godot/core/io/resource_format_binary.cpp

2126 lines
57 KiB
C++

/*************************************************************************/
/* resource_format_binary.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "resource_format_binary.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access_compressed.h"
#include "core/io/image.h"
#include "core/io/marshalls.h"
#include "core/io/missing_resource.h"
#include "core/version.h"
//#define print_bl(m_what) print_line(m_what)
#define print_bl(m_what) (void)(m_what)
enum {
//numbering must be different from variant, in case new variant types are added (variant must be always contiguous for jumptable optimization)
VARIANT_NIL = 1,
VARIANT_BOOL = 2,
VARIANT_INT = 3,
VARIANT_FLOAT = 4,
VARIANT_STRING = 5,
VARIANT_VECTOR2 = 10,
VARIANT_RECT2 = 11,
VARIANT_VECTOR3 = 12,
VARIANT_PLANE = 13,
VARIANT_QUATERNION = 14,
VARIANT_AABB = 15,
VARIANT_BASIS = 16,
VARIANT_TRANSFORM3D = 17,
VARIANT_TRANSFORM2D = 18,
VARIANT_COLOR = 20,
VARIANT_NODE_PATH = 22,
VARIANT_RID = 23,
VARIANT_OBJECT = 24,
VARIANT_INPUT_EVENT = 25,
VARIANT_DICTIONARY = 26,
VARIANT_ARRAY = 30,
VARIANT_PACKED_BYTE_ARRAY = 31,
VARIANT_PACKED_INT32_ARRAY = 32,
VARIANT_PACKED_FLOAT32_ARRAY = 33,
VARIANT_PACKED_STRING_ARRAY = 34,
VARIANT_PACKED_VECTOR3_ARRAY = 35,
VARIANT_PACKED_COLOR_ARRAY = 36,
VARIANT_PACKED_VECTOR2_ARRAY = 37,
VARIANT_INT64 = 40,
VARIANT_DOUBLE = 41,
VARIANT_CALLABLE = 42,
VARIANT_SIGNAL = 43,
VARIANT_STRING_NAME = 44,
VARIANT_VECTOR2I = 45,
VARIANT_RECT2I = 46,
VARIANT_VECTOR3I = 47,
VARIANT_PACKED_INT64_ARRAY = 48,
VARIANT_PACKED_FLOAT64_ARRAY = 49,
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
OBJECT_EXTERNAL_RESOURCE_INDEX = 3,
// Version 2: added 64 bits support for float and int.
// Version 3: changed nodepath encoding.
// Version 4: new string ID for ext/subresources, breaks forward compat.
FORMAT_VERSION = 4,
FORMAT_VERSION_CAN_RENAME_DEPS = 1,
FORMAT_VERSION_NO_NODEPATH_PROPERTY = 3,
};
void ResourceLoaderBinary::_advance_padding(uint32_t p_len) {
uint32_t extra = 4 - (p_len % 4);
if (extra < 4) {
for (uint32_t i = 0; i < extra; i++) {
f->get_8(); //pad to 32
}
}
}
static Error read_reals(real_t *dst, Ref<FileAccess> &f, size_t count) {
if (f->real_is_double) {
if (sizeof(real_t) == 8) {
// Ideal case with double-precision
f->get_buffer((uint8_t *)dst, count * sizeof(double));
#ifdef BIG_ENDIAN_ENABLED
{
uint64_t *dst = (uint64_t *)dst;
for (size_t i = 0; i < count; i++) {
dst[i] = BSWAP64(dst[i]);
}
}
#endif
} else if (sizeof(real_t) == 4) {
// May be slower, but this is for compatibility. Eventually the data should be converted.
for (size_t i = 0; i < count; ++i) {
dst[i] = f->get_double();
}
} else {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "real_t size is neither 4 nor 8!");
}
} else {
if (sizeof(real_t) == 4) {
// Ideal case with float-precision
f->get_buffer((uint8_t *)dst, count * sizeof(float));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *dst = (uint32_t *)dst;
for (size_t i = 0; i < count; i++) {
dst[i] = BSWAP32(dst[i]);
}
}
#endif
} else if (sizeof(real_t) == 8) {
for (size_t i = 0; i < count; ++i) {
dst[i] = f->get_float();
}
} else {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "real_t size is neither 4 nor 8!");
}
}
return OK;
}
StringName ResourceLoaderBinary::_get_string() {
uint32_t id = f->get_32();
if (id & 0x80000000) {
uint32_t len = id & 0x7FFFFFFF;
if ((int)len > str_buf.size()) {
str_buf.resize(len);
}
if (len == 0) {
return StringName();
}
f->get_buffer((uint8_t *)&str_buf[0], len);
String s;
s.parse_utf8(&str_buf[0]);
return s;
}
return string_map[id];
}
Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
uint32_t type = f->get_32();
print_bl("find property of type: " + itos(type));
switch (type) {
case VARIANT_NIL: {
r_v = Variant();
} break;
case VARIANT_BOOL: {
r_v = bool(f->get_32());
} break;
case VARIANT_INT: {
r_v = int(f->get_32());
} break;
case VARIANT_INT64: {
r_v = int64_t(f->get_64());
} break;
case VARIANT_FLOAT: {
r_v = f->get_real();
} break;
case VARIANT_DOUBLE: {
r_v = f->get_double();
} break;
case VARIANT_STRING: {
r_v = get_unicode_string();
} break;
case VARIANT_VECTOR2: {
Vector2 v;
v.x = f->get_real();
v.y = f->get_real();
r_v = v;
} break;
case VARIANT_VECTOR2I: {
Vector2i v;
v.x = f->get_32();
v.y = f->get_32();
r_v = v;
} break;
case VARIANT_RECT2: {
Rect2 v;
v.position.x = f->get_real();
v.position.y = f->get_real();
v.size.x = f->get_real();
v.size.y = f->get_real();
r_v = v;
} break;
case VARIANT_RECT2I: {
Rect2i v;
v.position.x = f->get_32();
v.position.y = f->get_32();
v.size.x = f->get_32();
v.size.y = f->get_32();
r_v = v;
} break;
case VARIANT_VECTOR3: {
Vector3 v;
v.x = f->get_real();
v.y = f->get_real();
v.z = f->get_real();
r_v = v;
} break;
case VARIANT_VECTOR3I: {
Vector3i v;
v.x = f->get_32();
v.y = f->get_32();
v.z = f->get_32();
r_v = v;
} break;
case VARIANT_PLANE: {
Plane v;
v.normal.x = f->get_real();
v.normal.y = f->get_real();
v.normal.z = f->get_real();
v.d = f->get_real();
r_v = v;
} break;
case VARIANT_QUATERNION: {
Quaternion v;
v.x = f->get_real();
v.y = f->get_real();
v.z = f->get_real();
v.w = f->get_real();
r_v = v;
} break;
case VARIANT_AABB: {
AABB v;
v.position.x = f->get_real();
v.position.y = f->get_real();
v.position.z = f->get_real();
v.size.x = f->get_real();
v.size.y = f->get_real();
v.size.z = f->get_real();
r_v = v;
} break;
case VARIANT_TRANSFORM2D: {
Transform2D v;
v.columns[0].x = f->get_real();
v.columns[0].y = f->get_real();
v.columns[1].x = f->get_real();
v.columns[1].y = f->get_real();
v.columns[2].x = f->get_real();
v.columns[2].y = f->get_real();
r_v = v;
} break;
case VARIANT_BASIS: {
Basis v;
v.rows[0].x = f->get_real();
v.rows[0].y = f->get_real();
v.rows[0].z = f->get_real();
v.rows[1].x = f->get_real();
v.rows[1].y = f->get_real();
v.rows[1].z = f->get_real();
v.rows[2].x = f->get_real();
v.rows[2].y = f->get_real();
v.rows[2].z = f->get_real();
r_v = v;
} break;
case VARIANT_TRANSFORM3D: {
Transform3D v;
v.basis.rows[0].x = f->get_real();
v.basis.rows[0].y = f->get_real();
v.basis.rows[0].z = f->get_real();
v.basis.rows[1].x = f->get_real();
v.basis.rows[1].y = f->get_real();
v.basis.rows[1].z = f->get_real();
v.basis.rows[2].x = f->get_real();
v.basis.rows[2].y = f->get_real();
v.basis.rows[2].z = f->get_real();
v.origin.x = f->get_real();
v.origin.y = f->get_real();
v.origin.z = f->get_real();
r_v = v;
} break;
case VARIANT_COLOR: {
Color v; // Colors should always be in single-precision.
v.r = f->get_float();
v.g = f->get_float();
v.b = f->get_float();
v.a = f->get_float();
r_v = v;
} break;
case VARIANT_STRING_NAME: {
r_v = StringName(get_unicode_string());
} break;
case VARIANT_NODE_PATH: {
Vector<StringName> names;
Vector<StringName> subnames;
bool absolute;
int name_count = f->get_16();
uint32_t subname_count = f->get_16();
absolute = subname_count & 0x8000;
subname_count &= 0x7FFF;
if (ver_format < FORMAT_VERSION_NO_NODEPATH_PROPERTY) {
subname_count += 1; // has a property field, so we should count it as well
}
for (int i = 0; i < name_count; i++) {
names.push_back(_get_string());
}
for (uint32_t i = 0; i < subname_count; i++) {
subnames.push_back(_get_string());
}
NodePath np = NodePath(names, subnames, absolute);
r_v = np;
} break;
case VARIANT_RID: {
r_v = f->get_32();
} break;
case VARIANT_OBJECT: {
uint32_t objtype = f->get_32();
switch (objtype) {
case OBJECT_EMPTY: {
//do none
} break;
case OBJECT_INTERNAL_RESOURCE: {
uint32_t index = f->get_32();
String path;
if (using_named_scene_ids) { // New format.
ERR_FAIL_INDEX_V((int)index, internal_resources.size(), ERR_PARSE_ERROR);
path = internal_resources[index].path;
} else {
path += res_path + "::" + itos(index);
}
//always use internal cache for loading internal resources
if (!internal_index_cache.has(path)) {
WARN_PRINT(String("Couldn't load resource (no cache): " + path).utf8().get_data());
r_v = Variant();
} else {
r_v = internal_index_cache[path];
}
} break;
case OBJECT_EXTERNAL_RESOURCE: {
//old file format, still around for compatibility
String exttype = get_unicode_string();
String path = get_unicode_string();
if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
}
if (remaps.find(path)) {
path = remaps[path];
}
Ref<Resource> res = ResourceLoader::load(path, exttype);
if (res.is_null()) {
WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data());
}
r_v = res;
} break;
case OBJECT_EXTERNAL_RESOURCE_INDEX: {
//new file format, just refers to an index in the external list
int erindex = f->get_32();
if (erindex < 0 || erindex >= external_resources.size()) {
WARN_PRINT("Broken external resource! (index out of size)");
r_v = Variant();
} else {
if (external_resources[erindex].cache.is_null()) {
//cache not here yet, wait for it?
if (use_sub_threads) {
Error err;
external_resources.write[erindex].cache = ResourceLoader::load_threaded_get(external_resources[erindex].path, &err);
if (err != OK || external_resources[erindex].cache.is_null()) {
if (!ResourceLoader::get_abort_on_missing_resources()) {
ResourceLoader::notify_dependency_error(local_path, external_resources[erindex].path, external_resources[erindex].type);
} else {
error = ERR_FILE_MISSING_DEPENDENCIES;
ERR_FAIL_V_MSG(error, "Can't load dependency: " + external_resources[erindex].path + ".");
}
}
}
}
r_v = external_resources[erindex].cache;
}
} break;
default: {
ERR_FAIL_V(ERR_FILE_CORRUPT);
} break;
}
} break;
case VARIANT_CALLABLE: {
r_v = Callable();
} break;
case VARIANT_SIGNAL: {
r_v = Signal();
} break;
case VARIANT_DICTIONARY: {
uint32_t len = f->get_32();
Dictionary d; //last bit means shared
len &= 0x7FFFFFFF;
for (uint32_t i = 0; i < len; i++) {
Variant key;
Error err = parse_variant(key);
ERR_FAIL_COND_V_MSG(err, ERR_FILE_CORRUPT, "Error when trying to parse Variant.");
Variant value;
err = parse_variant(value);
ERR_FAIL_COND_V_MSG(err, ERR_FILE_CORRUPT, "Error when trying to parse Variant.");
d[key] = value;
}
r_v = d;
} break;
case VARIANT_ARRAY: {
uint32_t len = f->get_32();
Array a; //last bit means shared
len &= 0x7FFFFFFF;
a.resize(len);
for (uint32_t i = 0; i < len; i++) {
Variant val;
Error err = parse_variant(val);
ERR_FAIL_COND_V_MSG(err, ERR_FILE_CORRUPT, "Error when trying to parse Variant.");
a[i] = val;
}
r_v = a;
} break;
case VARIANT_PACKED_BYTE_ARRAY: {
uint32_t len = f->get_32();
Vector<uint8_t> array;
array.resize(len);
uint8_t *w = array.ptrw();
f->get_buffer(w, len);
_advance_padding(len);
r_v = array;
} break;
case VARIANT_PACKED_INT32_ARRAY: {
uint32_t len = f->get_32();
Vector<int32_t> array;
array.resize(len);
int32_t *w = array.ptrw();
f->get_buffer((uint8_t *)w, len * sizeof(int32_t));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
for (int i = 0; i < len; i++) {
ptr[i] = BSWAP32(ptr[i]);
}
}
#endif
r_v = array;
} break;
case VARIANT_PACKED_INT64_ARRAY: {
uint32_t len = f->get_32();
Vector<int64_t> array;
array.resize(len);
int64_t *w = array.ptrw();
f->get_buffer((uint8_t *)w, len * sizeof(int64_t));
#ifdef BIG_ENDIAN_ENABLED
{
uint64_t *ptr = (uint64_t *)w.ptr();
for (int i = 0; i < len; i++) {
ptr[i] = BSWAP64(ptr[i]);
}
}
#endif
r_v = array;
} break;
case VARIANT_PACKED_FLOAT32_ARRAY: {
uint32_t len = f->get_32();
Vector<float> array;
array.resize(len);
float *w = array.ptrw();
f->get_buffer((uint8_t *)w, len * sizeof(float));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
for (int i = 0; i < len; i++) {
ptr[i] = BSWAP32(ptr[i]);
}
}
#endif
r_v = array;
} break;
case VARIANT_PACKED_FLOAT64_ARRAY: {
uint32_t len = f->get_32();
Vector<double> array;
array.resize(len);
double *w = array.ptrw();
f->get_buffer((uint8_t *)w, len * sizeof(double));
#ifdef BIG_ENDIAN_ENABLED
{
uint64_t *ptr = (uint64_t *)w.ptr();
for (int i = 0; i < len; i++) {
ptr[i] = BSWAP64(ptr[i]);
}
}
#endif
r_v = array;
} break;
case VARIANT_PACKED_STRING_ARRAY: {
uint32_t len = f->get_32();
Vector<String> array;
array.resize(len);
String *w = array.ptrw();
for (uint32_t i = 0; i < len; i++) {
w[i] = get_unicode_string();
}
r_v = array;
} break;
case VARIANT_PACKED_VECTOR2_ARRAY: {
uint32_t len = f->get_32();
Vector<Vector2> array;
array.resize(len);
Vector2 *w = array.ptrw();
static_assert(sizeof(Vector2) == 2 * sizeof(real_t));
const Error err = read_reals(reinterpret_cast<real_t *>(w), f, len * 2);
ERR_FAIL_COND_V(err != OK, err);
r_v = array;
} break;
case VARIANT_PACKED_VECTOR3_ARRAY: {
uint32_t len = f->get_32();
Vector<Vector3> array;
array.resize(len);
Vector3 *w = array.ptrw();
static_assert(sizeof(Vector3) == 3 * sizeof(real_t));
const Error err = read_reals(reinterpret_cast<real_t *>(w), f, len * 3);
ERR_FAIL_COND_V(err != OK, err);
r_v = array;
} break;
case VARIANT_PACKED_COLOR_ARRAY: {
uint32_t len = f->get_32();
Vector<Color> array;
array.resize(len);
Color *w = array.ptrw();
// Colors always use `float` even with double-precision support enabled
static_assert(sizeof(Color) == 4 * sizeof(float));
f->get_buffer((uint8_t *)w, len * sizeof(float) * 4);
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
for (int i = 0; i < len * 4; i++) {
ptr[i] = BSWAP32(ptr[i]);
}
}
#endif
r_v = array;
} break;
default: {
ERR_FAIL_V(ERR_FILE_CORRUPT);
} break;
}
return OK; //never reach anyway
}
void ResourceLoaderBinary::set_local_path(const String &p_local_path) {
res_path = p_local_path;
}
Ref<Resource> ResourceLoaderBinary::get_resource() {
return resource;
}
Error ResourceLoaderBinary::load() {
if (error != OK) {
return error;
}
for (int i = 0; i < external_resources.size(); i++) {
String path = external_resources[i].path;
if (remaps.has(path)) {
path = remaps[path];
}
if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(path.get_base_dir().plus_file(external_resources[i].path));
}
external_resources.write[i].path = path; //remap happens here, not on load because on load it can actually be used for filesystem dock resource remap
if (!use_sub_threads) {
external_resources.write[i].cache = ResourceLoader::load(path, external_resources[i].type);
if (external_resources[i].cache.is_null()) {
if (!ResourceLoader::get_abort_on_missing_resources()) {
ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type);
} else {
error = ERR_FILE_MISSING_DEPENDENCIES;
ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + ".");
}
}
} else {
Error err = ResourceLoader::load_threaded_request(path, external_resources[i].type, use_sub_threads, ResourceFormatLoader::CACHE_MODE_REUSE, local_path);
if (err != OK) {
if (!ResourceLoader::get_abort_on_missing_resources()) {
ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type);
} else {
error = ERR_FILE_MISSING_DEPENDENCIES;
ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + ".");
}
}
}
}
for (int i = 0; i < internal_resources.size(); i++) {
bool main = i == (internal_resources.size() - 1);
//maybe it is loaded already
String path;
String id;
if (!main) {
path = internal_resources[i].path;
if (path.begins_with("local://")) {
path = path.replace_first("local://", "");
id = path;
path = res_path + "::" + path;
internal_resources.write[i].path = path; // Update path.
}
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE && ResourceCache::has(path)) {
Ref<Resource> cached = ResourceCache::get(path);
if (cached.is_valid()) {
//already loaded, don't do anything
error = OK;
internal_index_cache[path] = cached;
continue;
}
}
} else {
if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && !ResourceCache::has(res_path)) {
path = res_path;
}
}
uint64_t offset = internal_resources[i].offset;
f->seek(offset);
String t = get_unicode_string();
Ref<Resource> res;
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) {
//use the existing one
Resource *r = ResourceCache::get(path);
if (r->get_class() == t) {
r->reset_state();
res = Ref<Resource>(r);
}
}
MissingResource *missing_resource = nullptr;
if (res.is_null()) {
//did not replace
Object *obj = ClassDB::instantiate(t);
if (!obj) {
if (ResourceLoader::is_creating_missing_resources_if_class_unavailable_enabled()) {
//create a missing resource
missing_resource = memnew(MissingResource);
missing_resource->set_original_class(t);
missing_resource->set_recording_properties(true);
obj = missing_resource;
} else {
error = ERR_FILE_CORRUPT;
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
}
}
Resource *r = Object::cast_to<Resource>(obj);
if (!r) {
String obj_class = obj->get_class();
error = ERR_FILE_CORRUPT;
memdelete(obj); //bye
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
}
res = Ref<Resource>(r);
if (!path.is_empty() && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); //if got here because the resource with same path has different type, replace it
}
r->set_scene_unique_id(id);
}
if (!main) {
internal_index_cache[path] = res;
}
int pc = f->get_32();
//set properties
Dictionary missing_resource_properties;
for (int j = 0; j < pc; j++) {
StringName name = _get_string();
if (name == StringName()) {
error = ERR_FILE_CORRUPT;
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
Variant value;
error = parse_variant(value);
if (error) {
return error;
}
bool set_valid = true;
if (value.get_type() == Variant::OBJECT && missing_resource != nullptr) {
// If the property being set is a missing resource (and the parent is not),
// then setting it will most likely not work.
// Instead, save it as metadata.
Ref<MissingResource> mr = value;
if (mr.is_valid()) {
missing_resource_properties[name] = mr;
set_valid = false;
}
}
if (set_valid) {
res->set(name, value);
}
}
if (missing_resource) {
missing_resource->set_recording_properties(false);
}
if (!missing_resource_properties.is_empty()) {
res->set_meta(META_MISSING_RESOURCES, missing_resource_properties);
}
#ifdef TOOLS_ENABLED
res->set_edited(false);
#endif
if (progress) {
*progress = (i + 1) / float(internal_resources.size());
}
resource_cache.push_back(res);
if (main) {
f.unref();
resource = res;
resource->set_as_translation_remapped(translation_remapped);
error = OK;
return OK;
}
}
return ERR_FILE_EOF;
}
void ResourceLoaderBinary::set_translation_remapped(bool p_remapped) {
translation_remapped = p_remapped;
}
static void save_ustring(Ref<FileAccess> f, const String &p_string) {
CharString utf8 = p_string.utf8();
f->store_32(utf8.length() + 1);
f->store_buffer((const uint8_t *)utf8.get_data(), utf8.length() + 1);
}
static String get_ustring(Ref<FileAccess> f) {
int len = f->get_32();
Vector<char> str_buf;
str_buf.resize(len);
f->get_buffer((uint8_t *)&str_buf[0], len);
String s;
s.parse_utf8(&str_buf[0]);
return s;
}
String ResourceLoaderBinary::get_unicode_string() {
int len = f->get_32();
if (len > str_buf.size()) {
str_buf.resize(len);
}
if (len == 0) {
return String();
}
f->get_buffer((uint8_t *)&str_buf[0], len);
String s;
s.parse_utf8(&str_buf[0]);
return s;
}
void ResourceLoaderBinary::get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types) {
open(p_f, false, true);
if (error) {
return;
}
for (int i = 0; i < external_resources.size(); i++) {
String dep;
if (external_resources[i].uid != ResourceUID::INVALID_ID) {
dep = ResourceUID::get_singleton()->id_to_text(external_resources[i].uid);
} else {
dep = external_resources[i].path;
}
if (p_add_types && !external_resources[i].type.is_empty()) {
dep += "::" + external_resources[i].type;
}
p_dependencies->push_back(dep);
}
}
void ResourceLoaderBinary::open(Ref<FileAccess> p_f, bool p_no_resources, bool p_keep_uuid_paths) {
error = OK;
f = p_f;
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') {
// Compressed.
Ref<FileAccessCompressed> fac;
fac.instantiate();
error = fac->open_after_magic(f);
if (error != OK) {
f.unref();
ERR_FAIL_MSG("Failed to open binary resource file: " + local_path + ".");
}
f = fac;
} else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') {
// Not normal.
error = ERR_FILE_UNRECOGNIZED;
f.unref();
ERR_FAIL_MSG("Unrecognized binary resource file: " + local_path + ".");
}
bool big_endian = f->get_32();
bool use_real64 = f->get_32();
f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
uint32_t ver_major = f->get_32();
uint32_t ver_minor = f->get_32();
ver_format = f->get_32();
print_bl("big endian: " + itos(big_endian));
#ifdef BIG_ENDIAN_ENABLED
print_bl("endian swap: " + itos(!big_endian));
#else
print_bl("endian swap: " + itos(big_endian));
#endif
print_bl("real64: " + itos(use_real64));
print_bl("major: " + itos(ver_major));
print_bl("minor: " + itos(ver_minor));
print_bl("format: " + itos(ver_format));
if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) {
f.unref();
ERR_FAIL_MSG(vformat("File '%s' can't be loaded, as it uses a format version (%d) or engine version (%d.%d) which are not supported by your engine version (%s).",
local_path, ver_format, ver_major, ver_minor, VERSION_BRANCH));
}
type = get_unicode_string();
print_bl("type: " + type);
importmd_ofs = f->get_64();
uint32_t flags = f->get_32();
if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS) {
using_named_scene_ids = true;
}
if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS) {
using_uids = true;
}
f->real_is_double = (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_REAL_T_IS_DOUBLE) != 0;
if (using_uids) {
uid = f->get_64();
} else {
f->get_64(); // skip over uid field
uid = ResourceUID::INVALID_ID;
}
for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
f->get_32(); //skip a few reserved fields
}
if (p_no_resources) {
return;
}
uint32_t string_table_size = f->get_32();
string_map.resize(string_table_size);
for (uint32_t i = 0; i < string_table_size; i++) {
StringName s = get_unicode_string();
string_map.write[i] = s;
}
print_bl("strings: " + itos(string_table_size));
uint32_t ext_resources_size = f->get_32();
for (uint32_t i = 0; i < ext_resources_size; i++) {
ExtResource er;
er.type = get_unicode_string();
er.path = get_unicode_string();
if (using_uids) {
er.uid = f->get_64();
if (!p_keep_uuid_paths && er.uid != ResourceUID::INVALID_ID) {
if (ResourceUID::get_singleton()->has_id(er.uid)) {
// If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
er.path = ResourceUID::get_singleton()->get_id_path(er.uid);
} else {
WARN_PRINT(String(res_path + ": In external resource #" + itos(i) + ", invalid UUID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data());
}
}
}
external_resources.push_back(er);
}
print_bl("ext resources: " + itos(ext_resources_size));
uint32_t int_resources_size = f->get_32();
for (uint32_t i = 0; i < int_resources_size; i++) {
IntResource ir;
ir.path = get_unicode_string();
ir.offset = f->get_64();
internal_resources.push_back(ir);
}
print_bl("int resources: " + itos(int_resources_size));
if (f->eof_reached()) {
error = ERR_FILE_CORRUPT;
f.unref();
ERR_FAIL_MSG("Premature end of file (EOF): " + local_path + ".");
}
}
String ResourceLoaderBinary::recognize(Ref<FileAccess> p_f) {
error = OK;
f = p_f;
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') {
// Compressed.
Ref<FileAccessCompressed> fac;
fac.instantiate();
error = fac->open_after_magic(f);
if (error != OK) {
f.unref();
return "";
}
f = fac;
} else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') {
// Not normal.
error = ERR_FILE_UNRECOGNIZED;
f.unref();
return "";
}
bool big_endian = f->get_32();
f->get_32(); // use_real64
f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
uint32_t ver_major = f->get_32();
f->get_32(); // ver_minor
uint32_t ver_format = f->get_32();
if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) {
f.unref();
return "";
}
String type = get_unicode_string();
return type;
}
Ref<Resource> ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot open file '" + p_path + "'.");
ResourceLoaderBinary loader;
loader.cache_mode = p_cache_mode;
loader.use_sub_threads = p_use_sub_threads;
loader.progress = r_progress;
String path = !p_original_path.is_empty() ? p_original_path : p_path;
loader.local_path = ProjectSettings::get_singleton()->localize_path(path);
loader.res_path = loader.local_path;
loader.open(f);
err = loader.load();
if (r_error) {
*r_error = err;
}
if (err) {
return Ref<Resource>();
}
return loader.resource;
}
void ResourceFormatLoaderBinary::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
if (p_type.is_empty()) {
get_recognized_extensions(p_extensions);
return;
}
List<String> extensions;
ClassDB::get_extensions_for_type(p_type, &extensions);
extensions.sort();
for (const String &E : extensions) {
String ext = E.to_lower();
p_extensions->push_back(ext);
}
}
void ResourceFormatLoaderBinary::get_recognized_extensions(List<String> *p_extensions) const {
List<String> extensions;
ClassDB::get_resource_base_extensions(&extensions);
extensions.sort();
for (const String &E : extensions) {
String ext = E.to_lower();
p_extensions->push_back(ext);
}
}
bool ResourceFormatLoaderBinary::handles_type(const String &p_type) const {
return true; //handles all
}
void ResourceFormatLoaderBinary::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_MSG(f.is_null(), "Cannot open file '" + p_path + "'.");
ResourceLoaderBinary loader;
loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
loader.res_path = loader.local_path;
loader.get_dependencies(f, p_dependencies, p_add_types);
}
Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, const HashMap<String, String> &p_map) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, "Cannot open file '" + p_path + "'.");
Ref<FileAccess> fw;
String local_path = p_path.get_base_dir();
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') {
// Compressed.
Ref<FileAccessCompressed> fac;
fac.instantiate();
Error err = fac->open_after_magic(f);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'.");
f = fac;
Ref<FileAccessCompressed> facw;
facw.instantiate();
facw->configure("RSCC");
err = facw->_open(p_path + ".depren", FileAccess::WRITE);
ERR_FAIL_COND_V_MSG(err, ERR_FILE_CORRUPT, "Cannot create file '" + p_path + ".depren'.");
fw = facw;
} else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') {
// Not normal.
ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unrecognized binary resource file '" + local_path + "'.");
} else {
fw = FileAccess::open(p_path + ".depren", FileAccess::WRITE);
ERR_FAIL_COND_V_MSG(fw.is_null(), ERR_CANT_CREATE, "Cannot create file '" + p_path + ".depren'.");
uint8_t magic[4] = { 'R', 'S', 'R', 'C' };
fw->store_buffer(magic, 4);
}
bool big_endian = f->get_32();
bool use_real64 = f->get_32();
f->set_big_endian(big_endian != 0); //read big endian if saved as big endian
#ifdef BIG_ENDIAN_ENABLED
fw->store_32(!big_endian);
#else
fw->store_32(big_endian);
#endif
fw->set_big_endian(big_endian != 0);
fw->store_32(use_real64); //use real64
uint32_t ver_major = f->get_32();
uint32_t ver_minor = f->get_32();
uint32_t ver_format = f->get_32();
if (ver_format < FORMAT_VERSION_CAN_RENAME_DEPS) {
fw.unref();
{
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
da->remove(p_path + ".depren");
}
// Use the old approach.
WARN_PRINT("This file is old, so it can't refactor dependencies, opening and resaving '" + p_path + "'.");
Error err;
f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_OPEN, "Cannot open file '" + p_path + "'.");
ResourceLoaderBinary loader;
loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
loader.res_path = loader.local_path;
loader.remaps = p_map;
loader.open(f);
err = loader.load();
ERR_FAIL_COND_V(err != ERR_FILE_EOF, ERR_FILE_CORRUPT);
Ref<Resource> res = loader.get_resource();
ERR_FAIL_COND_V(!res.is_valid(), ERR_FILE_CORRUPT);
return ResourceFormatSaverBinary::singleton->save(p_path, res);
}
if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) {
ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED,
vformat("File '%s' can't be loaded, as it uses a format version (%d) or engine version (%d.%d) which are not supported by your engine version (%s).",
local_path, ver_format, ver_major, ver_minor, VERSION_BRANCH));
}
// Since we're not actually converting the file contents, leave the version
// numbers in the file untouched.
fw->store_32(ver_major);
fw->store_32(ver_minor);
fw->store_32(ver_format);
save_ustring(fw, get_ustring(f)); //type
uint64_t md_ofs = f->get_position();
uint64_t importmd_ofs = f->get_64();
fw->store_64(0); //metadata offset
uint32_t flags = f->get_32();
bool using_uids = (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS);
uint64_t uid_data = f->get_64();
fw->store_32(flags);
fw->store_64(uid_data);
for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
fw->store_32(0); // reserved
f->get_32();
}
//string table
uint32_t string_table_size = f->get_32();
fw->store_32(string_table_size);
for (uint32_t i = 0; i < string_table_size; i++) {
String s = get_ustring(f);
save_ustring(fw, s);
}
//external resources
uint32_t ext_resources_size = f->get_32();
fw->store_32(ext_resources_size);
for (uint32_t i = 0; i < ext_resources_size; i++) {
String type = get_ustring(f);
String path = get_ustring(f);
if (using_uids) {
ResourceUID::ID uid = f->get_64();
if (uid != ResourceUID::INVALID_ID) {
if (ResourceUID::get_singleton()->has_id(uid)) {
// If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
path = ResourceUID::get_singleton()->get_id_path(uid);
}
}
}
bool relative = false;
if (!path.begins_with("res://")) {
path = local_path.plus_file(path).simplify_path();
relative = true;
}
if (p_map.has(path)) {
String np = p_map[path];
path = np;
}
String full_path = path;
if (relative) {
//restore relative
path = local_path.path_to_file(path);
}
save_ustring(fw, type);
save_ustring(fw, path);
if (using_uids) {
ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(full_path);
fw->store_64(uid);
}
}
int64_t size_diff = (int64_t)fw->get_position() - (int64_t)f->get_position();
//internal resources
uint32_t int_resources_size = f->get_32();
fw->store_32(int_resources_size);
for (uint32_t i = 0; i < int_resources_size; i++) {
String path = get_ustring(f);
uint64_t offset = f->get_64();
save_ustring(fw, path);
fw->store_64(offset + size_diff);
}
//rest of file
uint8_t b = f->get_8();
while (!f->eof_reached()) {
fw->store_8(b);
b = f->get_8();
}
f.unref();
bool all_ok = fw->get_error() == OK;
fw->seek(md_ofs);
fw->store_64(importmd_ofs + size_diff);
if (!all_ok) {
return ERR_CANT_CREATE;
}
fw.unref();
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->remove(p_path);
da->rename(p_path + ".depren", p_path);
return OK;
}
String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
return ""; //could not read
}
ResourceLoaderBinary loader;
loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
loader.res_path = loader.local_path;
String r = loader.recognize(f);
return ClassDB::get_compatibility_remapped_class(r);
}
ResourceUID::ID ResourceFormatLoaderBinary::get_resource_uid(const String &p_path) const {
String ext = p_path.get_extension().to_lower();
if (!ClassDB::is_resource_extension(ext)) {
return ResourceUID::INVALID_ID;
}
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
return ResourceUID::INVALID_ID; //could not read
}
ResourceLoaderBinary loader;
loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
loader.res_path = loader.local_path;
loader.open(f, true);
if (loader.error != OK) {
return ResourceUID::INVALID_ID; //could not read
}
return loader.uid;
}
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
void ResourceFormatSaverBinaryInstance::_pad_buffer(Ref<FileAccess> f, int p_bytes) {
int extra = 4 - (p_bytes % 4);
if (extra < 4) {
for (int i = 0; i < extra; i++) {
f->store_8(0); //pad to 32
}
}
}
void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const Variant &p_property, HashMap<Ref<Resource>, int> &resource_map, HashMap<Ref<Resource>, int> &external_resources, HashMap<StringName, int> &string_map, const PropertyInfo &p_hint) {
switch (p_property.get_type()) {
case Variant::NIL: {
f->store_32(VARIANT_NIL);
// don't store anything
} break;
case Variant::BOOL: {
f->store_32(VARIANT_BOOL);
bool val = p_property;
f->store_32(val);
} break;
case Variant::INT: {
int64_t val = p_property;
if (val > 0x7FFFFFFF || val < -(int64_t)0x80000000) {
f->store_32(VARIANT_INT64);
f->store_64(val);
} else {
f->store_32(VARIANT_INT);
f->store_32(int32_t(p_property));
}
} break;
case Variant::FLOAT: {
double d = p_property;
float fl = d;
if (double(fl) != d) {
f->store_32(VARIANT_DOUBLE);
f->store_double(d);
} else {
f->store_32(VARIANT_FLOAT);
f->store_real(fl);
}
} break;
case Variant::STRING: {
f->store_32(VARIANT_STRING);
String val = p_property;
save_unicode_string(f, val);
} break;
case Variant::VECTOR2: {
f->store_32(VARIANT_VECTOR2);
Vector2 val = p_property;
f->store_real(val.x);
f->store_real(val.y);
} break;
case Variant::VECTOR2I: {
f->store_32(VARIANT_VECTOR2I);
Vector2i val = p_property;
f->store_32(val.x);
f->store_32(val.y);
} break;
case Variant::RECT2: {
f->store_32(VARIANT_RECT2);
Rect2 val = p_property;
f->store_real(val.position.x);
f->store_real(val.position.y);
f->store_real(val.size.x);
f->store_real(val.size.y);
} break;
case Variant::RECT2I: {
f->store_32(VARIANT_RECT2I);
Rect2i val = p_property;
f->store_32(val.position.x);
f->store_32(val.position.y);
f->store_32(val.size.x);
f->store_32(val.size.y);
} break;
case Variant::VECTOR3: {
f->store_32(VARIANT_VECTOR3);
Vector3 val = p_property;
f->store_real(val.x);
f->store_real(val.y);
f->store_real(val.z);
} break;
case Variant::VECTOR3I: {
f->store_32(VARIANT_VECTOR3I);
Vector3i val = p_property;
f->store_32(val.x);
f->store_32(val.y);
f->store_32(val.z);
} break;
case Variant::PLANE: {
f->store_32(VARIANT_PLANE);
Plane val = p_property;
f->store_real(val.normal.x);
f->store_real(val.normal.y);
f->store_real(val.normal.z);
f->store_real(val.d);
} break;
case Variant::QUATERNION: {
f->store_32(VARIANT_QUATERNION);
Quaternion val = p_property;
f->store_real(val.x);
f->store_real(val.y);
f->store_real(val.z);
f->store_real(val.w);
} break;
case Variant::AABB: {
f->store_32(VARIANT_AABB);
AABB val = p_property;
f->store_real(val.position.x);
f->store_real(val.position.y);
f->store_real(val.position.z);
f->store_real(val.size.x);
f->store_real(val.size.y);
f->store_real(val.size.z);
} break;
case Variant::TRANSFORM2D: {
f->store_32(VARIANT_TRANSFORM2D);
Transform2D val = p_property;
f->store_real(val.columns[0].x);
f->store_real(val.columns[0].y);
f->store_real(val.columns[1].x);
f->store_real(val.columns[1].y);
f->store_real(val.columns[2].x);
f->store_real(val.columns[2].y);
} break;
case Variant::BASIS: {
f->store_32(VARIANT_BASIS);
Basis val = p_property;
f->store_real(val.rows[0].x);
f->store_real(val.rows[0].y);
f->store_real(val.rows[0].z);
f->store_real(val.rows[1].x);
f->store_real(val.rows[1].y);
f->store_real(val.rows[1].z);
f->store_real(val.rows[2].x);
f->store_real(val.rows[2].y);
f->store_real(val.rows[2].z);
} break;
case Variant::TRANSFORM3D: {
f->store_32(VARIANT_TRANSFORM3D);
Transform3D val = p_property;
f->store_real(val.basis.rows[0].x);
f->store_real(val.basis.rows[0].y);
f->store_real(val.basis.rows[0].z);
f->store_real(val.basis.rows[1].x);
f->store_real(val.basis.rows[1].y);
f->store_real(val.basis.rows[1].z);
f->store_real(val.basis.rows[2].x);
f->store_real(val.basis.rows[2].y);
f->store_real(val.basis.rows[2].z);
f->store_real(val.origin.x);
f->store_real(val.origin.y);
f->store_real(val.origin.z);
} break;
case Variant::COLOR: {
f->store_32(VARIANT_COLOR);
Color val = p_property;
// Color are always floats
f->store_float(val.r);
f->store_float(val.g);
f->store_float(val.b);
f->store_float(val.a);
} break;
case Variant::STRING_NAME: {
f->store_32(VARIANT_STRING_NAME);
String val = p_property;
save_unicode_string(f, val);
} break;
case Variant::NODE_PATH: {
f->store_32(VARIANT_NODE_PATH);
NodePath np = p_property;
f->store_16(np.get_name_count());
uint16_t snc = np.get_subname_count();
if (np.is_absolute()) {
snc |= 0x8000;
}
f->store_16(snc);
for (int i = 0; i < np.get_name_count(); i++) {
if (string_map.has(np.get_name(i))) {
f->store_32(string_map[np.get_name(i)]);
} else {
save_unicode_string(f, np.get_name(i), true);
}
}
for (int i = 0; i < np.get_subname_count(); i++) {
if (string_map.has(np.get_subname(i))) {
f->store_32(string_map[np.get_subname(i)]);
} else {
save_unicode_string(f, np.get_subname(i), true);
}
}
} break;
case Variant::RID: {
f->store_32(VARIANT_RID);
WARN_PRINT("Can't save RIDs.");
RID val = p_property;
f->store_32(val.get_id());
} break;
case Variant::OBJECT: {
f->store_32(VARIANT_OBJECT);
Ref<Resource> res = p_property;
if (res.is_null()) {
f->store_32(OBJECT_EMPTY);
return; // don't save it
}
if (!res->is_built_in()) {
f->store_32(OBJECT_EXTERNAL_RESOURCE_INDEX);
f->store_32(external_resources[res]);
} else {
if (!resource_map.has(res)) {
f->store_32(OBJECT_EMPTY);
ERR_FAIL_MSG("Resource was not pre cached for the resource section, most likely due to circular reference.");
}
f->store_32(OBJECT_INTERNAL_RESOURCE);
f->store_32(resource_map[res]);
//internal resource
}
} break;
case Variant::CALLABLE: {
f->store_32(VARIANT_CALLABLE);
WARN_PRINT("Can't save Callables.");
} break;
case Variant::SIGNAL: {
f->store_32(VARIANT_SIGNAL);
WARN_PRINT("Can't save Signals.");
} break;
case Variant::DICTIONARY: {
f->store_32(VARIANT_DICTIONARY);
Dictionary d = p_property;
f->store_32(uint32_t(d.size()));
List<Variant> keys;
d.get_key_list(&keys);
for (const Variant &E : keys) {
write_variant(f, E, resource_map, external_resources, string_map);
write_variant(f, d[E], resource_map, external_resources, string_map);
}
} break;
case Variant::ARRAY: {
f->store_32(VARIANT_ARRAY);
Array a = p_property;
f->store_32(uint32_t(a.size()));
for (int i = 0; i < a.size(); i++) {
write_variant(f, a[i], resource_map, external_resources, string_map);
}
} break;
case Variant::PACKED_BYTE_ARRAY: {
f->store_32(VARIANT_PACKED_BYTE_ARRAY);
Vector<uint8_t> arr = p_property;
int len = arr.size();
f->store_32(len);
const uint8_t *r = arr.ptr();
f->store_buffer(r, len);
_pad_buffer(f, len);
} break;
case Variant::PACKED_INT32_ARRAY: {
f->store_32(VARIANT_PACKED_INT32_ARRAY);
Vector<int32_t> arr = p_property;
int len = arr.size();
f->store_32(len);
const int32_t *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_32(r[i]);
}
} break;
case Variant::PACKED_INT64_ARRAY: {
f->store_32(VARIANT_PACKED_INT64_ARRAY);
Vector<int64_t> arr = p_property;
int len = arr.size();
f->store_32(len);
const int64_t *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_64(r[i]);
}
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
f->store_32(VARIANT_PACKED_FLOAT32_ARRAY);
Vector<float> arr = p_property;
int len = arr.size();
f->store_32(len);
const float *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_float(r[i]);
}
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
f->store_32(VARIANT_PACKED_FLOAT64_ARRAY);
Vector<double> arr = p_property;
int len = arr.size();
f->store_32(len);
const double *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_double(r[i]);
}
} break;
case Variant::PACKED_STRING_ARRAY: {
f->store_32(VARIANT_PACKED_STRING_ARRAY);
Vector<String> arr = p_property;
int len = arr.size();
f->store_32(len);
const String *r = arr.ptr();
for (int i = 0; i < len; i++) {
save_unicode_string(f, r[i]);
}
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
f->store_32(VARIANT_PACKED_VECTOR3_ARRAY);
Vector<Vector3> arr = p_property;
int len = arr.size();
f->store_32(len);
const Vector3 *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i].x);
f->store_real(r[i].y);
f->store_real(r[i].z);
}
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
f->store_32(VARIANT_PACKED_VECTOR2_ARRAY);
Vector<Vector2> arr = p_property;
int len = arr.size();
f->store_32(len);
const Vector2 *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i].x);
f->store_real(r[i].y);
}
} break;
case Variant::PACKED_COLOR_ARRAY: {
f->store_32(VARIANT_PACKED_COLOR_ARRAY);
Vector<Color> arr = p_property;
int len = arr.size();
f->store_32(len);
const Color *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_float(r[i].r);
f->store_float(r[i].g);
f->store_float(r[i].b);
f->store_float(r[i].a);
}
} break;
default: {
ERR_FAIL_MSG("Invalid variant.");
}
}
}
void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant, bool p_main) {
switch (p_variant.get_type()) {
case Variant::OBJECT: {
Ref<Resource> res = p_variant;
if (res.is_null() || external_resources.has(res)) {
return;
}
if (!p_main && (!bundle_resources) && !res->is_built_in()) {
if (res->get_path() == path) {
ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
return;
}
int idx = external_resources.size();
external_resources[res] = idx;
return;
}
if (resource_set.has(res)) {
return;
}
List<PropertyInfo> property_list;
res->get_property_list(&property_list);
for (const PropertyInfo &E : property_list) {
if (E.usage & PROPERTY_USAGE_STORAGE) {
Variant value = res->get(E.name);
if (E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
Ref<Resource> sres = value;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
npk.property = E.name;
non_persistent_map[npk] = sres;
resource_set.insert(sres);
saved_resources.push_back(sres);
}
} else {
_find_resources(value);
}
}
}
resource_set.insert(res);
saved_resources.push_back(res);
} break;
case Variant::ARRAY: {
Array varray = p_variant;
int len = varray.size();
for (int i = 0; i < len; i++) {
const Variant &v = varray.get(i);
_find_resources(v);
}
} break;
case Variant::DICTIONARY: {
Dictionary d = p_variant;
List<Variant> keys;
d.get_key_list(&keys);
for (const Variant &E : keys) {
_find_resources(E);
Variant v = d[E];
_find_resources(v);
}
} break;
case Variant::NODE_PATH: {
//take the chance and save node path strings
NodePath np = p_variant;
for (int i = 0; i < np.get_name_count(); i++) {
get_string_index(np.get_name(i));
}
for (int i = 0; i < np.get_subname_count(); i++) {
get_string_index(np.get_subname(i));
}
} break;
default: {
}
}
}
void ResourceFormatSaverBinaryInstance::save_unicode_string(Ref<FileAccess> p_f, const String &p_string, bool p_bit_on_len) {
CharString utf8 = p_string.utf8();
if (p_bit_on_len) {
p_f->store_32((utf8.length() + 1) | 0x80000000);
} else {
p_f->store_32(utf8.length() + 1);
}
p_f->store_buffer((const uint8_t *)utf8.get_data(), utf8.length() + 1);
}
int ResourceFormatSaverBinaryInstance::get_string_index(const String &p_string) {
StringName s = p_string;
if (string_map.has(s)) {
return string_map[s];
}
string_map[s] = strings.size();
strings.push_back(s);
return strings.size() - 1;
}
static String _resource_get_class(Ref<Resource> p_resource) {
Ref<MissingResource> missing_resource = p_resource;
if (missing_resource.is_valid()) {
return missing_resource->get_original_class();
} else {
return p_resource->get_class();
}
}
Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error err;
Ref<FileAccess> f;
if (p_flags & ResourceSaver::FLAG_COMPRESS) {
Ref<FileAccessCompressed> fac;
fac.instantiate();
fac->configure("RSCC");
f = fac;
err = fac->_open(p_path, FileAccess::WRITE);
} else {
f = FileAccess::open(p_path, FileAccess::WRITE, &err);
}
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot create file '" + p_path + "'.");
relative_paths = p_flags & ResourceSaver::FLAG_RELATIVE_PATHS;
skip_editor = p_flags & ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
bundle_resources = p_flags & ResourceSaver::FLAG_BUNDLE_RESOURCES;
big_endian = p_flags & ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
takeover_paths = p_flags & ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
if (!p_path.begins_with("res://")) {
takeover_paths = false;
}
local_path = p_path.get_base_dir();
path = ProjectSettings::get_singleton()->localize_path(p_path);
_find_resources(p_resource, true);
if (!(p_flags & ResourceSaver::FLAG_COMPRESS)) {
//save header compressed
static const uint8_t header[4] = { 'R', 'S', 'R', 'C' };
f->store_buffer(header, 4);
}
if (big_endian) {
f->store_32(1);
f->set_big_endian(true);
} else {
f->store_32(0);
}
f->store_32(0); //64 bits file, false for now
f->store_32(VERSION_MAJOR);
f->store_32(VERSION_MINOR);
f->store_32(FORMAT_VERSION);
if (f->get_error() != OK && f->get_error() != ERR_FILE_EOF) {
return ERR_CANT_CREATE;
}
save_unicode_string(f, _resource_get_class(p_resource));
f->store_64(0); //offset to import metadata
{
uint32_t format_flags = FORMAT_FLAG_NAMED_SCENE_IDS | FORMAT_FLAG_UIDS;
#ifdef REAL_T_IS_DOUBLE
format_flags |= FORMAT_FLAG_REAL_T_IS_DOUBLE;
#endif
f->store_32(format_flags);
}
ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, true);
f->store_64(uid);
for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
f->store_32(0); // reserved
}
List<ResourceData> resources;
Dictionary missing_resource_properties = p_resource->get_meta(META_MISSING_RESOURCES, Dictionary());
{
for (const Ref<Resource> &E : saved_resources) {
ResourceData &rd = resources.push_back(ResourceData())->get();
rd.type = _resource_get_class(E);
List<PropertyInfo> property_list;
E->get_property_list(&property_list);
for (const PropertyInfo &F : property_list) {
if (skip_editor && F.name.begins_with("__editor")) {
continue;
}
if (F.name == META_PROPERTY_MISSING_RESOURCES) {
continue;
}
if ((F.usage & PROPERTY_USAGE_STORAGE)) {
Property p;
p.name_idx = get_string_index(F.name);
if (F.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
NonPersistentKey npk;
npk.base = E;
npk.property = F.name;
if (non_persistent_map.has(npk)) {
p.value = non_persistent_map[npk];
}
} else {
p.value = E->get(F.name);
}
if (p.pi.type == Variant::OBJECT && missing_resource_properties.has(F.name)) {
// Was this missing resource overridden? If so do not save the old value.
Ref<Resource> res = p.value;
if (res.is_null()) {
p.value = missing_resource_properties[F.name];
}
}
Variant default_value = ClassDB::class_get_default_property_value(E->get_class(), F.name);
if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, p.value, default_value))) {
continue;
}
p.pi = F;
rd.properties.push_back(p);
}
}
}
}
f->store_32(strings.size()); //string table size
for (int i = 0; i < strings.size(); i++) {
save_unicode_string(f, strings[i]);
}
// save external resource table
f->store_32(external_resources.size()); //amount of external resources
Vector<Ref<Resource>> save_order;
save_order.resize(external_resources.size());
for (const KeyValue<Ref<Resource>, int> &E : external_resources) {
save_order.write[E.value] = E.key;
}
for (int i = 0; i < save_order.size(); i++) {
save_unicode_string(f, save_order[i]->get_save_class());
String path = save_order[i]->get_path();
path = relative_paths ? local_path.path_to_file(path) : path;
save_unicode_string(f, path);
ResourceUID::ID ruid = ResourceSaver::get_resource_id_for_path(save_order[i]->get_path(), false);
f->store_64(ruid);
}
// save internal resource table
f->store_32(saved_resources.size()); //amount of internal resources
Vector<uint64_t> ofs_pos;
HashSet<String> used_unique_ids;
for (Ref<Resource> &r : saved_resources) {
if (r->is_built_in()) {
if (!r->get_scene_unique_id().is_empty()) {
if (used_unique_ids.has(r->get_scene_unique_id())) {
r->set_scene_unique_id("");
} else {
used_unique_ids.insert(r->get_scene_unique_id());
}
}
}
}
HashMap<Ref<Resource>, int> resource_map;
int res_index = 0;
for (Ref<Resource> &r : saved_resources) {
if (r->is_built_in()) {
if (r->get_scene_unique_id().is_empty()) {
String new_id;
while (true) {
new_id = _resource_get_class(r) + "_" + Resource::generate_scene_unique_id();
if (!used_unique_ids.has(new_id)) {
break;
}
}
r->set_scene_unique_id(new_id);
used_unique_ids.insert(new_id);
}
save_unicode_string(f, "local://" + r->get_scene_unique_id());
if (takeover_paths) {
r->set_path(p_path + "::" + r->get_scene_unique_id(), true);
}
#ifdef TOOLS_ENABLED
r->set_edited(false);
#endif
} else {
save_unicode_string(f, r->get_path()); //actual external
}
ofs_pos.push_back(f->get_position());
f->store_64(0); //offset in 64 bits
resource_map[r] = res_index++;
}
Vector<uint64_t> ofs_table;
//now actually save the resources
for (const ResourceData &rd : resources) {
ofs_table.push_back(f->get_position());
save_unicode_string(f, rd.type);
f->store_32(rd.properties.size());
for (const Property &p : rd.properties) {
f->store_32(p.name_idx);
write_variant(f, p.value, resource_map, external_resources, string_map, p.pi);
}
}
for (int i = 0; i < ofs_table.size(); i++) {
f->seek(ofs_pos[i]);
f->store_64(ofs_table[i]);
}
f->seek_end();
f->store_buffer((const uint8_t *)"RSRC", 4); //magic at end
if (f->get_error() != OK && f->get_error() != ERR_FILE_EOF) {
return ERR_CANT_CREATE;
}
return OK;
}
Error ResourceFormatSaverBinary::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ResourceFormatSaverBinaryInstance saver;
return saver.save(local_path, p_resource, p_flags);
}
bool ResourceFormatSaverBinary::recognize(const Ref<Resource> &p_resource) const {
return true; //all recognized
}
void ResourceFormatSaverBinary::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
String base = p_resource->get_base_extension().to_lower();
p_extensions->push_back(base);
if (base != "res") {
p_extensions->push_back("res");
}
}
ResourceFormatSaverBinary *ResourceFormatSaverBinary::singleton = nullptr;
ResourceFormatSaverBinary::ResourceFormatSaverBinary() {
singleton = this;
}