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shaders
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SCons: Properly track codegen script dependency for generated GLES headers
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2022-07-07 14:12:55 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
rasterizer_canvas_base_gles3.cpp
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Fix incorrect buffer upload size in GLES2 draw_gui_primitive
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2022-03-11 16:33:33 +01:00 |
rasterizer_canvas_base_gles3.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
rasterizer_canvas_gles3.cpp
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
rasterizer_canvas_gles3.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
rasterizer_gles3.cpp
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
rasterizer_gles3.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
rasterizer_scene_gles3.cpp
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Fix typos with codespell
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2022-06-19 14:06:55 +02:00 |
rasterizer_scene_gles3.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
rasterizer_storage_gles3.cpp
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Apply S3TC Android/iOS fix to GLES3
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2022-07-19 12:31:40 +02:00 |
rasterizer_storage_gles3.h
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Fix GL buffer upload size bugs
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2022-02-17 10:39:06 +01:00 |
shader_compiler_gles3.cpp
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
shader_compiler_gles3.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
shader_gles3.cpp
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
shader_gles3.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |