7bc11b5fe8
Originally these functions were exposed on all GLSL ES 300 devices. However, that causes a build error as Android devices expose the *Unorm4x8 functions despite them not being in the ES 300 spec |
||
---|---|---|
.. | ||
effects | ||
environment | ||
shaders | ||
storage | ||
rasterizer_canvas_gles3.cpp | ||
rasterizer_canvas_gles3.h | ||
rasterizer_gles3.cpp | ||
rasterizer_gles3.h | ||
rasterizer_scene_gles3.cpp | ||
rasterizer_scene_gles3.h | ||
SCsub | ||
shader_gles3.cpp | ||
shader_gles3.h |