godot/modules/mono/editor/GodotTools
RedworkDE 92f13ba9ea C#: Unify project name handling and fix issues with the handling of some special characters
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-06-14 21:07:58 +02:00
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GodotTools C#: Unify project name handling and fix issues with the handling of some special characters 2023-06-14 21:07:58 +02:00
GodotTools.BuildLogger C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotTools.Core C#: Unify project name handling and fix issues with the handling of some special characters 2023-06-14 21:07:58 +02:00
GodotTools.IdeMessaging Add `readonly` to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
GodotTools.IdeMessaging.CLI C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotTools.OpenVisualStudio Fix C# style with `dotnet format` 2022-08-27 03:22:31 +02:00
GodotTools.ProjectEditor Fix various C# exceptions 2022-08-26 16:56:00 +02:00
GodotTools.Shared Fix NuGet fallback folder packages 2022-09-15 09:28:59 +02:00
.gitignore
GodotTools.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00