godot/platform/bb10
Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
2017-01-14 14:52:23 +01:00
..
bar Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
export Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
SCsub style: Start applying PEP8 to Python files, indentation issues 2016-11-01 00:33:51 +01:00
audio_driver_bb10.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
audio_driver_bb10.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
bbutil.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bbutil.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
detect.py scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
godot_bb10.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_bb10.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
os_bb10.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
payment_service.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
payment_service.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
platform_config.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00