714 lines
31 KiB
C++
714 lines
31 KiB
C++
// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#include "bvh.h"
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#include "bvh_builder.h"
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#include "../builders/bvh_builder_msmblur.h"
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#include "../builders/primrefgen.h"
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#include "../builders/splitter.h"
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#include "../geometry/linei.h"
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#include "../geometry/triangle.h"
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#include "../geometry/trianglev.h"
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#include "../geometry/trianglev_mb.h"
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#include "../geometry/trianglei.h"
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#include "../geometry/quadv.h"
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#include "../geometry/quadi.h"
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#include "../geometry/object.h"
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#include "../geometry/instance.h"
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#include "../geometry/instance_array.h"
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#include "../geometry/subgrid.h"
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#include "../common/state.h"
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// FIXME: remove after removing BVHNBuilderMBlurRootTimeSplitsSAH
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#include "../../common/algorithms/parallel_for_for.h"
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#include "../../common/algorithms/parallel_for_for_prefix_sum.h"
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namespace embree
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{
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namespace isa
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{
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#if 0
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template<int N, typename Primitive>
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struct CreateMBlurLeaf
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{
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typedef BVHN<N> BVH;
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typedef typename BVH::NodeRef NodeRef;
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typedef typename BVH::NodeRecordMB NodeRecordMB;
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__forceinline CreateMBlurLeaf (BVH* bvh, PrimRef* prims, size_t time) : bvh(bvh), prims(prims), time(time) {}
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__forceinline NodeRecordMB operator() (const PrimRef* prims, const range<size_t>& set, const FastAllocator::CachedAllocator& alloc) const
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{
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size_t items = Primitive::blocks(set.size());
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size_t start = set.begin();
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for (size_t i=start; i<end; i++) assert((*current.prims.prims)[start].geomID() == (*current.prims.prims)[i].geomID()); // assert that all geomIDs are identical
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Primitive* accel = (Primitive*) alloc.malloc1(items*sizeof(Primitive),BVH::byteAlignment);
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NodeRef node = bvh->encodeLeaf((char*)accel,items);
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LBBox3fa allBounds = empty;
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for (size_t i=0; i<items; i++)
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allBounds.extend(accel[i].fillMB(prims, start, set.end(), bvh->scene, time));
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return NodeRecordMB(node,allBounds);
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}
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BVH* bvh;
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PrimRef* prims;
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size_t time;
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};
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#endif
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template<int N, typename Mesh, typename Primitive>
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struct CreateMSMBlurLeaf
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{
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typedef BVHN<N> BVH;
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typedef typename BVH::NodeRef NodeRef;
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typedef typename BVH::NodeRecordMB4D NodeRecordMB4D;
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__forceinline CreateMSMBlurLeaf (BVH* bvh) : bvh(bvh) {}
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__forceinline const NodeRecordMB4D operator() (const BVHBuilderMSMBlur::BuildRecord& current, const FastAllocator::CachedAllocator& alloc) const
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{
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size_t items = Primitive::blocks(current.prims.size());
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size_t start = current.prims.begin();
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size_t end = current.prims.end();
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for (size_t i=start; i<end; i++) assert((*current.prims.prims)[start].geomID() == (*current.prims.prims)[i].geomID()); // assert that all geomIDs are identical
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Primitive* accel = (Primitive*) alloc.malloc1(items*sizeof(Primitive),BVH::byteNodeAlignment);
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NodeRef node = bvh->encodeLeaf((char*)accel,items);
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LBBox3fa allBounds = empty;
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for (size_t i=0; i<items; i++)
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allBounds.extend(accel[i].fillMB(current.prims.prims->data(), start, current.prims.end(), bvh->scene, current.prims.time_range));
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return NodeRecordMB4D(node,allBounds,current.prims.time_range);
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}
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BVH* bvh;
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};
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/* Motion blur BVH with 4D nodes and internal time splits */
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template<int N, typename Mesh, typename Primitive>
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struct BVHNBuilderMBlurSAH : public Builder
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{
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typedef BVHN<N> BVH;
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typedef typename BVHN<N>::NodeRef NodeRef;
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typedef typename BVHN<N>::NodeRecordMB NodeRecordMB;
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typedef typename BVHN<N>::AABBNodeMB AABBNodeMB;
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BVH* bvh;
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Scene* scene;
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const size_t sahBlockSize;
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const float intCost;
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const size_t minLeafSize;
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const size_t maxLeafSize;
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const Geometry::GTypeMask gtype_;
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BVHNBuilderMBlurSAH (BVH* bvh, Scene* scene, const size_t sahBlockSize, const float intCost, const size_t minLeafSize, const size_t maxLeafSize, const Geometry::GTypeMask gtype)
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: bvh(bvh), scene(scene), sahBlockSize(sahBlockSize), intCost(intCost), minLeafSize(minLeafSize), maxLeafSize(min(maxLeafSize,Primitive::max_size()*BVH::maxLeafBlocks)), gtype_(gtype) {}
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void build()
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{
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/* skip build for empty scene */
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const size_t numPrimitives = scene->getNumPrimitives(gtype_,true);
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if (numPrimitives == 0) { bvh->clear(); return; }
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double t0 = bvh->preBuild(TOSTRING(isa) "::BVH" + toString(N) + "BuilderMBlurSAH");
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#if PROFILE
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profile(2,PROFILE_RUNS,numPrimitives,[&] (ProfileTimer& timer) {
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#endif
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//const size_t numTimeSteps = scene->getNumTimeSteps<typename Mesh::type_t,true>();
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//const size_t numTimeSegments = numTimeSteps-1; assert(numTimeSteps > 1);
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/*if (numTimeSegments == 1)
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buildSingleSegment(numPrimitives);
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else*/
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buildMultiSegment(numPrimitives);
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#if PROFILE
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});
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#endif
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/* clear temporary data for static geometry */
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bvh->cleanup();
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bvh->postBuild(t0);
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}
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#if 0 // No longer compatible when time_ranges are present for geometries. Would have to create temporal nodes sometimes, and put only a single geometry into leaf.
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void buildSingleSegment(size_t numPrimitives)
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{
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/* create primref array */
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mvector<PrimRef> prims(scene->device,numPrimitives);
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const PrimInfo pinfo = createPrimRefArrayMBlur(scene,gtype_,numPrimitives,prims,bvh->scene->progressInterface,0);
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/* early out if no valid primitives */
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if (pinfo.size() == 0) { bvh->clear(); return; }
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/* estimate acceleration structure size */
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const size_t node_bytes = pinfo.size()*sizeof(AABBNodeMB)/(4*N);
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const size_t leaf_bytes = size_t(1.2*Primitive::blocks(pinfo.size())*sizeof(Primitive));
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bvh->alloc.init_estimate(node_bytes+leaf_bytes);
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/* settings for BVH build */
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GeneralBVHBuilder::Settings settings;
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settings.branchingFactor = N;
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settings.maxDepth = BVH::maxBuildDepthLeaf;
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settings.logBlockSize = bsr(sahBlockSize);
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settings.minLeafSize = min(minLeafSize,maxLeafSize);
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settings.maxLeafSize = maxLeafSize;
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settings.travCost = travCost;
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settings.intCost = intCost;
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settings.singleThreadThreshold = bvh->alloc.fixSingleThreadThreshold(N,DEFAULT_SINGLE_THREAD_THRESHOLD,pinfo.size(),node_bytes+leaf_bytes);
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/* build hierarchy */
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auto root = BVHBuilderBinnedSAH::build<NodeRecordMB>
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(typename BVH::CreateAlloc(bvh),typename BVH::AABBNodeMB::Create(),typename BVH::AABBNodeMB::Set(),
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CreateMBlurLeaf<N,Primitive>(bvh,prims.data(),0),bvh->scene->progressInterface,
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prims.data(),pinfo,settings);
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bvh->set(root.ref,root.lbounds,pinfo.size());
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}
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#endif
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void buildMultiSegment(size_t numPrimitives)
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{
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/* create primref array */
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mvector<PrimRefMB> prims(scene->device,numPrimitives);
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PrimInfoMB pinfo = createPrimRefArrayMSMBlur(scene,gtype_,numPrimitives,prims,bvh->scene->progressInterface);
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/* early out if no valid primitives */
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if (pinfo.size() == 0) { bvh->clear(); return; }
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/* estimate acceleration structure size */
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const size_t node_bytes = pinfo.num_time_segments*sizeof(AABBNodeMB)/(4*N);
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const size_t leaf_bytes = size_t(1.2*Primitive::blocks(pinfo.num_time_segments)*sizeof(Primitive));
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bvh->alloc.init_estimate(node_bytes+leaf_bytes);
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/* settings for BVH build */
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BVHBuilderMSMBlur::Settings settings;
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settings.branchingFactor = N;
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settings.maxDepth = BVH::maxDepth;
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settings.logBlockSize = bsr(sahBlockSize);
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settings.minLeafSize = min(minLeafSize,maxLeafSize);
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settings.maxLeafSize = maxLeafSize;
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settings.travCost = travCost;
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settings.intCost = intCost;
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settings.singleLeafTimeSegment = Primitive::singleTimeSegment;
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settings.singleThreadThreshold = bvh->alloc.fixSingleThreadThreshold(N,DEFAULT_SINGLE_THREAD_THRESHOLD,pinfo.size(),node_bytes+leaf_bytes);
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/* build hierarchy */
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auto root =
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BVHBuilderMSMBlur::build<NodeRef>(prims,pinfo,scene->device,
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RecalculatePrimRef<Mesh>(scene),
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typename BVH::CreateAlloc(bvh),
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typename BVH::AABBNodeMB4D::Create(),
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typename BVH::AABBNodeMB4D::Set(),
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CreateMSMBlurLeaf<N,Mesh,Primitive>(bvh),
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bvh->scene->progressInterface,
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settings);
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bvh->set(root.ref,root.lbounds,pinfo.num_time_segments);
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}
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void clear() {
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}
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};
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/************************************************************************************/
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/************************************************************************************/
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/************************************************************************************/
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/************************************************************************************/
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struct GridRecalculatePrimRef
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{
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Scene* scene;
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const SubGridBuildData * const sgrids;
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__forceinline GridRecalculatePrimRef (Scene* scene, const SubGridBuildData * const sgrids)
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: scene(scene), sgrids(sgrids) {}
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__forceinline PrimRefMB operator() (const PrimRefMB& prim, const BBox1f time_range) const
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{
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const unsigned int geomID = prim.geomID();
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const GridMesh* mesh = scene->get<GridMesh>(geomID);
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const unsigned int buildID = prim.primID();
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const SubGridBuildData &subgrid = sgrids[buildID];
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const unsigned int primID = subgrid.primID;
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const size_t x = subgrid.x();
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const size_t y = subgrid.y();
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const LBBox3fa lbounds = mesh->linearBounds(mesh->grid(primID),x,y,time_range);
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const unsigned num_time_segments = mesh->numTimeSegments();
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const range<int> tbounds = mesh->timeSegmentRange(time_range);
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return PrimRefMB (lbounds, tbounds.size(), mesh->time_range, num_time_segments, geomID, buildID);
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}
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__forceinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range) const {
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const unsigned int geomID = prim.geomID();
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const GridMesh* mesh = scene->get<GridMesh>(geomID);
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const unsigned int buildID = prim.primID();
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const SubGridBuildData &subgrid = sgrids[buildID];
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const unsigned int primID = subgrid.primID;
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const size_t x = subgrid.x();
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const size_t y = subgrid.y();
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return mesh->linearBounds(mesh->grid(primID),x,y,time_range);
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}
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};
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template<int N>
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struct CreateMSMBlurLeafGrid
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{
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typedef BVHN<N> BVH;
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typedef typename BVH::NodeRef NodeRef;
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typedef typename BVH::NodeRecordMB4D NodeRecordMB4D;
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__forceinline CreateMSMBlurLeafGrid (Scene* scene, BVH* bvh, const SubGridBuildData * const sgrids) : scene(scene), bvh(bvh), sgrids(sgrids) {}
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__forceinline const NodeRecordMB4D operator() (const BVHBuilderMSMBlur::BuildRecord& current, const FastAllocator::CachedAllocator& alloc) const
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{
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const size_t items = current.prims.size();
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const size_t start = current.prims.begin();
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const PrimRefMB* prims = current.prims.prims->data();
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/* collect all subsets with unique geomIDs */
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assert(items <= N);
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unsigned int geomIDs[N];
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unsigned int num_geomIDs = 1;
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geomIDs[0] = prims[start].geomID();
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for (size_t i=1;i<items;i++)
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{
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bool found = false;
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const unsigned int new_geomID = prims[start+i].geomID();
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for (size_t j=0;j<num_geomIDs;j++)
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if (new_geomID == geomIDs[j])
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{ found = true; break; }
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if (!found)
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geomIDs[num_geomIDs++] = new_geomID;
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}
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/* allocate all leaf memory in one single block */
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SubGridMBQBVHN<N>* accel = (SubGridMBQBVHN<N>*) alloc.malloc1(num_geomIDs*sizeof(SubGridMBQBVHN<N>),BVH::byteAlignment);
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typename BVH::NodeRef node = bvh->encodeLeaf((char*)accel,num_geomIDs);
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LBBox3fa allBounds = empty;
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for (size_t g=0;g<num_geomIDs;g++)
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{
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const GridMesh* __restrict__ const mesh = scene->get<GridMesh>(geomIDs[g]);
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unsigned int x[N];
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unsigned int y[N];
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unsigned int primID[N];
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BBox3fa bounds0[N];
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BBox3fa bounds1[N];
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unsigned int pos = 0;
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for (size_t i=0;i<items;i++)
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{
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if (unlikely(prims[start+i].geomID() != geomIDs[g])) continue;
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const SubGridBuildData &sgrid_bd = sgrids[prims[start+i].primID()];
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x[pos] = sgrid_bd.sx;
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y[pos] = sgrid_bd.sy;
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primID[pos] = sgrid_bd.primID;
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const size_t x = sgrid_bd.x();
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const size_t y = sgrid_bd.y();
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LBBox3fa newBounds = mesh->linearBounds(mesh->grid(sgrid_bd.primID),x,y,current.prims.time_range);
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allBounds.extend(newBounds);
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bounds0[pos] = newBounds.bounds0;
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bounds1[pos] = newBounds.bounds1;
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pos++;
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}
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assert(pos <= N);
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new (&accel[g]) SubGridMBQBVHN<N>(x,y,primID,bounds0,bounds1,geomIDs[g],current.prims.time_range.lower,1.0f/current.prims.time_range.size(),pos);
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}
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return NodeRecordMB4D(node,allBounds,current.prims.time_range);
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}
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Scene *scene;
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BVH* bvh;
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const SubGridBuildData * const sgrids;
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};
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#if 0
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template<int N>
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struct CreateLeafGridMB
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{
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typedef BVHN<N> BVH;
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typedef typename BVH::NodeRef NodeRef;
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typedef typename BVH::NodeRecordMB NodeRecordMB;
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__forceinline CreateLeafGridMB (Scene* scene, BVH* bvh, const SubGridBuildData * const sgrids)
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: scene(scene), bvh(bvh), sgrids(sgrids) {}
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__forceinline NodeRecordMB operator() (const PrimRef* prims, const range<size_t>& set, const FastAllocator::CachedAllocator& alloc) const
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{
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const size_t items = set.size();
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const size_t start = set.begin();
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/* collect all subsets with unique geomIDs */
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assert(items <= N);
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unsigned int geomIDs[N];
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unsigned int num_geomIDs = 1;
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geomIDs[0] = prims[start].geomID();
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for (size_t i=1;i<items;i++)
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{
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bool found = false;
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const unsigned int new_geomID = prims[start+i].geomID();
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for (size_t j=0;j<num_geomIDs;j++)
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if (new_geomID == geomIDs[j])
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{ found = true; break; }
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if (!found)
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geomIDs[num_geomIDs++] = new_geomID;
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}
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/* allocate all leaf memory in one single block */
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SubGridMBQBVHN<N>* accel = (SubGridMBQBVHN<N>*) alloc.malloc1(num_geomIDs*sizeof(SubGridMBQBVHN<N>),BVH::byteAlignment);
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typename BVH::NodeRef node = bvh->encodeLeaf((char*)accel,num_geomIDs);
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LBBox3fa allBounds = empty;
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for (size_t g=0;g<num_geomIDs;g++)
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{
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const GridMesh* __restrict__ const mesh = scene->get<GridMesh>(geomIDs[g]);
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unsigned int x[N];
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unsigned int y[N];
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unsigned int primID[N];
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BBox3fa bounds0[N];
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BBox3fa bounds1[N];
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unsigned int pos = 0;
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for (size_t i=0;i<items;i++)
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{
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if (unlikely(prims[start+i].geomID() != geomIDs[g])) continue;
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const SubGridBuildData &sgrid_bd = sgrids[prims[start+i].primID()];
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x[pos] = sgrid_bd.sx;
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y[pos] = sgrid_bd.sy;
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primID[pos] = sgrid_bd.primID;
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const size_t x = sgrid_bd.x();
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const size_t y = sgrid_bd.y();
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bool MAYBE_UNUSED valid0 = mesh->buildBounds(mesh->grid(sgrid_bd.primID),x,y,0,bounds0[pos]);
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bool MAYBE_UNUSED valid1 = mesh->buildBounds(mesh->grid(sgrid_bd.primID),x,y,1,bounds1[pos]);
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assert(valid0);
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assert(valid1);
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allBounds.extend(LBBox3fa(bounds0[pos],bounds1[pos]));
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pos++;
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}
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new (&accel[g]) SubGridMBQBVHN<N>(x,y,primID,bounds0,bounds1,geomIDs[g],0.0f,1.0f,pos);
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}
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return NodeRecordMB(node,allBounds);
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}
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Scene *scene;
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BVH* bvh;
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const SubGridBuildData * const sgrids;
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};
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#endif
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/* Motion blur BVH with 4D nodes and internal time splits */
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template<int N>
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struct BVHNBuilderMBlurSAHGrid : public Builder
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{
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typedef BVHN<N> BVH;
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typedef typename BVHN<N>::NodeRef NodeRef;
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typedef typename BVHN<N>::NodeRecordMB NodeRecordMB;
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typedef typename BVHN<N>::AABBNodeMB AABBNodeMB;
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BVH* bvh;
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Scene* scene;
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const size_t sahBlockSize;
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const float intCost;
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const size_t minLeafSize;
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const size_t maxLeafSize;
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mvector<SubGridBuildData> sgrids;
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BVHNBuilderMBlurSAHGrid (BVH* bvh, Scene* scene, const size_t sahBlockSize, const float intCost, const size_t minLeafSize, const size_t maxLeafSize)
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: bvh(bvh), scene(scene), sahBlockSize(sahBlockSize), intCost(intCost), minLeafSize(minLeafSize), maxLeafSize(min(maxLeafSize,BVH::maxLeafBlocks)), sgrids(scene->device,0) {}
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PrimInfo createPrimRefArrayMBlurGrid(Scene* scene, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime)
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{
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/* first run to get #primitives */
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ParallelForForPrefixSumState<PrimInfo> pstate;
|
|
Scene::Iterator<GridMesh,true> iter(scene);
|
|
|
|
pstate.init(iter,size_t(1024));
|
|
|
|
/* iterate over all meshes in the scene */
|
|
PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
|
|
|
|
PrimInfo pinfo(empty);
|
|
for (size_t j=r.begin(); j<r.end(); j++)
|
|
{
|
|
if (!mesh->valid(j,range<size_t>(0,1))) continue;
|
|
BBox3fa bounds = empty;
|
|
const PrimRef prim(bounds,unsigned(geomID),unsigned(j));
|
|
pinfo.add_center2(prim,mesh->getNumSubGrids(j));
|
|
}
|
|
return pinfo;
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
size_t numPrimitives = pinfo.size();
|
|
if (numPrimitives == 0) return pinfo;
|
|
|
|
/* resize arrays */
|
|
sgrids.resize(numPrimitives);
|
|
prims.resize(numPrimitives);
|
|
|
|
/* second run to fill primrefs and SubGridBuildData arrays */
|
|
pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
|
|
|
|
k = base.size();
|
|
size_t p_index = k;
|
|
PrimInfo pinfo(empty);
|
|
for (size_t j=r.begin(); j<r.end(); j++)
|
|
{
|
|
const GridMesh::Grid &g = mesh->grid(j);
|
|
if (!mesh->valid(j,range<size_t>(0,1))) continue;
|
|
|
|
for (unsigned int y=0; y<g.resY-1u; y+=2)
|
|
for (unsigned int x=0; x<g.resX-1u; x+=2)
|
|
{
|
|
BBox3fa bounds = empty;
|
|
if (!mesh->buildBounds(g,x,y,itime,bounds)) continue; // get bounds of subgrid
|
|
const PrimRef prim(bounds,unsigned(geomID),unsigned(p_index));
|
|
pinfo.add_center2(prim);
|
|
sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
|
|
prims[p_index++] = prim;
|
|
}
|
|
}
|
|
return pinfo;
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
assert(pinfo.size() == numPrimitives);
|
|
return pinfo;
|
|
}
|
|
|
|
PrimInfoMB createPrimRefArrayMSMBlurGrid(Scene* scene, mvector<PrimRefMB>& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1 = BBox1f(0.0f,1.0f))
|
|
{
|
|
/* first run to get #primitives */
|
|
ParallelForForPrefixSumState<PrimInfoMB> pstate;
|
|
Scene::Iterator<GridMesh,true> iter(scene);
|
|
|
|
pstate.init(iter,size_t(1024));
|
|
/* iterate over all meshes in the scene */
|
|
PrimInfoMB pinfoMB = parallel_for_for_prefix_sum0( pstate, iter, PrimInfoMB(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t /*geomID*/) -> PrimInfoMB {
|
|
|
|
PrimInfoMB pinfoMB(empty);
|
|
for (size_t j=r.begin(); j<r.end(); j++)
|
|
{
|
|
if (!mesh->valid(j, mesh->timeSegmentRange(t0t1))) continue;
|
|
LBBox3fa bounds(empty);
|
|
PrimInfoMB gridMB(0,mesh->getNumSubGrids(j));
|
|
pinfoMB.merge(gridMB);
|
|
}
|
|
return pinfoMB;
|
|
}, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
|
|
|
|
size_t numPrimitives = pinfoMB.size();
|
|
if (numPrimitives == 0) return pinfoMB;
|
|
|
|
/* resize arrays */
|
|
sgrids.resize(numPrimitives);
|
|
prims.resize(numPrimitives);
|
|
/* second run to fill primrefs and SubGridBuildData arrays */
|
|
pinfoMB = parallel_for_for_prefix_sum1( pstate, iter, PrimInfoMB(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfoMB& base) -> PrimInfoMB {
|
|
|
|
k = base.size();
|
|
size_t p_index = k;
|
|
PrimInfoMB pinfoMB(empty);
|
|
for (size_t j=r.begin(); j<r.end(); j++)
|
|
{
|
|
if (!mesh->valid(j, mesh->timeSegmentRange(t0t1))) continue;
|
|
const GridMesh::Grid &g = mesh->grid(j);
|
|
|
|
for (unsigned int y=0; y<g.resY-1u; y+=2)
|
|
for (unsigned int x=0; x<g.resX-1u; x+=2)
|
|
{
|
|
const PrimRefMB prim(mesh->linearBounds(g,x,y,t0t1),mesh->numTimeSegments(),mesh->time_range,mesh->numTimeSegments(),unsigned(geomID),unsigned(p_index));
|
|
pinfoMB.add_primref(prim);
|
|
sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
|
|
prims[p_index++] = prim;
|
|
}
|
|
}
|
|
return pinfoMB;
|
|
}, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
|
|
|
|
assert(pinfoMB.size() == numPrimitives);
|
|
pinfoMB.time_range = t0t1;
|
|
return pinfoMB;
|
|
}
|
|
|
|
void build()
|
|
{
|
|
/* skip build for empty scene */
|
|
const size_t numPrimitives = scene->getNumPrimitives(GridMesh::geom_type,true);
|
|
if (numPrimitives == 0) { bvh->clear(); return; }
|
|
|
|
double t0 = bvh->preBuild(TOSTRING(isa) "::BVH" + toString(N) + "BuilderMBlurSAHGrid");
|
|
|
|
//const size_t numTimeSteps = scene->getNumTimeSteps<GridMesh,true>();
|
|
//const size_t numTimeSegments = numTimeSteps-1; assert(numTimeSteps > 1);
|
|
//if (numTimeSegments == 1)
|
|
// buildSingleSegment(numPrimitives);
|
|
//else
|
|
buildMultiSegment(numPrimitives);
|
|
|
|
/* clear temporary data for static geometry */
|
|
bvh->cleanup();
|
|
bvh->postBuild(t0);
|
|
}
|
|
|
|
#if 0
|
|
void buildSingleSegment(size_t numPrimitives)
|
|
{
|
|
/* create primref array */
|
|
mvector<PrimRef> prims(scene->device,numPrimitives);
|
|
const PrimInfo pinfo = createPrimRefArrayMBlurGrid(scene,prims,bvh->scene->progressInterface,0);
|
|
/* early out if no valid primitives */
|
|
if (pinfo.size() == 0) { bvh->clear(); return; }
|
|
|
|
/* estimate acceleration structure size */
|
|
const size_t node_bytes = pinfo.size()*sizeof(AABBNodeMB)/(4*N);
|
|
//TODO: check leaf_bytes
|
|
const size_t leaf_bytes = size_t(1.2*(float)numPrimitives/N * sizeof(SubGridQBVHN<N>));
|
|
bvh->alloc.init_estimate(node_bytes+leaf_bytes);
|
|
|
|
/* settings for BVH build */
|
|
GeneralBVHBuilder::Settings settings;
|
|
settings.branchingFactor = N;
|
|
settings.maxDepth = BVH::maxBuildDepthLeaf;
|
|
settings.logBlockSize = bsr(sahBlockSize);
|
|
settings.minLeafSize = min(minLeafSize,maxLeafSize);
|
|
settings.maxLeafSize = maxLeafSize;
|
|
settings.travCost = travCost;
|
|
settings.intCost = intCost;
|
|
settings.singleThreadThreshold = bvh->alloc.fixSingleThreadThreshold(N,DEFAULT_SINGLE_THREAD_THRESHOLD,pinfo.size(),node_bytes+leaf_bytes);
|
|
|
|
/* build hierarchy */
|
|
auto root = BVHBuilderBinnedSAH::build<NodeRecordMB>
|
|
(typename BVH::CreateAlloc(bvh),
|
|
typename BVH::AABBNodeMB::Create(),
|
|
typename BVH::AABBNodeMB::Set(),
|
|
CreateLeafGridMB<N>(scene,bvh,sgrids.data()),
|
|
bvh->scene->progressInterface,
|
|
prims.data(),pinfo,settings);
|
|
|
|
bvh->set(root.ref,root.lbounds,pinfo.size());
|
|
}
|
|
#endif
|
|
|
|
void buildMultiSegment(size_t numPrimitives)
|
|
{
|
|
/* create primref array */
|
|
mvector<PrimRefMB> prims(scene->device,numPrimitives);
|
|
PrimInfoMB pinfo = createPrimRefArrayMSMBlurGrid(scene,prims,bvh->scene->progressInterface);
|
|
|
|
/* early out if no valid primitives */
|
|
if (pinfo.size() == 0) { bvh->clear(); return; }
|
|
|
|
|
|
|
|
GridRecalculatePrimRef recalculatePrimRef(scene,sgrids.data());
|
|
|
|
/* estimate acceleration structure size */
|
|
const size_t node_bytes = pinfo.num_time_segments*sizeof(AABBNodeMB)/(4*N);
|
|
//FIXME: check leaf_bytes
|
|
//const size_t leaf_bytes = size_t(1.2*Primitive::blocks(pinfo.num_time_segments)*sizeof(SubGridQBVHN<N>));
|
|
const size_t leaf_bytes = size_t(1.2*(float)numPrimitives/N * sizeof(SubGridQBVHN<N>));
|
|
|
|
bvh->alloc.init_estimate(node_bytes+leaf_bytes);
|
|
|
|
/* settings for BVH build */
|
|
BVHBuilderMSMBlur::Settings settings;
|
|
settings.branchingFactor = N;
|
|
settings.maxDepth = BVH::maxDepth;
|
|
settings.logBlockSize = bsr(sahBlockSize);
|
|
settings.minLeafSize = min(minLeafSize,maxLeafSize);
|
|
settings.maxLeafSize = maxLeafSize;
|
|
settings.travCost = travCost;
|
|
settings.intCost = intCost;
|
|
settings.singleLeafTimeSegment = false;
|
|
settings.singleThreadThreshold = bvh->alloc.fixSingleThreadThreshold(N,DEFAULT_SINGLE_THREAD_THRESHOLD,pinfo.size(),node_bytes+leaf_bytes);
|
|
|
|
/* build hierarchy */
|
|
auto root =
|
|
BVHBuilderMSMBlur::build<NodeRef>(prims,pinfo,scene->device,
|
|
recalculatePrimRef,
|
|
typename BVH::CreateAlloc(bvh),
|
|
typename BVH::AABBNodeMB4D::Create(),
|
|
typename BVH::AABBNodeMB4D::Set(),
|
|
CreateMSMBlurLeafGrid<N>(scene,bvh,sgrids.data()),
|
|
bvh->scene->progressInterface,
|
|
settings);
|
|
bvh->set(root.ref,root.lbounds,pinfo.num_time_segments);
|
|
}
|
|
|
|
void clear() {
|
|
}
|
|
};
|
|
|
|
/************************************************************************************/
|
|
/************************************************************************************/
|
|
/************************************************************************************/
|
|
/************************************************************************************/
|
|
|
|
#if defined(EMBREE_GEOMETRY_TRIANGLE)
|
|
Builder* BVH4Triangle4iMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAH<4,TriangleMesh,Triangle4i>((BVH4*)bvh,scene,4,1.0f,4,inf,Geometry::MTY_TRIANGLE_MESH); }
|
|
Builder* BVH4Triangle4vMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAH<4,TriangleMesh,Triangle4vMB>((BVH4*)bvh,scene,4,1.0f,4,inf,Geometry::MTY_TRIANGLE_MESH); }
|
|
#if defined(__AVX__)
|
|
Builder* BVH8Triangle4iMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAH<8,TriangleMesh,Triangle4i>((BVH8*)bvh,scene,4,1.0f,4,inf,Geometry::MTY_TRIANGLE_MESH); }
|
|
Builder* BVH8Triangle4vMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAH<8,TriangleMesh,Triangle4vMB>((BVH8*)bvh,scene,4,1.0f,4,inf,Geometry::MTY_TRIANGLE_MESH); }
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(EMBREE_GEOMETRY_QUAD)
|
|
Builder* BVH4Quad4iMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAH<4,QuadMesh,Quad4i>((BVH4*)bvh,scene,4,1.0f,4,inf,Geometry::MTY_QUAD_MESH); }
|
|
#if defined(__AVX__)
|
|
Builder* BVH8Quad4iMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAH<8,QuadMesh,Quad4i>((BVH8*)bvh,scene,4,1.0f,4,inf,Geometry::MTY_QUAD_MESH); }
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(EMBREE_GEOMETRY_USER)
|
|
Builder* BVH4VirtualMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) {
|
|
int minLeafSize = scene->device->object_accel_mb_min_leaf_size;
|
|
int maxLeafSize = scene->device->object_accel_mb_max_leaf_size;
|
|
return new BVHNBuilderMBlurSAH<4,UserGeometry,Object>((BVH4*)bvh,scene,4,1.0f,minLeafSize,maxLeafSize,Geometry::MTY_USER_GEOMETRY);
|
|
}
|
|
#if defined(__AVX__)
|
|
Builder* BVH8VirtualMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) {
|
|
int minLeafSize = scene->device->object_accel_mb_min_leaf_size;
|
|
int maxLeafSize = scene->device->object_accel_mb_max_leaf_size;
|
|
return new BVHNBuilderMBlurSAH<8,UserGeometry,Object>((BVH8*)bvh,scene,8,1.0f,minLeafSize,maxLeafSize,Geometry::MTY_USER_GEOMETRY);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(EMBREE_GEOMETRY_INSTANCE)
|
|
Builder* BVH4InstanceMBSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderMBlurSAH<4,Instance,InstancePrimitive>((BVH4*)bvh,scene,4,1.0f,1,1,gtype); }
|
|
#if defined(__AVX__)
|
|
Builder* BVH8InstanceMBSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderMBlurSAH<8,Instance,InstancePrimitive>((BVH8*)bvh,scene,8,1.0f,1,1,gtype); }
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
|
|
Builder* BVH4InstanceArrayMBSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderMBlurSAH<4,InstanceArray,InstanceArrayPrimitive>((BVH4*)bvh,scene,4,1.0f,1,1,gtype); }
|
|
#if defined(__AVX__)
|
|
Builder* BVH8InstanceArrayMBSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderMBlurSAH<8,InstanceArray,InstanceArrayPrimitive>((BVH8*)bvh,scene,8,1.0f,1,1,gtype); }
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(EMBREE_GEOMETRY_GRID)
|
|
Builder* BVH4GridMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAHGrid<4>((BVH4*)bvh,scene,4,1.0f,4,4); }
|
|
#if defined(__AVX__)
|
|
Builder* BVH8GridMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAHGrid<8>((BVH8*)bvh,scene,8,1.0f,8,8); }
|
|
#endif
|
|
#endif
|
|
}
|
|
}
|