godot/drivers/pulseaudio
Hugo Locurcio 96b32740d3
Print the number of PulseAudio input channels when in verbose mode
This is useful information to have for troubleshooting, and it's
said to sidestep a possible race condition issue that breaks
microphone recording on Linux.

(cherry picked from commit de912a8bd9)
2021-11-15 22:30:57 +01:00
..
SCsub
audio_driver_pulseaudio.cpp Print the number of PulseAudio input channels when in verbose mode 2021-11-15 22:30:57 +01:00
audio_driver_pulseaudio.h
pulse-so_wrap.c
pulse-so_wrap.h