godot/platform/x11
2019-04-25 22:23:31 +02:00
..
export Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
context_gl_x11.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
context_gl_x11.h Remove ContextGL since as an abstraction it's unused. 2019-04-06 17:52:52 +02:00
crash_handler_x11.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
crash_handler_x11.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
detect_prime.cpp Fix -Wsign-compare warnings. 2019-02-27 07:45:57 +01:00
detect_prime.h Properly detect when to use DRI_PRIME 2019-01-28 16:21:07 +00:00
detect.py Merge pull request #28402 from Valentactive/add-thinlto-support-x11 2019-04-25 22:23:31 +02:00
godot_x11.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_linux.cpp Replace usage of __bswap_16 with BSWAP16 (#25714). 2019-03-05 22:17:20 +01:00
joypad_linux.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
key_mapping_x11.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
key_mapping_x11.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_x11.cpp fixed an access after free in OS_X11::set_context. 2019-04-22 13:34:17 +01:00
os_x11.h Add Input::get_current_cursor_shape 2019-04-15 15:22:09 -03:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_x11_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_x11.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_x11.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00