godot/platform/windows
Guilherme Felipe 8ef5052967 Add Input::get_current_cursor_shape
[Clean up] Removed unused/unnecessary methods.

(cherry picked from commit 1bae73d7d0)
2019-11-12 11:10:53 +01:00
..
export
SCsub Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
context_gl_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
context_gl_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
crash_handler_windows.cpp Check project settings live before lookup in crash handler 2019-07-03 16:31:01 +02:00
crash_handler_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
detect.py Specify MINGW_HAS_SECURE_API=1 2019-10-25 21:33:26 +09:00
godot.ico
godot.natvis Fixed & improved Visual Studio custom debugger visualization 2019-03-12 08:59:30 +01:00
godot_res.rc
godot_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
joypad_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
joypad_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
key_mapping_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
key_mapping_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
lang_table.h
logo.png
os_windows.cpp Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
os_windows.h Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
platform_config.h
platform_windows_builders.py
power_windows.cpp
power_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
windows_terminal_logger.cpp
windows_terminal_logger.h