godot/modules/noise
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
..
doc_classes Merge pull request #79922 from Auburn/cellular-jitter-fix 2023-08-17 12:28:41 +02:00
editor Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
icons Add icons for 3D texture classes 2023-08-04 19:38:27 +03:00
tests Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
SCsub Restructure and refine the noise module 2022-04-19 19:49:48 +02:00
config.py Add NoiseTexture3D 2023-04-26 20:00:18 +02:00
fastnoise_lite.cpp Tweak FastNoiseLite property hints for better slider usability 2023-11-05 23:25:05 +01:00
fastnoise_lite.h FastNoiseLite Fix cellular jitter using incorrect default value 2023-07-26 19:44:48 +02:00
noise.cpp Fix FastNoiseLite.get_image crashes with bad param 2023-10-30 18:44:44 +08:00
noise.h Fix compatibility breakage from adding NoiseTexture3D 2023-04-28 18:49:09 -07:00
noise_texture_2d.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
noise_texture_2d.h [Noise/NoiseTexture2D] Allow disabling normalization 2023-01-29 14:59:10 +01:00
noise_texture_3d.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
noise_texture_3d.h Remove GPU readback from NoiseTexture3D.get_format 2023-08-08 10:56:54 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00