61 lines
2.8 KiB
C++
61 lines
2.8 KiB
C++
/*************************************************************************/
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/* cp_loader.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef CP_LOADER_H
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#define CP_LOADER_H
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#include "cp_file_access_wrapper.h"
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#include "cp_song.h"
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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class CPLoader {
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public:
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enum Error {
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FILE_OK,
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FILE_UNRECOGNIZED,
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FILE_CANNOT_OPEN,
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FILE_CORRUPTED,
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FILE_OUT_OF_MEMORY,
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};
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virtual bool can_load_song() = 0;
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virtual bool can_load_sample() = 0;
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virtual bool can_load_instrument() = 0;
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virtual Error load_song(const char *p_file, CPSong *p_song, bool p_sampleset) = 0;
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virtual Error load_sample(const char *p_file, CPSample *p_sample) = 0;
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virtual Error load_instrument(const char *p_file, CPSong *p_song, int p_instr_idx) = 0;
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virtual ~CPLoader() {}
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};
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#endif
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