godot/modules/websocket/websocket_macros.h

73 lines
3.8 KiB
C++

/*************************************************************************/
/* websocket_macros.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef WEBSOCKET_MACROS_H
#define WEBSOCKET_MACROS_H
#define WSC_IN_BUF PNAME("network/limits/websocket_client/max_in_buffer_kb")
#define WSC_IN_PKT PNAME("network/limits/websocket_client/max_in_packets")
#define WSC_OUT_BUF PNAME("network/limits/websocket_client/max_out_buffer_kb")
#define WSC_OUT_PKT PNAME("network/limits/websocket_client/max_out_packets")
#define WSS_IN_BUF PNAME("network/limits/websocket_server/max_in_buffer_kb")
#define WSS_IN_PKT PNAME("network/limits/websocket_server/max_in_packets")
#define WSS_OUT_BUF PNAME("network/limits/websocket_server/max_out_buffer_kb")
#define WSS_OUT_PKT PNAME("network/limits/websocket_server/max_out_packets")
#define GDCICLASS(CNAME) \
public: \
static CNAME *(*_create)(); \
\
static Ref<CNAME> create_ref() { \
if (!_create) \
return Ref<CNAME>(); \
return Ref<CNAME>(_create()); \
} \
\
static CNAME *create() { \
if (!_create) \
return NULL; \
return _create(); \
} \
\
protected:
#define GDCINULL(CNAME) \
CNAME *(*CNAME::_create)() = NULL;
#define GDCIIMPL(IMPNAME, CNAME) \
public: \
static CNAME *_create() { return memnew(IMPNAME); } \
static void make_default() { CNAME::_create = IMPNAME::_create; } \
\
protected:
#endif // WEBSOCKET_MACROS_H