godot/scene
Rémi Verschelde d98a6363fa
Merge pull request #54084 from reduz/node3d-rotation-options
2021-10-25 20:42:45 +02:00
..
2d Merge pull request #54120 from zaevi/fix_null-ref_crashes 2021-10-23 19:00:12 +02:00
3d Merge pull request #54084 from reduz/node3d-rotation-options 2021-10-25 20:42:45 +02:00
animation Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
audio Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
debugger Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
gui Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
main Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
resources Fix GCC 12 `-Werror=type-limits` in animation compression code 2021-10-25 17:59:07 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
register_scene_types.cpp Rename `Tabs` to `TabBar` 2021-10-19 11:37:31 -03:00
register_scene_types.h
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00