godot/modules/mono/editor/GodotTools
Ignacio Etcheverry 7af6a4cc50 [3.2] Fix DebugPlay request handler ignoring BuildBeforePlaying
This must have been missed when backporting the new protocol to 3.2.
2020-06-25 21:20:44 +02:00
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GodotTools [3.2] Fix DebugPlay request handler ignoring BuildBeforePlaying 2020-06-25 21:20:44 +02:00
GodotTools.BuildLogger [3.2] C#: Support for building with the dotnet CLI 2020-05-11 19:48:50 +02:00
GodotTools.Core [3.2] C#: Fix completion request with case insensitive resource path 2020-06-23 21:04:08 +02:00
GodotTools.IdeMessaging [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.IdeMessaging.CLI [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.OpenVisualStudio [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00
GodotTools.ProjectEditor [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00