23 lines
474 B
Python
23 lines
474 B
Python
#!/usr/bin/env python
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import os
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Import('env')
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def make_debug(target, source, env):
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os.system('dsymutil %s -o %s.dSYM' % (target[0], target[0]))
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files = [
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'crash_handler_osx.mm',
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'os_osx.mm',
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'godot_main_osx.mm',
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'sem_osx.cpp',
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'dir_access_osx.mm',
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'joypad_osx.cpp',
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'power_osx.cpp',
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]
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binary = env.Program('#bin/godot', files)
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if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
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env.AddPostAction(binary, make_debug)
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