse_x = p_to.x;
|
|
mouse_y = p_to.y;
|
|
}
|
|
else{ //set OS position
|
|
|
|
/* this code has not been tested, please be a kind soul and fix it if it fails! */
|
|
|
|
//local point in window coords
|
|
NSPoint localPoint = { p_to.x, p_to.y };
|
|
|
|
NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil];
|
|
NSRect pointInWindowRect;
|
|
pointInWindowRect.origin = pointInWindow;
|
|
NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
|
|
|
|
//point in scren coords
|
|
CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y};
|
|
|
|
//do the warping
|
|
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
|
|
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
CGWarpMouseCursorPosition(lMouseWarpPos);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
}
|
|
|
|
Point2 OS_OSX::get_mouse_pos() const {
|
|
|
|
return Vector2(mouse_x,mouse_y);
|
|
}
|
|
int OS_OSX::get_mouse_button_state() const {
|
|
return button_mask;
|
|
}
|
|
void OS_OSX::set_window_title(const String& p_title) {
|
|
|
|
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
|
|
|
|
}
|
|
|
|
void OS_OSX::set_icon(const Image& p_icon) {
|
|
|
|
Image img=p_icon;
|
|
img.convert(Image::FORMAT_RGBA);
|
|
NSBitmapImageRep *imgrep= [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
|
|
pixelsWide: p_icon.get_width()
|
|
pixelsHigh: p_icon.get_height()
|
|
bitsPerSample: 8
|
|
samplesPerPixel: 4
|
|
hasAlpha: YES
|
|
isPlanar: NO
|
|
colorSpaceName: NSDeviceRGBColorSpace
|
|
bytesPerRow: p_icon.get_width()*4
|
|
bitsPerPixel: 32] autorelease];
|
|
ERR_FAIL_COND(imgrep==nil);
|
|
uint8_t *pixels = [imgrep bitmapData];
|
|
|
|
int len = img.get_width()*img.get_height();
|
|
DVector<uint8_t> data = img.get_data();
|
|
DVector<uint8_t>::Read r = data.read();
|
|
|
|
/* Premultiply the alpha channel */
|
|
for (int i = 0; i<len ; i++) {
|
|
uint8_t alpha = r[i*4+3];
|
|
pixels[i*4+0] = (uint8_t)(((uint16_t)r[i*4+0] * alpha) / 255);
|
|
pixels[i*4+1] = (uint8_t)(((uint16_t)r[i*4+1] * alpha) / 255);
|
|
pixels[i*4+2] = (uint8_t)(((uint16_t)r[i*4+2] * alpha) / 255);
|
|
pixels[i*4+3] = alpha;
|
|
|
|
}
|
|
|
|
NSImage *nsimg = [[[NSImage alloc] initWithSize: NSMakeSize(img.get_width(),img.get_height())] autorelease];
|
|
ERR_FAIL_COND(nsimg == nil);
|
|
[nsimg addRepresentation: imgrep];
|
|
|
|
[NSApp setApplicationIconImage:nsimg];
|
|
|
|
}
|
|
|
|
MainLoop *OS_OSX::get_main_loop() const {
|
|
|
|
return main_loop;
|
|
}
|
|
|
|
bool OS_OSX::can_draw() const {
|
|
|
|
return true;
|
|
}
|
|
|
|
void OS_OSX::set_clipboard(const String& p_text) {
|
|
|
|
NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
|
|
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
|
[pasteboard declareTypes:types owner:nil];
|
|
[pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
|
|
forType:NSStringPboardType];
|
|
}
|
|
String OS_OSX::get_clipboard() const {
|
|
|
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
|
|
|
if (![[pasteboard types] containsObject:NSStringPboardType])
|
|
{
|
|
return "";
|
|
}
|
|
|
|
NSString* object = [pasteboard stringForType:NSStringPboardType];
|
|
if (!object)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
char *utfs = strdup([object UTF8String]);
|
|
String ret;
|
|
ret.parse_utf8(utfs);
|
|
free(utfs);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void OS_OSX::release_rendering_thread() {
|
|
|
|
[NSOpenGLContext clearCurrentContext];
|
|
|
|
}
|
|
void OS_OSX::make_rendering_thread() {
|
|
|
|
[context makeCurrentContext];
|
|
|
|
}
|
|
|
|
Error OS_OSX::shell_open(String p_uri) {
|
|
|
|
[[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[NSString stringWithUTF8String:p_uri.utf8().get_data()]]];
|
|
return OK;
|
|
}
|
|
|
|
String OS_OSX::get_locale() const {
|
|
NSString* preferredLang = [[NSLocale preferredLanguages] objectAtIndex:0];
|
|
return [preferredLang UTF8String];
|
|
}
|
|
|
|
void OS_OSX::swap_buffers() {
|
|
|
|
[context flushBuffer];
|
|
|
|
}
|
|
|
|
void OS_OSX::wm_minimized(bool p_minimized) {
|
|
|
|
minimized = p_minimized;
|
|
};
|
|
|
|
void OS_OSX::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
|
|
|
|
}
|
|
|
|
OS::VideoMode OS_OSX::get_video_mode(int p_screen) const {
|
|
|
|
return current_videomode;
|
|
}
|
|
void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
|
|
|
|
}
|
|
|
|
|
|
int OS_OSX::get_screen_count() const {
|
|
|
|
return screens.size();
|
|
};
|
|
|
|
int OS_OSX::get_current_screen() const {
|
|
|
|
return current_screen;
|
|
};
|
|
|
|
void OS_OSX::set_current_screen(int p_screen) {
|
|
|
|
current_screen = p_screen;
|
|
};
|
|
|
|
Point2 OS_OSX::get_screen_position(int p_screen) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
|
|
return screens[p_screen].pos;
|
|
};
|
|
|
|
Size2 OS_OSX::get_screen_size(int p_screen) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
|
|
return screens[p_screen].size;
|
|
};
|
|
|
|
Point2 OS_OSX::get_window_position() const {
|
|
|
|
return Size2([window_object frame].origin.x, [window_object frame].origin.y);
|
|
};
|
|
|
|
|
|
void OS_OSX::set_window_position(const Point2& p_position) {
|
|
|
|
[window_object setFrame:NSMakeRect(p_position.x, p_position.y, [window_object frame].size.width, [window_object frame].size.height) display:YES];
|
|
};
|
|
|
|
Size2 OS_OSX::get_window_size() const {
|
|
|
|
return Size2([window_object frame].size.width, [window_object frame].size.height);
|
|
};
|
|
|
|
void OS_OSX::set_window_size(const Size2 p_size) {
|
|
|
|
NSRect frame = [window_object frame];
|
|
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, p_size.x, p_size.y) display:YES];
|
|
};
|
|
|
|
void OS_OSX::set_window_fullscreen(bool p_enabled) {
|
|
|
|
if (zoomed != p_enabled) {
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
[window_object toggleFullScreen:nil];
|
|
#else
|
|
[window_object performZoom:nil];
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
}
|
|
zoomed = p_enabled;
|
|
};
|
|
|
|
bool OS_OSX::is_window_fullscreen() const {
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
|
|
if ( [window_object respondsToSelector:@selector(isZoomed)] )
|
|
return [window_object isZoomed];
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
|
|
return zoomed;
|
|
};
|
|
|
|
void OS_OSX::set_window_resizable(bool p_enabled) {
|
|
|
|
if (p_enabled)
|
|
[window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask ];
|
|
else
|
|
[window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask ];
|
|
};
|
|
|
|
bool OS_OSX::is_window_resizable() const {
|
|
|
|
return [window_object styleMask] & NSResizableWindowMask;
|
|
};
|
|
|
|
void OS_OSX::set_window_minimized(bool p_enabled) {
|
|
|
|
if (p_enabled)
|
|
[window_object performMiniaturize:nil];
|
|
else
|
|
[window_object deminiaturize:nil];
|
|
};
|
|
|
|
bool OS_OSX::is_window_minimized() const {
|
|
|
|
if ( [window_object respondsToSelector:@selector(isMiniaturized)])
|
|
return [window_object isMiniaturized];
|
|
|
|
return minimized;
|
|
};
|
|
|
|
|
|
void OS_OSX::set_window_maximized(bool p_enabled) {
|
|
|
|
if (p_enabled) {
|
|
restore_rect = Rect2(get_window_position(), get_window_size());
|
|
[window_object setFrame:[[[NSScreen screens] objectAtIndex:current_screen] visibleFrame] display:YES];
|
|
} else {
|
|
set_window_size(restore_rect.size);
|
|
set_window_position(restore_rect.pos);
|
|
};
|
|
maximized = p_enabled;
|
|
};
|
|
|
|
bool OS_OSX::is_window_maximized() const {
|
|
|
|
// don't know
|
|
return maximized;
|
|
};
|
|
|
|
|
|
void OS_OSX::move_window_to_foreground() {
|
|
|
|
[window_object orderFrontRegardless];
|
|
}
|
|
|
|
String OS_OSX::get_executable_path() const {
|
|
|
|
int ret;
|
|
pid_t pid;
|
|
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
|
|
|
|
pid = getpid();
|
|
ret = proc_pidpath (pid, pathbuf, sizeof(pathbuf));
|
|
if ( ret <= 0 ) {
|
|
return OS::get_executable_path();
|
|
} else {
|
|
String path;
|
|
path.parse_utf8(pathbuf);
|
|
|
|
return path;
|
|
}
|
|
|
|
}
|
|
|
|
// Returns string representation of keys, if they are printable.
|
|
//
|
|
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
|
|
|
|
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
|
|
if (!currentKeyboard)
|
|
return nil;
|
|
|
|
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
|
|
if (!layoutData)
|
|
return nil;
|
|
|
|
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
|
|
|
|
OSStatus err;
|
|
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
|
|
|
|
for (int i=0; i<length; ++i) {
|
|
|
|
UInt32 keysDown = 0;
|
|
UniChar chars[4];
|
|
UniCharCount realLength;
|
|
|
|
err = UCKeyTranslate(keyboardLayout,
|
|
keyCode[i],
|
|
kUCKeyActionDisplay,
|
|
0,
|
|
LMGetKbdType(),
|
|
kUCKeyTranslateNoDeadKeysBit,
|
|
&keysDown,
|
|
sizeof(chars) / sizeof(chars[0]),
|
|
&realLength,
|
|
chars);
|
|
|
|
if (err != noErr) {
|
|
CFRelease(output);
|
|
return nil;
|
|
}
|
|
|
|
CFStringAppendCharacters(output, chars, 1);
|
|
}
|
|
|
|
//CFStringUppercase(output, NULL);
|
|
|
|
return (NSString *)output;
|
|
}
|
|
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
|
|
|
|
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
|
|
|
|
if (keyboard_layout_dirty) {
|
|
|
|
layout = LATIN_KEYBOARD_QWERTY;
|
|
|
|
CGKeyCode keys[] = {kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y};
|
|
NSString *test = createStringForKeys(keys, 6);
|
|
|
|
if ([test isEqualToString:@"qwertz"]) {
|
|
layout = LATIN_KEYBOARD_QWERTZ;
|
|
} else if ([test isEqualToString:@"azerty"]) {
|
|
layout = LATIN_KEYBOARD_AZERTY;
|
|
} else if ([test isEqualToString:@"qzerty"]) {
|
|
layout = LATIN_KEYBOARD_QZERTY;
|
|
} else if ([test isEqualToString:@"',.pyf"]) {
|
|
layout = LATIN_KEYBOARD_DVORAK;
|
|
} else if ([test isEqualToString:@"xvlcwk"]) {
|
|
layout = LATIN_KEYBOARD_NEO;
|
|
}
|
|
|
|
[test release];
|
|
|
|
keyboard_layout_dirty = false;
|
|
return layout;
|
|
}
|
|
|
|
return layout;
|
|
}
|
|
|
|
void OS_OSX::process_events() {
|
|
|
|
while (true) {
|
|
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
|
|
untilDate:[NSDate distantPast]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
if (event == nil)
|
|
break;
|
|
|
|
[NSApp sendEvent:event];
|
|
}
|
|
|
|
[autoreleasePool drain];
|
|
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
}
|
|
|
|
|
|
|
|
void OS_OSX::push_input(const InputEvent& p_event) {
|
|
|
|
InputEvent ev=p_event;
|
|
ev.ID=last_id++;
|
|
//print_line("EV: "+String(ev));
|
|
input->parse_input_event(ev);
|
|
}
|
|
|
|
void OS_OSX::run() {
|
|
|
|
force_quit = false;
|
|
|
|
if (!main_loop)
|
|
return;
|
|
|
|
main_loop->init();
|
|
|
|
if (zoomed) {
|
|
zoomed = false;
|
|
set_window_fullscreen(true);
|
|
}
|
|
|
|
// uint64_t last_ticks=get_ticks_usec();
|
|
|
|
// int frames=0;
|
|
// uint64_t frame=0;
|
|
|
|
while (!force_quit) {
|
|
|
|
process_events(); // get rid of pending events
|
|
// process_joysticks();
|
|
if (Main::iteration()==true)
|
|
break;
|
|
};
|
|
|
|
main_loop->finish();
|
|
}
|
|
|
|
void OS_OSX::set_mouse_mode(MouseMode p_mode) {
|
|
|
|
if (p_mode==mouse_mode)
|
|
return;
|
|
|
|
if (p_mode==MOUSE_MODE_CAPTURED) {
|
|
// Apple Docs state that the display parameter is not used.
|
|
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
|
|
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
} else if (p_mode==MOUSE_MODE_HIDDEN) {
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
} else {
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
|
|
mouse_mode=p_mode;
|
|
}
|
|
|
|
OS::MouseMode OS_OSX::get_mouse_mode() const {
|
|
|
|
return mouse_mode;
|
|
}
|
|
|
|
OS_OSX* OS_OSX::singleton=NULL;
|
|
|
|
OS_OSX::OS_OSX() {
|
|
|
|
main_loop=NULL;
|
|
singleton=this;
|
|
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
|
|
eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
|
|
ERR_FAIL_COND(!eventSource);
|
|
|
|
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
|
|
|
|
|
|
/*if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0)
|
|
{
|
|
_GodotInputError(Godot_PLATFORM_ERROR,
|
|
"NSGL: Failed to create context TLS");
|
|
return GL_FALSE;
|
|
}*/
|
|
|
|
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
|
ERR_FAIL_COND(!framework);
|
|
|
|
// Implicitly create shared NSApplication instance
|
|
[GodotApplication sharedApplication];
|
|
|
|
// In case we are unbundled, make us a proper UI application
|
|
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
|
|
|
#if 0
|
|
// Menu bar setup must go between sharedApplication above and
|
|
// finishLaunching below, in order to properly emulate the behavior
|
|
// of NSApplicationMain
|
|
createMenuBar();
|
|
#endif
|
|
|
|
[NSApp finishLaunching];
|
|
|
|
delegate = [[GodotApplicationDelegate alloc] init];
|
|
ERR_FAIL_COND(!delegate);
|
|
[NSApp setDelegate:delegate];
|
|
|
|
|
|
last_id=1;
|
|
cursor_shape=CURSOR_ARROW;
|
|
|
|
current_screen = 0;
|
|
|
|
maximized = false;
|
|
minimized = false;
|
|
zoomed = false;
|
|
}
|