godot/platform/windows
Juan Linietsky 95a469ad28 added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
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export Replace hardcoded references to Okam Studio by Godot Engine 2015-11-27 18:54:09 +01:00
SCsub -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
context_gl_win.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
context_gl_win.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ctxgl_procaddr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ctxgl_procaddr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
detect.py some fixes 2015-12-06 20:22:45 -03:00
godot.ico Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
godot_res.rc Replace hardcoded references to Okam Studio by Godot Engine 2015-11-27 18:54:09 +01:00
godot_win.cpp fix crash on help, closes #1873 2015-05-17 14:17:57 -03:00
key_mapping_win.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_win.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
lang_table.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
logo.png
os_windows.cpp -added windowed mode with -w, fixes #3020 2015-12-12 12:06:53 -03:00
os_windows.h Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
packet_peer_udp_winsock.cpp Fixed mistake where available buffer size would not be updated for each recvfrom-call in PacketPeerUDPWinsockPposix. 2015-11-19 19:06:01 +01:00
packet_peer_udp_winsock.h
platform_config.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
stream_peer_winsock.cpp added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
stream_peer_winsock.h added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
tcp_server_winsock.cpp REUSE_ADDR under windows platform 2015-10-13 13:11:33 +08:00
tcp_server_winsock.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00