73 lines
3.8 KiB
C++
73 lines
3.8 KiB
C++
/*************************************************************************/
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/* websocket_macros.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef WEBSOCKET_MACROS_H
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#define WEBSOCKET_MACROS_H
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#define WSC_IN_BUF PNAME("network/limits/websocket_client/max_in_buffer_kb")
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#define WSC_IN_PKT PNAME("network/limits/websocket_client/max_in_packets")
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#define WSC_OUT_BUF PNAME("network/limits/websocket_client/max_out_buffer_kb")
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#define WSC_OUT_PKT PNAME("network/limits/websocket_client/max_out_packets")
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#define WSS_IN_BUF PNAME("network/limits/websocket_server/max_in_buffer_kb")
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#define WSS_IN_PKT PNAME("network/limits/websocket_server/max_in_packets")
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#define WSS_OUT_BUF PNAME("network/limits/websocket_server/max_out_buffer_kb")
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#define WSS_OUT_PKT PNAME("network/limits/websocket_server/max_out_packets")
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#define GDCICLASS(CNAME) \
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public: \
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static CNAME *(*_create)(); \
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\
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static Ref<CNAME> create_ref() { \
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if (!_create) \
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return Ref<CNAME>(); \
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return Ref<CNAME>(_create()); \
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} \
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\
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static CNAME *create() { \
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if (!_create) \
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return NULL; \
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return _create(); \
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} \
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\
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protected:
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#define GDCINULL(CNAME) \
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CNAME *(*CNAME::_create)() = NULL;
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#define GDCIIMPL(IMPNAME, CNAME) \
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public: \
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static CNAME *_create() { return memnew(IMPNAME); } \
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static void make_default() { CNAME::_create = IMPNAME::_create; } \
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\
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protected:
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#endif // WEBSOCKET_MACROS_H
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