godot/thirdparty/libvpx/vpx_dsp/x86/convolve.h

275 lines
12 KiB
C++

/*
* Copyright (c) 2015 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VPX_DSP_X86_CONVOLVE_H_
#define VPX_DSP_X86_CONVOLVE_H_
#include <assert.h>
#include "./vpx_config.h"
#include "vpx/vpx_integer.h"
#include "vpx_ports/mem.h"
typedef void filter8_1dfunction (
const uint8_t *src_ptr,
ptrdiff_t src_pitch,
uint8_t *output_ptr,
ptrdiff_t out_pitch,
uint32_t output_height,
const int16_t *filter
);
#define FUN_CONV_1D(name, step_q4, filter, dir, src_start, avg, opt) \
void vpx_convolve8_##name##_##opt(const uint8_t *src, ptrdiff_t src_stride, \
uint8_t *dst, ptrdiff_t dst_stride, \
const int16_t *filter_x, int x_step_q4, \
const int16_t *filter_y, int y_step_q4, \
int w, int h) { \
assert(filter[3] != 128); \
assert(step_q4 == 16); \
if (filter[0] | filter[1] | filter[2]) { \
while (w >= 16) { \
vpx_filter_block1d16_##dir##8_##avg##opt(src_start, \
src_stride, \
dst, \
dst_stride, \
h, \
filter); \
src += 16; \
dst += 16; \
w -= 16; \
} \
if (w == 8) { \
vpx_filter_block1d8_##dir##8_##avg##opt(src_start, \
src_stride, \
dst, \
dst_stride, \
h, \
filter); \
} else if (w == 4) { \
vpx_filter_block1d4_##dir##8_##avg##opt(src_start, \
src_stride, \
dst, \
dst_stride, \
h, \
filter); \
} \
} else { \
while (w >= 16) { \
vpx_filter_block1d16_##dir##2_##avg##opt(src, \
src_stride, \
dst, \
dst_stride, \
h, \
filter); \
src += 16; \
dst += 16; \
w -= 16; \
} \
if (w == 8) { \
vpx_filter_block1d8_##dir##2_##avg##opt(src, \
src_stride, \
dst, \
dst_stride, \
h, \
filter); \
} else if (w == 4) { \
vpx_filter_block1d4_##dir##2_##avg##opt(src, \
src_stride, \
dst, \
dst_stride, \
h, \
filter); \
} \
} \
}
#define FUN_CONV_2D(avg, opt) \
void vpx_convolve8_##avg##opt(const uint8_t *src, ptrdiff_t src_stride, \
uint8_t *dst, ptrdiff_t dst_stride, \
const int16_t *filter_x, int x_step_q4, \
const int16_t *filter_y, int y_step_q4, \
int w, int h) { \
assert(filter_x[3] != 128); \
assert(filter_y[3] != 128); \
assert(w <= 64); \
assert(h <= 64); \
assert(x_step_q4 == 16); \
assert(y_step_q4 == 16); \
if (filter_x[0] | filter_x[1] | filter_x[2]) { \
DECLARE_ALIGNED(16, uint8_t, fdata2[64 * 71]); \
vpx_convolve8_horiz_##opt(src - 3 * src_stride, src_stride, fdata2, 64, \
filter_x, x_step_q4, filter_y, y_step_q4, \
w, h + 7); \
vpx_convolve8_##avg##vert_##opt(fdata2 + 3 * 64, 64, dst, dst_stride, \
filter_x, x_step_q4, filter_y, \
y_step_q4, w, h); \
} else { \
DECLARE_ALIGNED(16, uint8_t, fdata2[64 * 65]); \
vpx_convolve8_horiz_##opt(src, src_stride, fdata2, 64, \
filter_x, x_step_q4, filter_y, y_step_q4, \
w, h + 1); \
vpx_convolve8_##avg##vert_##opt(fdata2, 64, dst, dst_stride, \
filter_x, x_step_q4, filter_y, \
y_step_q4, w, h); \
} \
}
#if CONFIG_VP9_HIGHBITDEPTH
typedef void highbd_filter8_1dfunction (
const uint16_t *src_ptr,
const ptrdiff_t src_pitch,
uint16_t *output_ptr,
ptrdiff_t out_pitch,
unsigned int output_height,
const int16_t *filter,
int bd
);
#define HIGH_FUN_CONV_1D(name, step_q4, filter, dir, src_start, avg, opt) \
void vpx_highbd_convolve8_##name##_##opt(const uint8_t *src8, \
ptrdiff_t src_stride, \
uint8_t *dst8, \
ptrdiff_t dst_stride, \
const int16_t *filter_x, \
int x_step_q4, \
const int16_t *filter_y, \
int y_step_q4, \
int w, int h, int bd) { \
if (step_q4 == 16 && filter[3] != 128) { \
uint16_t *src = CONVERT_TO_SHORTPTR(src8); \
uint16_t *dst = CONVERT_TO_SHORTPTR(dst8); \
if (filter[0] | filter[1] | filter[2]) { \
while (w >= 16) { \
vpx_highbd_filter_block1d16_##dir##8_##avg##opt(src_start, \
src_stride, \
dst, \
dst_stride, \
h, \
filter, \
bd); \
src += 16; \
dst += 16; \
w -= 16; \
} \
while (w >= 8) { \
vpx_highbd_filter_block1d8_##dir##8_##avg##opt(src_start, \
src_stride, \
dst, \
dst_stride, \
h, \
filter, \
bd); \
src += 8; \
dst += 8; \
w -= 8; \
} \
while (w >= 4) { \
vpx_highbd_filter_block1d4_##dir##8_##avg##opt(src_start, \
src_stride, \
dst, \
dst_stride, \
h, \
filter, \
bd); \
src += 4; \
dst += 4; \
w -= 4; \
} \
} else { \
while (w >= 16) { \
vpx_highbd_filter_block1d16_##dir##2_##avg##opt(src, \
src_stride, \
dst, \
dst_stride, \
h, \
filter, \
bd); \
src += 16; \
dst += 16; \
w -= 16; \
} \
while (w >= 8) { \
vpx_highbd_filter_block1d8_##dir##2_##avg##opt(src, \
src_stride, \
dst, \
dst_stride, \
h, \
filter, \
bd); \
src += 8; \
dst += 8; \
w -= 8; \
} \
while (w >= 4) { \
vpx_highbd_filter_block1d4_##dir##2_##avg##opt(src, \
src_stride, \
dst, \
dst_stride, \
h, \
filter, \
bd); \
src += 4; \
dst += 4; \
w -= 4; \
} \
} \
} \
if (w) { \
vpx_highbd_convolve8_##name##_c(src8, src_stride, dst8, dst_stride, \
filter_x, x_step_q4, filter_y, y_step_q4, \
w, h, bd); \
} \
}
#define HIGH_FUN_CONV_2D(avg, opt) \
void vpx_highbd_convolve8_##avg##opt(const uint8_t *src, ptrdiff_t src_stride, \
uint8_t *dst, ptrdiff_t dst_stride, \
const int16_t *filter_x, int x_step_q4, \
const int16_t *filter_y, int y_step_q4, \
int w, int h, int bd) { \
assert(w <= 64); \
assert(h <= 64); \
if (x_step_q4 == 16 && y_step_q4 == 16) { \
if ((filter_x[0] | filter_x[1] | filter_x[2]) || filter_x[3] == 128) { \
DECLARE_ALIGNED(16, uint16_t, fdata2[64 * 71]); \
vpx_highbd_convolve8_horiz_##opt(src - 3 * src_stride, src_stride, \
CONVERT_TO_BYTEPTR(fdata2), 64, \
filter_x, x_step_q4, \
filter_y, y_step_q4, \
w, h + 7, bd); \
vpx_highbd_convolve8_##avg##vert_##opt(CONVERT_TO_BYTEPTR(fdata2) + 192, \
64, dst, dst_stride, \
filter_x, x_step_q4, \
filter_y, y_step_q4, \
w, h, bd); \
} else { \
DECLARE_ALIGNED(16, uint16_t, fdata2[64 * 65]); \
vpx_highbd_convolve8_horiz_##opt(src, src_stride, \
CONVERT_TO_BYTEPTR(fdata2), 64, \
filter_x, x_step_q4, \
filter_y, y_step_q4, \
w, h + 1, bd); \
vpx_highbd_convolve8_##avg##vert_##opt(CONVERT_TO_BYTEPTR(fdata2), 64, \
dst, dst_stride, \
filter_x, x_step_q4, \
filter_y, y_step_q4, \
w, h, bd); \
} \
} else { \
vpx_highbd_convolve8_##avg##c(src, src_stride, dst, dst_stride, \
filter_x, x_step_q4, filter_y, y_step_q4, w, \
h, bd); \
} \
}
#endif // CONFIG_VP9_HIGHBITDEPTH
#endif // VPX_DSP_X86_CONVOLVE_H_