godot/core/extension
reduz 4469144891 Redo how instance bindings work
* The harcoded 8 slots are no more and impose limits in the new extension system.
* New system is limitless, although it will impose small performance hit with a mutex.
* Use a token to request the instance binding.

**Warning**: Mono will most likely break as a result of this, will need to be modified to use the new system.
2021-07-08 17:08:12 -03:00
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SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
extension_api_dump.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
extension_api_dump.h Implement native extension system 2021-06-25 17:32:45 -03:00
gdnative_interface.cpp Redo how instance bindings work 2021-07-08 17:08:12 -03:00
gdnative_interface.h Redo how instance bindings work 2021-07-08 17:08:12 -03:00
native_extension.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension.h Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension_manager.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension_manager.h Implement native extension system 2021-06-25 17:32:45 -03:00